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Searched refs:m_gsp2 (Results 1 – 2 of 2) sorted by relevance

/dports/games/redeclipse16/base-1.6.0/src/game/
H A Dgamemode.h251 #define m_gsp2(a,b) ((b&(1<<G_M_GSP2)) || (gametype[a].implied&(1<<G_M_GSP2))) macro
253 #define m_gsp(a,b) (m_gsp1(a,b) || m_gsp2(a,b) || m_gsp3(a,b))
256 #define m_dm_oldschool(a,b) (m_dm(a) && m_gsp2(a, b))
259 #define m_ctf_defend(a,b) (m_capture(a) && m_gsp2(a, b))
263 #define m_dac_king(a,b) (m_defend(a) && m_gsp2(a, b))
266 #define m_bb_basket(a,b) (m_bomber(a) && m_gsp2(a, b))
270 #define m_ra_endurance(a,b) (m_race(a) && m_gsp2(a, b))
/dports/games/redeclipse/base-2.0.0/src/game/
H A Dgamemode.h244 #define m_gsp2(a,b) ((b&GM(GSP2)) || (gametype[a].implied&GM(GSP2))) macro
246 #define m_gsp(a,b) (m_gsp1(a,b) || m_gsp2(a,b) || m_gsp3(a,b))
249 #define m_dm_oldschool(a,b) (m_dm(a) && m_gsp2(a, b))
252 #define m_ctf_defend(a,b) (m_capture(a) && m_gsp2(a, b))
256 #define m_dac_king(a,b) (m_defend(a) && m_gsp2(a, b))
259 #define m_bb_basket(a,b) (m_bomber(a) && m_gsp2(a, b))
264 #define m_ra_endurance(a,b) (m_race(a) && m_gsp2(a, b))