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Searched refs:m_enableMotor (Results 1 – 25 of 174) sorted by relevance

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/dports/misc/box2d/box2d-2.4.1/testbed/tests/
H A Dprismatic_joint.cpp44 m_enableMotor = false; in PrismaticJoint()
66 pjd.enableMotor = m_enableMotor; in PrismaticJoint()
86 if (ImGui::Checkbox("Motor", &m_enableMotor)) in UpdateUI()
88 m_joint->EnableMotor(m_enableMotor); in UpdateUI()
114 bool m_enableMotor; member in PrismaticJoint
H A Dwheel_joint.cpp44 m_enableMotor = false; in WheelJoint()
65 jd.enableMotor = m_enableMotor; in WheelJoint()
102 if (ImGui::Checkbox("Motor", &m_enableMotor)) in UpdateUI()
104 m_joint->EnableMotor(m_enableMotor); in UpdateUI()
122 bool m_enableMotor; member in WheelJoint
H A Drevolute_joint.cpp48 m_enableMotor = false; in RevoluteJoint()
65 jd.enableMotor = m_enableMotor; in RevoluteJoint()
123 if (ImGui::Checkbox("Motor", &m_enableMotor)) in UpdateUI()
125 m_joint1->EnableMotor(m_enableMotor); in UpdateUI()
158 bool m_enableMotor; member in RevoluteJoint
/dports/devel/bullet/bullet3-3.21/src/Bullet3Dynamics/ConstraintSolver/
H A Db3Generic6DofConstraint.h52 bool m_enableMotor; variable
80 m_enableMotor = false; in b3RotationalLimitMotor()
96 m_enableMotor = limot.m_enableMotor; in b3RotationalLimitMotor()
109 if (m_currentLimit == 0 && m_enableMotor == false) return false; in needApplyTorques()
142 bool m_enableMotor[3]; variable
159 m_enableMotor[i] = false; in b3TranslationalLimitMotor()
180 m_enableMotor[i] = other.m_enableMotor[i]; in b3TranslationalLimitMotor()
199 if (m_currentLimit[limitIndex] == 0 && m_enableMotor[limitIndex] == false) return false; in needApplyForce()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/Bullet3Dynamics/ConstraintSolver/
H A Db3Generic6DofConstraint.h52 bool m_enableMotor; variable
80 m_enableMotor = false; in b3RotationalLimitMotor()
96 m_enableMotor = limot.m_enableMotor; in b3RotationalLimitMotor()
109 if (m_currentLimit == 0 && m_enableMotor == false) return false; in needApplyTorques()
142 bool m_enableMotor[3]; variable
159 m_enableMotor[i] = false; in b3TranslationalLimitMotor()
180 m_enableMotor[i] = other.m_enableMotor[i]; in b3TranslationalLimitMotor()
199 if (m_currentLimit[limitIndex] == 0 && m_enableMotor[limitIndex] == false) return false; in needApplyForce()
/dports/devel/py-bullet3/bullet3-3.21/src/Bullet3Dynamics/ConstraintSolver/
H A Db3Generic6DofConstraint.h52 bool m_enableMotor; variable
80 m_enableMotor = false; in b3RotationalLimitMotor()
96 m_enableMotor = limot.m_enableMotor; in b3RotationalLimitMotor()
109 if (m_currentLimit == 0 && m_enableMotor == false) return false; in needApplyTorques()
142 bool m_enableMotor[3]; variable
159 m_enableMotor[i] = false; in b3TranslationalLimitMotor()
180 m_enableMotor[i] = other.m_enableMotor[i]; in b3TranslationalLimitMotor()
199 if (m_currentLimit[limitIndex] == 0 && m_enableMotor[limitIndex] == false) return false; in needApplyForce()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/Bullet3Dynamics/ConstraintSolver/
H A Db3Generic6DofConstraint.h52 bool m_enableMotor; variable
80 m_enableMotor = false; in b3RotationalLimitMotor()
