Searched refs:m_heightEye (Results 1 – 2 of 2) sorted by relevance
104 m_heightEye = 40.0f; in CCamera()1073 float factor = m_heightEye * 0.5f + 30.0f; in EventFrameFree()1096 m_heightEye -= cameraMove.z; in EventFrameFree()1098 m_heightEye = Math::Clamp(m_heightEye, -2.0f, 500.0f); in EventFrameFree()1104 m_eyePt.y += m_heightEye; in EventFrameFree()1301 m_eyePt.y += m_heightEye; in EventFrameExplo()
330 float m_heightEye; variable