Searched refs:m_hit_capture_limit (Results 1 – 4 of 4) sorted by relevance
51 int m_hit_capture_limit; member in GameSetup78 m_hit_capture_limit = 0; in reset()142 m_hit_capture_limit = hc; in setHitCaptureTime()
103 RaceManager::get()->setHitCaptureTime(m_hit_capture_limit, in loadWorld()
341 int m_hit_capture_limit; member in RaceManager876 m_hit_capture_limit = hc; in setHitCaptureTime()880 int getHitCaptureLimit() const { return m_hit_capture_limit; } in getHitCaptureLimit()
114 m_hit_capture_limit = 0; in RaceManager()