96 m_enableMotor = limot.m_enableMotor; in b3RotationalLimitMotor()
109 if (m_currentLimit == 0 && m_enableMotor == false) return false; in needApplyTorques()
142 bool m_enableMotor[3]; variable
159 m_enableMotor[i] = false; in b3TranslationalLimitMotor()
180 m_enableMotor[i] = other.m_enableMotor[i]; in b3TranslationalLimitMotor()
199 if (m_currentLimit[limitIndex] == 0 && m_enableMotor[limitIndex] == false) return false; in needApplyForce()
/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletDynamics/ConstraintSolver/
H A DbtGeneric6DofConstraint.h56 bool m_enableMotor; variable
84 m_enableMotor = false; in btRotationalLimitMotor()
100 m_enableMotor = limot.m_enableMotor; in btRotationalLimitMotor()
115 if(m_currentLimit == 0 && m_enableMotor == false) return false; in needApplyTorques()
147 bool m_enableMotor[3]; variable
168 m_enableMotor[i] = false; in btTranslationalLimitMotor()
189 m_enableMotor[i] = other.m_enableMotor[i]; in btTranslationalLimitMotor()
208 if(m_currentLimit[limitIndex] == 0 && m_enableMotor[limitIndex] == false) return false; in needApplyForce()
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletDynamics/ConstraintSolver/
H A DbtGeneric6DofConstraint.h56 bool m_enableMotor; variable
84 m_enableMotor = false; in btRotationalLimitMotor()
100 m_enableMotor = limot.m_enableMotor; in btRotationalLimitMotor()
115 if(m_currentLimit == 0 && m_enableMotor == false) return false; in needApplyTorques()
147 bool m_enableMotor[3]; variable
168 m_enableMotor[i] = false; in btTranslationalLimitMotor()
189 m_enableMotor[i] = other.m_enableMotor[i]; in btTranslationalLimitMotor()
208 if(m_currentLimit[limitIndex] == 0 && m_enableMotor[limitIndex] == false) return false; in needApplyForce()
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletDynamics/ConstraintSolver/
H A DbtGeneric6DofConstraint.h64 bool m_enableMotor; variable
92 m_enableMotor = false; in btRotationalLimitMotor()
108 m_enableMotor = limot.m_enableMotor; in btRotationalLimitMotor()
123 if(m_currentLimit == 0 && m_enableMotor == false) return false; in needApplyTorques()
155 bool m_enableMotor[3]; variable
176 m_enableMotor[i] = false; in btTranslationalLimitMotor()
197 m_enableMotor[i] = other.m_enableMotor[i]; in btTranslationalLimitMotor()
216 if(m_currentLimit[limitIndex] == 0 && m_enableMotor[limitIndex] == false) return false; in needApplyForce()
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletDynamics/ConstraintSolver/
H A DbtGeneric6DofConstraint.h56 bool m_enableMotor; variable
84 m_enableMotor = false; in btRotationalLimitMotor()
100 m_enableMotor = limot.m_enableMotor; in btRotationalLimitMotor()
115 if(m_currentLimit == 0 && m_enableMotor == false) return false; in needApplyTorques()
147 bool m_enableMotor[3]; variable
168 m_enableMotor[i] = false; in btTranslationalLimitMotor()
189 m_enableMotor[i] = other.m_enableMotor[i]; in btTranslationalLimitMotor()
208 if(m_currentLimit[limitIndex] == 0 && m_enableMotor[limitIndex] == false) return false; in needApplyForce()
/dports/devel/bullet/bullet3-3.21/src/BulletDynamics/ConstraintSolver/
H A DbtGeneric6DofConstraint.h60 bool m_enableMotor; variable
88 m_enableMotor = false; in btRotationalLimitMotor()
