/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwphysics/ |
H A D | projectileconvexcallback.cpp | 44 target->hit(mProjectile->getPtr(), m_hitPointWorld, m_hitNormalWorld); in addSingleResult() 45 mProjectile->hit(target->getPtr(), m_hitPointWorld, m_hitNormalWorld); in addSingleResult() 51 mProjectile->hit(MWWorld::Ptr(), m_hitPointWorld, m_hitNormalWorld); in addSingleResult() 58 mProjectile->hit(ptr, m_hitPointWorld, m_hitNormalWorld); in addSingleResult()
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H A D | trace.cpp | 42 mHitPoint = Misc::Convert::toOsg(newTraceCallback.m_hitPointWorld); in doTrace()
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/dports/devel/bullet/bullet3-3.21/src/BulletCollision/CollisionDispatch/ |
H A D | btCollisionWorld.h | 244 btVector3 m_hitPointWorld; member 262 m_hitPointWorld.setInterpolate3(m_rayFromWorld, m_rayToWorld, rayResult.m_hitFraction); in addSingleResult() 281 btAlignedObjectArray<btVector3> m_hitPointWorld; member 301 m_hitPointWorld.push_back(hitPointWorld); in addSingleResult() 375 btVector3 m_hitPointWorld; member 394 m_hitPointWorld = convexResult.m_hitPointLocal; in addSingleResult()
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/CollisionDispatch/ |
H A D | btCollisionWorld.h | 244 btVector3 m_hitPointWorld; member 262 m_hitPointWorld.setInterpolate3(m_rayFromWorld, m_rayToWorld, rayResult.m_hitFraction); in addSingleResult() 281 btAlignedObjectArray<btVector3> m_hitPointWorld; member 301 m_hitPointWorld.push_back(hitPointWorld); in addSingleResult() 375 btVector3 m_hitPointWorld; member 394 m_hitPointWorld = convexResult.m_hitPointLocal; in addSingleResult()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/CollisionDispatch/ |
H A D | btCollisionWorld.h | 245 btVector3 m_hitPointWorld; member 262 m_hitPointWorld.setInterpolate3(m_rayFromWorld,m_rayToWorld,rayResult.m_hitFraction); in addSingleResult() 281 btAlignedObjectArray<btVector3> m_hitPointWorld; member 300 m_hitPointWorld.push_back(hitPointWorld); in addSingleResult() 378 btVector3 m_hitPointWorld; member 396 m_hitPointWorld = convexResult.m_hitPointLocal; in addSingleResult()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionDispatch/ |
H A D | btCollisionWorld.h | 244 btVector3 m_hitPointWorld; member 262 m_hitPointWorld.setInterpolate3(m_rayFromWorld, m_rayToWorld, rayResult.m_hitFraction); in addSingleResult() 281 btAlignedObjectArray<btVector3> m_hitPointWorld; member 301 m_hitPointWorld.push_back(hitPointWorld); in addSingleResult() 375 btVector3 m_hitPointWorld; member 394 m_hitPointWorld = convexResult.m_hitPointLocal; in addSingleResult()
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/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/CollisionDispatch/ |
H A D | btCollisionWorld.h | 247 btVector3 m_hitPointWorld; member 265 m_hitPointWorld.setInterpolate3(m_rayFromWorld, m_rayToWorld, rayResult.m_hitFraction); in addSingleResult() 284 btAlignedObjectArray<btVector3> m_hitPointWorld; member 304 m_hitPointWorld.push_back(hitPointWorld); in addSingleResult() 378 btVector3 m_hitPointWorld; member 397 m_hitPointWorld = convexResult.m_hitPointLocal; in addSingleResult()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/CollisionDispatch/ |
H A D | btCollisionWorld.h | 254 btVector3 m_hitPointWorld; member 271 m_hitPointWorld.setInterpolate3(m_rayFromWorld,m_rayToWorld,rayResult.m_hitFraction); in addSingleResult() 290 btAlignedObjectArray<btVector3> m_hitPointWorld; member 309 m_hitPointWorld.push_back(hitPointWorld); in addSingleResult() 387 btVector3 m_hitPointWorld; member 405 m_hitPointWorld = convexResult.m_hitPointLocal; in addSingleResult()
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/CollisionDispatch/ |
H A D | btCollisionWorld.h | 244 btVector3 m_hitPointWorld; member 262 m_hitPointWorld.setInterpolate3(m_rayFromWorld, m_rayToWorld, rayResult.m_hitFraction); in addSingleResult() 281 btAlignedObjectArray<btVector3> m_hitPointWorld; member 301 m_hitPointWorld.push_back(hitPointWorld); in addSingleResult() 375 btVector3 m_hitPointWorld; member 394 m_hitPointWorld = convexResult.m_hitPointLocal; in addSingleResult()
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/CollisionDispatch/ |
H A D | btCollisionWorld.h | 254 btVector3 m_hitPointWorld; member 271 m_hitPointWorld.setInterpolate3(m_rayFromWorld,m_rayToWorld,rayResult.m_hitFraction); in addSingleResult() 290 btAlignedObjectArray<btVector3> m_hitPointWorld; member 309 m_hitPointWorld.push_back(hitPointWorld); in addSingleResult() 387 btVector3 m_hitPointWorld; member 405 m_hitPointWorld = convexResult.m_hitPointLocal; in addSingleResult()
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/CollisionDispatch/ |
H A D | btCollisionWorld.h | 245 btVector3 m_hitPointWorld; member 262 m_hitPointWorld.setInterpolate3(m_rayFromWorld,m_rayToWorld,rayResult.m_hitFraction); in addSingleResult() 281 btAlignedObjectArray<btVector3> m_hitPointWorld; member 300 m_hitPointWorld.push_back(hitPointWorld); in addSingleResult() 378 btVector3 m_hitPointWorld; member 396 m_hitPointWorld = convexResult.m_hitPointLocal; in addSingleResult()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionDispatch/ |
