Searched refs:m_enableAnimations (Results 1 – 2 of 2) sorted by relevance
47 , m_enableAnimations(enableAnimations) in Edge()112 if (m_enableAnimations) { in initDots()299 if (m_enableAnimations) { in updateDots()388 if (m_enableAnimations) { in ~Edge()
132 bool m_enableAnimations; member in Edge