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Searched refs:m_iExhaustTag (Results 1 – 10 of 10) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/code/game/
H A DSpeederNPC.cpp249 for (int i=0; (i<MAX_VEHICLE_EXHAUSTS && pVeh->m_iExhaustTag[i]!=-1); i++) in Update()
251 …G_PlayEffect(pVeh->m_pVehicleInfo->iExhaustFX, parent->playerModel, pVeh->m_iExhaustTag[i], parent… in Update()
260 for (int i=0; (i<MAX_VEHICLE_EXHAUSTS && pVeh->m_iExhaustTag[i]!=-1); i++) in Update()
262 …G_StopEffect(pVeh->m_pVehicleInfo->iExhaustFX, parent->playerModel, pVeh->m_iExhaustTag[i], parent… in Update()
376 for (i=0; (i<MAX_VEHICLE_EXHAUSTS && pVeh->m_iExhaustTag[i]!=-1); i++) in ProcessMoveCommands()
381 …VehicleInfo->iTurboStartFX, pVeh->m_pParentEntity->playerModel, pVeh->m_iExhaustTag[i], pVeh->m_pP… in ProcessMoveCommands()
387 …m_pVehicleInfo->iTurboFX, pVeh->m_pParentEntity->playerModel, pVeh->m_iExhaustTag[i], pVeh->m_pP… in ProcessMoveCommands()
401 …trap_G2API_GetBoltMatrix(pVeh->m_pParentEntity->ghoul2, 0, pVeh->m_iExhaustTag[i], &boltMatrix, bo… in ProcessMoveCommands()
H A Dg_vehicles.h616 int m_iExhaustTag[MAX_VEHICLE_EXHAUSTS]; member
711 saved_game.write<int32_t>(m_iExhaustTag); in sg_export()
758 saved_game.read<int32_t>(m_iExhaustTag); in sg_import()
H A DFighterNPC.cpp518 if (pVeh->m_iExhaustTag[i]==-1) in ProcessMoveCommands()
523 …VehicleInfo->iTurboStartFX, pVeh->m_pParentEntity->playerModel, pVeh->m_iExhaustTag[i], pVeh->m_pP… in ProcessMoveCommands()
H A Dg_vehicles.cpp1454 for (int i=0; (i<MAX_VEHICLE_EXHAUSTS && pVeh->m_iExhaustTag[i]!=-1); i++) in DeathUpdate()
1456 …G_StopEffect(pVeh->m_pVehicleInfo->iExhaustFX, parent->playerModel, pVeh->m_iExhaustTag[i], parent… in DeathUpdate()
1624 memset( pVeh->m_iExhaustTag, -1, sizeof( int ) * MAX_VEHICLE_EXHAUSTS ); in Initialize()
H A Dg_client.cpp1221 … ent->m_pVehicle->m_iExhaustTag[i] = gi.G2API_AddBolt( &ent->ghoul2[ent->playerModel], strTemp ); in G_SetG2PlayerModelInfo()
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A DSpeederNPC.c142 for (i=0; (i<MAX_VEHICLE_EXHAUSTS && pVeh->m_iExhaustTag[i]!=-1); i++) in ProcessMoveCommands()
154 …trap->G2API_GetBoltMatrix(pVeh->m_pParentEntity->ghoul2, 0, pVeh->m_iExhaustTag[i], &boltMatrix, b… in ProcessMoveCommands()
H A Dbg_vehicles.h532 int m_iExhaustTag[MAX_VEHICLE_EXHAUSTS]; member
H A Dg_vehicles.c1159 memset( pVeh->m_iExhaustTag, -1, sizeof( int ) * MAX_VEHICLE_EXHAUSTS ); in Initialize()
H A Dg_client.c1863 ent->m_pVehicle->m_iExhaustTag[i] = trap->G2API_AddBolt( ent->ghoul2, 0, strTemp ); in SetupGameGhoul2Model()
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_players.c7153 cent->m_pVehicle->m_iExhaustTag[i] = trap->G2API_AddBolt( cent->ghoul2, 0, strTemp ); in CG_G2AnimEntModelLoad()
8164 if ( pVehNPC->m_iExhaustTag[i] == -1 ) in CG_VehicleEffects()
8196 trap->FX_PlayBoltedEffectID(fx, cent->lerpOrigin, cent->ghoul2, pVehNPC->m_iExhaustTag[i], in CG_VehicleEffects()
8204 trap->G2API_GetBoltMatrix(cent->ghoul2, 0, pVehNPC->m_iExhaustTag[i], &boltMatrix, flat, in CG_VehicleEffects()