H A D | btCollisionWorld.h | 244 btVector3 m_hitPointWorld; member 262 m_hitPointWorld.setInterpolate3(m_rayFromWorld, m_rayToWorld, rayResult.m_hitFraction); in addSingleResult() 281 btAlignedObjectArray<btVector3> m_hitPointWorld; member 301 m_hitPointWorld.push_back(hitPointWorld); in addSingleResult() 375 btVector3 m_hitPointWorld; member 394 m_hitPointWorld = convexResult.m_hitPointLocal; in addSingleResult()
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/dports/science/chrono/chrono-7.0.1/src/chrono/collision/ |
H A D | ChCollisionSystemBullet.cpp | 306 … result.abs_hitPoint.Set(rayCallback.m_hitPointWorld.x(), rayCallback.m_hitPointWorld.y(), in RayHit() 307 rayCallback.m_hitPointWorld.z()); in RayHit() 361 …result.abs_hitPoint.Set(rayCallback.m_hitPointWorld[hit].x(), rayCallback.m_hitPointWorld[hit].y(), in RayHit() 362 rayCallback.m_hitPointWorld[hit].z()); in RayHit()
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/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/CollisionDispatch/ |
H A D | btCollisionWorld.h | 245 btVector3 m_hitPointWorld; member 262 m_hitPointWorld.setInterpolate3(m_rayFromWorld,m_rayToWorld,rayResult.m_hitFraction); in addSingleResult() 339 btVector3 m_hitPointWorld; member 357 m_hitPointWorld = convexResult.m_hitPointLocal; in addSingleResult()
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/dports/devel/godot/godot-3.2.3-stable/modules/bullet/ |
H A D | godot_ray_world_algorithm.cpp | 110 resultOut->addContactPoint(btResult.m_hitNormalWorld, btResult.m_hitPointWorld, depth); in processCollision() 112 …ctPoint((ray_transform.getOrigin() - to.getOrigin()).normalize(), btResult.m_hitPointWorld, depth); in processCollision()
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/dports/devel/godot-tools/godot-3.2.3-stable/modules/bullet/ |
H A D | godot_ray_world_algorithm.cpp | 110 resultOut->addContactPoint(btResult.m_hitNormalWorld, btResult.m_hitPointWorld, depth); in processCollision() 112 …ctPoint((ray_transform.getOrigin() - to.getOrigin()).normalize(), btResult.m_hitPointWorld, depth); in processCollision()
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/dports/games/critterding/critterding-beta12/src/utils/ |
H A D | raycast.cpp | 20 result.hitPosition = resultCallback.m_hitPointWorld; in cast()
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/dports/devel/bullet/bullet3-3.21/examples/CommonInterfaces/ |
H A D | CommonDeformableBodyBase.h | 77 m_hitPointWorld.setInterpolate3(m_rayFromWorld, m_rayToWorld, rayResult.m_hitFraction); in addSingleResult() 90 btVector3 pickPos = rayCallback.m_hitPointWorld; in pickBody()
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/dports/devel/py-bullet3/bullet3-3.21/examples/CommonInterfaces/ |
H A D | CommonDeformableBodyBase.h | 77 m_hitPointWorld.setInterpolate3(m_rayFromWorld, m_rayToWorld, rayResult.m_hitFraction); in addSingleResult() 90 btVector3 pickPos = rayCallback.m_hitPointWorld; in pickBody()
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/dports/games/stuntrally/stuntrally-2.6.1/source/editor/ |
H A D | Update_Frame.cpp | 120 …road->posHit = Vector3(rayRes.m_hitPointWorld.getX(),rayRes.m_hitPointWorld.getZ(),-rayRes.m_hitPo… in frameEnded()
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H A D | Render2tex.cpp | 315 btVector3 m_hitPointWorld; member 334 m_hitPointWorld.setInterpolate3(m_rayFromWorld,m_rayToWorld,rayResult.m_hitFraction); in addSingleResult() 378 rd[a] = rayRes.hasHit() ? rayRes.m_hitPointWorld.getZ() : fHmap[a]; in AlignTerToRoad()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/physics/ |
H A D | btKartRaycast.cpp | 69 result.m_hitPointInWorld = rayCallback.m_hitPointWorld; in castRay()
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H A D | triangle_mesh.cpp | 385 *xyz = ray_callback.m_hitPointWorld; in castRay() 396 ray_callback.m_hitPointWorld); in castRay()
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/dports/misc/dartsim/dart-6.11.1/dart/collision/bullet/ |
H A D | BulletCollisionDetector.cpp | 811 callback.m_hitPointWorld, in reportRayHits() 837 static_cast<std::size_t>(callback.m_hitPointWorld.size())); in reportRayHits() 839 for (auto i = 0; i < callback.m_hitPointWorld.size(); ++i) in reportRayHits() 843 callback.m_hitPointWorld[i], in reportRayHits()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Physics/ |
H A D | PhysicsWorld.cpp | 373 newResult.position_ = ToVector3(rayCallback.m_hitPointWorld[i]); in Raycast() 399 result.position_ = ToVector3(rayCallback.m_hitPointWorld); in RaycastSingle() 441 result.position_ = ToVector3(rayCallback.m_hitPointWorld); in RaycastSingleSegmented() 483 result.position_ = ToVector3(convexCallback.m_hitPointWorld); in SphereCast() 577 result.position_ = ToVector3(convexCallback.m_hitPointWorld); in ConvexCast()
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