104 m_enableMotor = limot.m_enableMotor; in btRotationalLimitMotor()
117 if (m_currentLimit == 0 && m_enableMotor == false) return false; in needApplyTorques()
146 bool m_enableMotor[3]; variable
167 m_enableMotor[i] = false; in btTranslationalLimitMotor()
188 m_enableMotor[i] = other.m_enableMotor[i]; in btTranslationalLimitMotor()
207 if (m_currentLimit[limitIndex] == 0 && m_enableMotor[limitIndex] == false) return false; in needApplyForce()
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletDynamics/ConstraintSolver/
H A DbtGeneric6DofConstraint.h60 bool m_enableMotor; variable
88 m_enableMotor = false; in btRotationalLimitMotor()
104 m_enableMotor = limot.m_enableMotor; in btRotationalLimitMotor()
117 if (m_currentLimit == 0 && m_enableMotor == false) return false; in needApplyTorques()
146 bool m_enableMotor[3]; variable
167 m_enableMotor[i] = false; in btTranslationalLimitMotor()
188 m_enableMotor[i] = other.m_enableMotor[i]; in btTranslationalLimitMotor()
207 if (m_currentLimit[limitIndex] == 0 && m_enableMotor[limitIndex] == false) return false; in needApplyForce()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/ConstraintSolver/
H A DbtGeneric6DofConstraint.h60 bool m_enableMotor; variable
88 m_enableMotor = false; in btRotationalLimitMotor()
104 m_enableMotor = limot.m_enableMotor; in btRotationalLimitMotor()
117 if (m_currentLimit == 0 && m_enableMotor == false) return false; in needApplyTorques()
146 bool m_enableMotor[3]; variable
167 m_enableMotor[i] = false; in btTranslationalLimitMotor()
188 m_enableMotor[i] = other.m_enableMotor[i]; in btTranslationalLimitMotor()
207 if (m_currentLimit[limitIndex] == 0 && m_enableMotor[limitIndex] == false) return false; in needApplyForce()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/ConstraintSolver/
H A DbtGeneric6DofConstraint.h60 bool m_enableMotor; variable
88 m_enableMotor = false; in btRotationalLimitMotor()
104 m_enableMotor = limot.m_enableMotor; in btRotationalLimitMotor()
117 if (m_currentLimit == 0 && m_enableMotor == false) return false; in needApplyTorques()
146 bool m_enableMotor[3]; variable
167 m_enableMotor[i] = false; in btTranslationalLimitMotor()
188 m_enableMotor[i] = other.m_enableMotor[i]; in btTranslationalLimitMotor()
207 if (m_currentLimit[limitIndex] == 0 && m_enableMotor[limitIndex] == false) return false; in needApplyForce()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletDynamics/ConstraintSolver/
H A DbtGeneric6DofConstraint.h64 bool m_enableMotor; variable
92 m_enableMotor = false; in btRotationalLimitMotor()
108 m_enableMotor = limot.m_enableMotor; in btRotationalLimitMotor()
123 if(m_currentLimit == 0 && m_enableMotor == false) return false; in needApplyTorques()
155 bool m_enableMotor[3]; variable
176 m_enableMotor[i] = false; in btTranslationalLimitMotor()
197 m_enableMotor[i] = other.m_enableMotor[i]; in btTranslationalLimitMotor()
216 if(m_currentLimit[limitIndex] == 0 && m_enableMotor[limitIndex] == false) return false; in needApplyForce()
H A DbtGeneric6DofSpring2Constraint.h82 bool m_enableMotor; variable
108 m_enableMotor = false; in btRotationalLimitMotor2()
135 m_enableMotor = limot.m_enableMotor; in btRotationalLimitMotor2()
178 bool m_enableMotor[3]; variable
