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Searched refs:m_game_rules (Results 1 – 9 of 9) sorted by relevance

/dports/games/freeorion/freeorion-0.4.10.2/util/
H A DGameRules.cpp51 return m_game_rules.empty(); in Empty()
56 return m_game_rules.begin(); in begin()
61 return m_game_rules.end(); in end()
66 return m_game_rules.count(name); in RuleExists()
74 if (rule_it == m_game_rules.end()) in RuleExists()
82 if (rule_it == m_game_rules.end()) in GetType()
90 if (rule_it == m_game_rules.end()) in RuleIsInternal()
98 if (it == m_game_rules.end()) in GetDescription()
106 if (it == m_game_rules.end()) in GetValidator()
113 auto it = m_game_rules.begin(); in ClearExternalRules()
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H A DGameRules.h85 auto it = m_game_rules.find(name); in Get()
86 if (it == m_game_rules.end()) in Get()
112 auto it = m_game_rules.find(name);
113 if (it != m_game_rules.end())
123 m_game_rules[name] = Rule(RuleTypeForType(T()), name, value, value, description,
135 auto it = m_game_rules.find(name); in Set()
136 if (it == m_game_rules.end()) in Set()
159 mutable GameRulesTypeMap m_game_rules; variable
H A DMultiplayerCommon.cpp134 m_game_rules(std::move(base.m_game_rules)), in GalaxySetupData()
192 { return m_game_rules; } in GetGameRules()
H A DSerializeMultiplayerCommon.cpp37 ar & BOOST_SERIALIZATION_NVP(m_game_rules); in serialize()
H A DMultiplayerCommon.h69 m_game_rules; member
/dports/games/freeorion/freeorion-0.4.10.2/test/system/
H A DClientAppFixture.cpp67 setup_data.m_game_rules = game_rules; in HostSPGame()
/dports/games/freeorion/freeorion-0.4.10.2/server/
H A DSaveLoad.cpp634 galaxy_setup_data.m_game_rules = saved_galaxy_setup_data.m_game_rules; in LoadEmpireSaveGameData()
H A DServerFSM.cpp787 lobby_data->m_game_rules = GetGameRules().GetRulesAsStrings(); in react()
822 m_lobby_data->m_game_rules = GetGameRules().GetRulesAsStrings(); in MPLobby()
1409 (m_lobby_data->m_game_rules != incoming_lobby_data.m_game_rules); in react()
1446 for (const auto& incoming_rule : incoming_lobby_data.m_game_rules) { in react()
1450 m_lobby_data->m_game_rules[incoming_rule.first] = incoming_rule.second; in react()
/dports/games/freeorion/freeorion-0.4.10.2/client/human/
H A DHumanClientApp.cpp563 setup_data.m_game_rules = game_rules; in NewSinglePlayerGame()