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Searched refs:m_fTime (Results 1 – 19 of 19) sorted by relevance

/dports/games/blockout/BL_SRC/BlockOut/
H A DBlockOut.cpp125 retValue = theMenu.Process(m_bKey,m_fTime); in FrameMove()
129 theGame.StartGame(m_screenWidth,m_screenHeight,m_fTime); in FrameMove()
139 theGame.StartDemo(m_screenWidth,m_screenHeight,m_fTime); in FrameMove()
143 theGame.StartPractice(m_screenWidth,m_screenHeight,m_fTime); in FrameMove()
172 retValue = theGame.Process(m_bKey,m_fTime); in FrameMove()
/dports/editors/libreoffice/libreoffice-7.2.6.2/avmedia/source/framework/
H A Dmediaitem.cxx60 double m_fTime; member
71 , m_fTime( 0.0 ) in Impl()
112 && m_pImpl->m_fTime == rOther.m_pImpl->m_fTime in operator ==()
141 aSeq[ 3 ] <<= m_pImpl->m_fTime; in QueryValue()
169 aSeq[ 3 ] >>= m_pImpl->m_fTime; in PutValue()
301 m_pImpl->m_fTime = fTime; in setTime()
308 return m_pImpl->m_fTime; in getTime()
/dports/editors/libreoffice6/libreoffice-6.4.7.2/avmedia/source/framework/
H A Dmediaitem.cxx59 double m_fTime; member
69 , m_fTime( 0.0 ) in Impl()
109 && m_pImpl->m_fTime == rOther.m_pImpl->m_fTime in operator ==()
138 aSeq[ 3 ] <<= m_pImpl->m_fTime; in QueryValue()
166 aSeq[ 3 ] >>= m_pImpl->m_fTime; in PutValue()
288 m_pImpl->m_fTime = fTime; in setTime()
295 return m_pImpl->m_fTime; in getTime()
/dports/games/openbor/openbor-3caaddd5/engine/xbox/common/src/
H A Dxbapp.cpp47 m_fTime = 0.0f; in CXBApplication()
279 m_fTime = fSecsPerTick * ((FLOAT)(qwTime.QuadPart)); in Run()
289 if( m_fTime - fLastTime > 1.0f ) in Run()
291 m_fFPS = dwFrames / ( m_fTime - fLastTime ); in Run()
292 fLastTime = m_fTime; in Run()
/dports/games/openbor4432/openbor-ba1eb4f/engine/xbox/common/src/
H A Dxbapp.cpp47 m_fTime = 0.0f; in CXBApplication()
279 m_fTime = fSecsPerTick * ((FLOAT)(qwTime.QuadPart)); in Run()
289 if( m_fTime - fLastTime > 1.0f ) in Run()
291 m_fFPS = dwFrames / ( m_fTime - fLastTime ); in Run()
292 fLastTime = m_fTime; in Run()
/dports/games/openbor3482/openbor-2c1ecd7/engine/xbox/common/src/
H A Dxbapp.cpp47 m_fTime = 0.0f; in CXBApplication()
279 m_fTime = fSecsPerTick * ((FLOAT)(qwTime.QuadPart)); in Run()
289 if( m_fTime - fLastTime > 1.0f ) in Run()
291 m_fFPS = dwFrames / ( m_fTime - fLastTime ); in Run()
292 fLastTime = m_fTime; in Run()
/dports/games/openbor3979/openbor-2bcf25b/engine/xbox/common/src/
H A Dxbapp.cpp47 m_fTime = 0.0f; in CXBApplication()
279 m_fTime = fSecsPerTick * ((FLOAT)(qwTime.QuadPart)); in Run()
289 if( m_fTime - fLastTime > 1.0f ) in Run()
291 m_fFPS = dwFrames / ( m_fTime - fLastTime ); in Run()
292 fLastTime = m_fTime; in Run()
/dports/games/openbor3711/openbor-6ec17fa/engine/xbox/common/src/
H A Dxbapp.cpp47 m_fTime = 0.0f; in CXBApplication()
279 m_fTime = fSecsPerTick * ((FLOAT)(qwTime.QuadPart)); in Run()
289 if( m_fTime - fLastTime > 1.0f ) in Run()
291 m_fFPS = dwFrames / ( m_fTime - fLastTime ); in Run()
292 fLastTime = m_fTime; in Run()
/dports/math/saga/saga-8.1.3/saga-gis/src/tools/simulation/sim_hydrology/
H A Dtopmodel.h85 int m_fP, m_fET, m_fTime;
H A Dtopmodel.cpp276 m_fTime = Parameters("RECORD_DATE")->asInt (); in On_Execute()
518 if( m_fTime >= 0 ) in Get_Weather()
520 Time = pRecord->asString(m_fTime); in Get_Weather()
/dports/games/blockout/BL_SRC/BlockOut/GLApp/
H A DGLApp.cpp184 m_fTime = 0.0f; in Run()
214 m_fTime = (float) ( fTick - firstTick ) / 1000.0f; in Run()
H A DGLApp.h71 float m_fTime; // Current time in seconds variable
/dports/games/openbor4432/openbor-ba1eb4f/engine/xbox/common/include/
H A Dxbapp.h61 FLOAT m_fTime; // Current absolute time in seconds variable
/dports/games/openbor3979/openbor-2bcf25b/engine/xbox/common/include/
H A Dxbapp.h61 FLOAT m_fTime; // Current absolute time in seconds variable
/dports/games/openbor3711/openbor-6ec17fa/engine/xbox/common/include/
H A Dxbapp.h61 FLOAT m_fTime; // Current absolute time in seconds variable
/dports/games/openbor3482/openbor-2c1ecd7/engine/xbox/common/include/
H A Dxbapp.h61 FLOAT m_fTime; // Current absolute time in seconds variable
/dports/games/openbor/openbor-3caaddd5/engine/xbox/common/include/
H A Dxbapp.h61 FLOAT m_fTime; // Current absolute time in seconds variable
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Tools/dotXSIConverter/src/
H A DExporter.cpp526 … float frameTime = scalx[currKeyIdx].m_fTime - XSIModel->Scene()->SceneInfo()->GetStart(); in exportAnim()
/dports/graphics/ogre3d/ogre-1.11.6/Tools/dotXSIConverter/src/
H A DExporter.cpp526 … float frameTime = scalx[currKeyIdx].m_fTime - XSIModel->Scene()->SceneInfo()->GetStart(); in exportAnim()