211 m_enableMotor[i] = false; in btTranslationalLimitMotor2()
243 m_enableMotor[i] = other.m_enableMotor[i]; in btTranslationalLimitMotor2()
636 …dof->m_angularEnableMotor[i] = i < 3 ? ( m_angularLimits[i].m_enableMotor ? 1 : 0 ) : 0; in serialize()
658 dof->m_linearEnableMotor[i] = i < 3 ? ( m_linearLimits.m_enableMotor[i] ? 1 : 0 ) : 0; in serialize()
/dports/devel/py-bullet3/bullet3-3.21/src/BulletDynamics/ConstraintSolver/
H A DbtGeneric6DofConstraint.h60 bool m_enableMotor; variable
88 m_enableMotor = false; in btRotationalLimitMotor()
104 m_enableMotor = limot.m_enableMotor; in btRotationalLimitMotor()
117 if (m_currentLimit == 0 && m_enableMotor == false) return false; in needApplyTorques()
146 bool m_enableMotor[3]; variable
167 m_enableMotor[i] = false; in btTranslationalLimitMotor()
188 m_enableMotor[i] = other.m_enableMotor[i]; in btTranslationalLimitMotor()
207 if (m_currentLimit[limitIndex] == 0 && m_enableMotor[limitIndex] == false) return false; in needApplyForce()
/dports/x11-toolkits/qml-box2d/qml-box2d-21e57f/
H A Dbox2dwheeljoint.cpp34 , m_enableMotor(false) in Box2DWheelJoint()
80 if (m_enableMotor == enableMotor) in setEnableMotor()
83 m_enableMotor = enableMotor; in setEnableMotor()
157 jointDef.enableMotor = m_enableMotor; in createJoint()
H A Dbox2drevolutejoint.cpp38 , m_enableMotor(false) in Box2DRevoluteJoint()
117 if (m_enableMotor == enableMotor) in setEnableMotor()
120 m_enableMotor = enableMotor; in setEnableMotor()
178 jointDef.enableMotor = m_enableMotor; in createJoint()
H A Dbox2dprismaticjoint.cpp37 , m_enableMotor(false) in Box2DPrismaticJoint()
138 if (m_enableMotor == enableMotor) in setEnableMotor()
141 m_enableMotor = enableMotor; in setEnableMotor()
190 jointDef.enableMotor = m_enableMotor; in createJoint()
/dports/devel/godot2-tools/godot-2.1.6-stable/servers/physics/joints/
H A Dgeneric_6dof_joint_sw.h77 bool m_enableMotor; variable
102 m_enableMotor = false; in G6DOFRotationalLimitMotorSW()
116 m_enableMotor = limot.m_enableMotor; in G6DOFRotationalLimitMotorSW()
127 if (m_currentLimit == 0 && m_enableMotor == false) return false; in needApplyTorques()
/dports/devel/godot2/godot-2.1.6-stable/servers/physics/joints/
H A Dgeneric_6dof_joint_sw.h77 bool m_enableMotor; variable
102 m_enableMotor = false; in G6DOFRotationalLimitMotorSW()
116 m_enableMotor = limot.m_enableMotor; in G6DOFRotationalLimitMotorSW()
127 if (m_currentLimit == 0 && m_enableMotor == false) return false; in needApplyTorques()
/dports/devel/godot/godot-3.2.3-stable/servers/physics/joints/
H A Dgeneric_6dof_joint_sw.h77 bool m_enableMotor; variable
102 m_enableMotor = false; in G6DOFRotationalLimitMotorSW()
116 m_enableMotor = limot.m_enableMotor; in G6DOFRotationalLimitMotorSW()
126 return (m_enableMotor || m_currentLimit != 0); in needApplyTorques()
/dports/devel/godot-tools/godot-3.2.3-stable/servers/physics/joints/
H A Dgeneric_6dof_joint_sw.h77 bool m_enableMotor; variable
102 m_enableMotor = false; in G6DOFRotationalLimitMotorSW()
116 m_enableMotor = limot.m_enableMotor; in G6DOFRotationalLimitMotorSW()
126 return (m_enableMotor || m_currentLimit != 0); in needApplyTorques()

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