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Searched refs:m_hitPointWorld (Results 1 – 25 of 71) sorted by relevance

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/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwphysics/
H A Dprojectileconvexcallback.cpp44 target->hit(mProjectile->getPtr(), m_hitPointWorld, m_hitNormalWorld); in addSingleResult()
45 mProjectile->hit(target->getPtr(), m_hitPointWorld, m_hitNormalWorld); in addSingleResult()
51 mProjectile->hit(MWWorld::Ptr(), m_hitPointWorld, m_hitNormalWorld); in addSingleResult()
58 mProjectile->hit(ptr, m_hitPointWorld, m_hitNormalWorld); in addSingleResult()
H A Dtrace.cpp42 mHitPoint = Misc::Convert::toOsg(newTraceCallback.m_hitPointWorld); in doTrace()
/dports/devel/bullet/bullet3-3.21/src/BulletCollision/CollisionDispatch/
H A DbtCollisionWorld.h244 btVector3 m_hitPointWorld; member
262 m_hitPointWorld.setInterpolate3(m_rayFromWorld, m_rayToWorld, rayResult.m_hitFraction); in addSingleResult()
281 btAlignedObjectArray<btVector3> m_hitPointWorld; member
301 m_hitPointWorld.push_back(hitPointWorld); in addSingleResult()
375 btVector3 m_hitPointWorld; member
394 m_hitPointWorld = convexResult.m_hitPointLocal; in addSingleResult()
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/CollisionDispatch/
H A DbtCollisionWorld.h244 btVector3 m_hitPointWorld; member
262 m_hitPointWorld.setInterpolate3(m_rayFromWorld, m_rayToWorld, rayResult.m_hitFraction); in addSingleResult()
281 btAlignedObjectArray<btVector3> m_hitPointWorld; member
301 m_hitPointWorld.push_back(hitPointWorld); in addSingleResult()
375 btVector3 m_hitPointWorld; member
394 m_hitPointWorld = convexResult.m_hitPointLocal; in addSingleResult()
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/CollisionDispatch/
H A DbtCollisionWorld.h245 btVector3 m_hitPointWorld; member
262 m_hitPointWorld.setInterpolate3(m_rayFromWorld,m_rayToWorld,rayResult.m_hitFraction); in addSingleResult()
281 btAlignedObjectArray<btVector3> m_hitPointWorld; member
300 m_hitPointWorld.push_back(hitPointWorld); in addSingleResult()
378 btVector3 m_hitPointWorld; member
396 m_hitPointWorld = convexResult.m_hitPointLocal; in addSingleResult()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionDispatch/
H A DbtCollisionWorld.h244 btVector3 m_hitPointWorld; member
262 m_hitPointWorld.setInterpolate3(m_rayFromWorld, m_rayToWorld, rayResult.m_hitFraction); in addSingleResult()
281 btAlignedObjectArray<btVector3> m_hitPointWorld; member
301 m_hitPointWorld.push_back(hitPointWorld); in addSingleResult()
375 btVector3 m_hitPointWorld; member
394 m_hitPointWorld = convexResult.m_hitPointLocal; in addSingleResult()
/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/CollisionDispatch/
H A DbtCollisionWorld.h247 btVector3 m_hitPointWorld; member
265 m_hitPointWorld.setInterpolate3(m_rayFromWorld, m_rayToWorld, rayResult.m_hitFraction); in addSingleResult()
284 btAlignedObjectArray<btVector3> m_hitPointWorld; member
304 m_hitPointWorld.push_back(hitPointWorld); in addSingleResult()
378 btVector3 m_hitPointWorld; member
397 m_hitPointWorld = convexResult.m_hitPointLocal; in addSingleResult()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/CollisionDispatch/
H A DbtCollisionWorld.h254 btVector3 m_hitPointWorld; member
271 m_hitPointWorld.setInterpolate3(m_rayFromWorld,m_rayToWorld,rayResult.m_hitFraction); in addSingleResult()
290 btAlignedObjectArray<btVector3> m_hitPointWorld; member
309 m_hitPointWorld.push_back(hitPointWorld); in addSingleResult()
387 btVector3 m_hitPointWorld; member
405 m_hitPointWorld = convexResult.m_hitPointLocal; in addSingleResult()
/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/CollisionDispatch/
H A DbtCollisionWorld.h244 btVector3 m_hitPointWorld; member
262 m_hitPointWorld.setInterpolate3(m_rayFromWorld, m_rayToWorld, rayResult.m_hitFraction); in addSingleResult()
281 btAlignedObjectArray<btVector3> m_hitPointWorld; member
301 m_hitPointWorld.push_back(hitPointWorld); in addSingleResult()
375 btVector3 m_hitPointWorld; member
394 m_hitPointWorld = convexResult.m_hitPointLocal; in addSingleResult()
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/CollisionDispatch/
H A DbtCollisionWorld.h254 btVector3 m_hitPointWorld; member
271 m_hitPointWorld.setInterpolate3(m_rayFromWorld,m_rayToWorld,rayResult.m_hitFraction); in addSingleResult()
290 btAlignedObjectArray<btVector3> m_hitPointWorld; member
309 m_hitPointWorld.push_back(hitPointWorld); in addSingleResult()
387 btVector3 m_hitPointWorld; member
405 m_hitPointWorld = convexResult.m_hitPointLocal; in addSingleResult()
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/CollisionDispatch/
H A DbtCollisionWorld.h245 btVector3 m_hitPointWorld; member
262 m_hitPointWorld.setInterpolate3(m_rayFromWorld,m_rayToWorld,rayResult.m_hitFraction); in addSingleResult()
281 btAlignedObjectArray<btVector3> m_hitPointWorld; member
300 m_hitPointWorld.push_back(hitPointWorld); in addSingleResult()
378 btVector3 m_hitPointWorld; member
396 m_hitPointWorld = convexResult.m_hitPointLocal; in addSingleResult()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionDispatch/
H A DbtCollisionWorld.h244 btVector3 m_hitPointWorld; member
262 m_hitPointWorld.setInterpolate3(m_rayFromWorld, m_rayToWorld, rayResult.m_hitFraction); in addSingleResult()
281 btAlignedObjectArray<btVector3> m_hitPointWorld; member
301 m_hitPointWorld.push_back(hitPointWorld); in addSingleResult()
375 btVector3 m_hitPointWorld; member
394 m_hitPointWorld = convexResult.m_hitPointLocal; in addSingleResult()
/dports/science/chrono/chrono-7.0.1/src/chrono/collision/
H A DChCollisionSystemBullet.cpp306 … result.abs_hitPoint.Set(rayCallback.m_hitPointWorld.x(), rayCallback.m_hitPointWorld.y(), in RayHit()
307 rayCallback.m_hitPointWorld.z()); in RayHit()
361 …result.abs_hitPoint.Set(rayCallback.m_hitPointWorld[hit].x(), rayCallback.m_hitPointWorld[hit].y(), in RayHit()
362 rayCallback.m_hitPointWorld[hit].z()); in RayHit()
/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/CollisionDispatch/
H A DbtCollisionWorld.h245 btVector3 m_hitPointWorld; member
262 m_hitPointWorld.setInterpolate3(m_rayFromWorld,m_rayToWorld,rayResult.m_hitFraction); in addSingleResult()
339 btVector3 m_hitPointWorld; member
357 m_hitPointWorld = convexResult.m_hitPointLocal; in addSingleResult()
/dports/devel/godot/godot-3.2.3-stable/modules/bullet/
H A Dgodot_ray_world_algorithm.cpp110 resultOut->addContactPoint(btResult.m_hitNormalWorld, btResult.m_hitPointWorld, depth); in processCollision()
112 …ctPoint((ray_transform.getOrigin() - to.getOrigin()).normalize(), btResult.m_hitPointWorld, depth); in processCollision()
/dports/devel/godot-tools/godot-3.2.3-stable/modules/bullet/
H A Dgodot_ray_world_algorithm.cpp110 resultOut->addContactPoint(btResult.m_hitNormalWorld, btResult.m_hitPointWorld, depth); in processCollision()
112 …ctPoint((ray_transform.getOrigin() - to.getOrigin()).normalize(), btResult.m_hitPointWorld, depth); in processCollision()
/dports/games/critterding/critterding-beta12/src/utils/
H A Draycast.cpp20 result.hitPosition = resultCallback.m_hitPointWorld; in cast()
/dports/devel/bullet/bullet3-3.21/examples/CommonInterfaces/
H A DCommonDeformableBodyBase.h77 m_hitPointWorld.setInterpolate3(m_rayFromWorld, m_rayToWorld, rayResult.m_hitFraction); in addSingleResult()
90 btVector3 pickPos = rayCallback.m_hitPointWorld; in pickBody()
/dports/devel/py-bullet3/bullet3-3.21/examples/CommonInterfaces/
H A DCommonDeformableBodyBase.h77 m_hitPointWorld.setInterpolate3(m_rayFromWorld, m_rayToWorld, rayResult.m_hitFraction); in addSingleResult()
90 btVector3 pickPos = rayCallback.m_hitPointWorld; in pickBody()
/dports/games/stuntrally/stuntrally-2.6.1/source/editor/
H A DUpdate_Frame.cpp120 …road->posHit = Vector3(rayRes.m_hitPointWorld.getX(),rayRes.m_hitPointWorld.getZ(),-rayRes.m_hitPo… in frameEnded()
H A DRender2tex.cpp315 btVector3 m_hitPointWorld; member
334 m_hitPointWorld.setInterpolate3(m_rayFromWorld,m_rayToWorld,rayResult.m_hitFraction); in addSingleResult()
378 rd[a] = rayRes.hasHit() ? rayRes.m_hitPointWorld.getZ() : fHmap[a]; in AlignTerToRoad()
/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/physics/
H A DbtKartRaycast.cpp69 result.m_hitPointInWorld = rayCallback.m_hitPointWorld; in castRay()
H A Dtriangle_mesh.cpp385 *xyz = ray_callback.m_hitPointWorld; in castRay()
396 ray_callback.m_hitPointWorld); in castRay()
/dports/misc/dartsim/dart-6.11.1/dart/collision/bullet/
H A DBulletCollisionDetector.cpp811 callback.m_hitPointWorld, in reportRayHits()
837 static_cast<std::size_t>(callback.m_hitPointWorld.size())); in reportRayHits()
839 for (auto i = 0; i < callback.m_hitPointWorld.size(); ++i) in reportRayHits()
843 callback.m_hitPointWorld[i], in reportRayHits()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Physics/
H A DPhysicsWorld.cpp373 newResult.position_ = ToVector3(rayCallback.m_hitPointWorld[i]); in Raycast()
399 result.position_ = ToVector3(rayCallback.m_hitPointWorld); in RaycastSingle()
441 result.position_ = ToVector3(rayCallback.m_hitPointWorld); in RaycastSingleSegmented()
483 result.position_ = ToVector3(convexCallback.m_hitPointWorld); in SphereCast()
577 result.position_ = ToVector3(convexCallback.m_hitPointWorld); in ConvexCast()

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