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Searched refs:m_iTurboTime (Results 1 – 15 of 15) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A DAnimalNPC.c141 if ((curTime - pVeh->m_iTurboTime)>pVeh->m_pVehicleInfo->turboRecharge) in ProcessMoveCommands()
143 pVeh->m_iTurboTime = (curTime + pVeh->m_pVehicleInfo->turboDuration); in ProcessMoveCommands()
148 if ( curTime < pVeh->m_iTurboTime ) in ProcessMoveCommands()
226 …if ( curTime>pVeh->m_iTurboTime && (pVeh->m_ucmd.buttons & BUTTON_WALKING) && parentPS->speed > fW… in ProcessMoveCommands()
457 qboolean Turbo = (fSpeedPercToMax>0.0f && level.time<pVeh->m_iTurboTime); in AnimateVehicle()
517 qboolean Turbo = (fSpeedPercToMax>0.0f && level.time<pVeh->m_iTurboTime); in AnimateRiders()
H A DSpeederNPC.c136 if ((curTime - pVeh->m_iTurboTime)>pVeh->m_pVehicleInfo->turboRecharge) in ProcessMoveCommands()
138 pVeh->m_iTurboTime = (curTime + pVeh->m_pVehicleInfo->turboDuration); in ProcessMoveCommands()
177 (curTime > pVeh->m_iTurboTime) && in ProcessMoveCommands()
186 if ( curTime < pVeh->m_iTurboTime ) in ProcessMoveCommands()
429 qboolean Turbo = (curTime<pVeh->m_iTurboTime); in AnimateRiders()
H A Dbg_vehicles.h613 int m_iTurboTime; member
H A DFighterNPC.c409 if ((curTime - pVeh->m_iTurboTime)>pVeh->m_pVehicleInfo->turboRecharge) in ProcessMoveCommands()
411 pVeh->m_iTurboTime = (curTime + pVeh->m_pVehicleInfo->turboDuration); in ProcessMoveCommands()
423 if ( curTime < pVeh->m_iTurboTime ) in ProcessMoveCommands()
H A Dg_vehicles.c1557 if (pVeh->m_iTurboTime<curTime && in Update()
/dports/games/openjk/OpenJK-07675e2/code/game/
H A DAnimalNPC.cpp240 if ((curTime - pVeh->m_iTurboTime)>pVeh->m_pVehicleInfo->turboRecharge) in ProcessMoveCommands()
242 pVeh->m_iTurboTime = (curTime + pVeh->m_pVehicleInfo->turboDuration); in ProcessMoveCommands()
253 if ( curTime < pVeh->m_iTurboTime ) in ProcessMoveCommands()
335 …if ( curTime>pVeh->m_iTurboTime && (pVeh->m_ucmd.buttons & BUTTON_WALKING) && parentPS->speed > fW… in ProcessMoveCommands()
718 bool Turbo = (fSpeedPercToMax>0.0f && level.time<pVeh->m_iTurboTime); in AnimateVehicle()
801 bool Turbo = (fSpeedPercToMax>0.0f && level.time<pVeh->m_iTurboTime); in AnimateRiders()
H A DSpeederNPC.cpp370 if ((curTime - pVeh->m_iTurboTime)>pVeh->m_pVehicleInfo->turboRecharge) in ProcessMoveCommands()
372 pVeh->m_iTurboTime = (curTime + pVeh->m_pVehicleInfo->turboDuration); in ProcessMoveCommands()
437 (curTime > pVeh->m_iTurboTime) && in ProcessMoveCommands()
446 if ( curTime < pVeh->m_iTurboTime ) in ProcessMoveCommands()
849 bool Turbo = (curTime<pVeh->m_iTurboTime); in AnimateRiders()
H A Dg_vehicles.h671 int m_iTurboTime; member
731 saved_game.write<int32_t>(m_iTurboTime); in sg_export()
778 saved_game.read<int32_t>(m_iTurboTime); in sg_import()
H A DAI_GalakMech.cpp470 bool ActorInTurbo = (ActorVeh->m_iTurboTime>level.time); in Pilot_Steer_Vehicle()
505 bool EnemyInTurbo = (EnemyVeh && EnemyVeh->m_iTurboTime>level.time); in Pilot_Steer_Vehicle()
H A DFighterNPC.cpp510 if ((curTime - pVeh->m_iTurboTime)>pVeh->m_pVehicleInfo->turboRecharge) in ProcessMoveCommands()
512 pVeh->m_iTurboTime = (curTime + pVeh->m_pVehicleInfo->turboDuration); in ProcessMoveCommands()
543 if ( curTime < pVeh->m_iTurboTime ) in ProcessMoveCommands()
H A Dg_vehicles.cpp143 return (level.time<g_entities[ent->s.m_iVehicleNum].m_pVehicle->m_iTurboTime); in G_IsRidingTurboVehicle()
1898 (level.time<pVeh->m_iTurboTime || Q_irand(0,3)==0)) in Update()
2128 if (pVeh->m_iTurboTime<curTime && in Update()
H A Dg_active.cpp917 bool vehInTurbo = (pSelfVeh->m_iTurboTime>level.time); in DoImpact()
5282 if ((level.time>pPlayerVeh->m_iTurboTime) && pPlayerVeh->m_pVehicleInfo->type==VH_SPEEDER) in ClientThink_real()
H A Dbg_pmove.cpp4600 if (level.time < pVeh->m_iTurboTime) in PM_SetVehicleAngles()
/dports/games/openjk/OpenJK-07675e2/code/cgame/
H A Dcg_draw.cpp700 int diff = ( cg.time - pVeh->m_iTurboTime ); in CG_DrawVehicleTurboRecharge()
777 if ( level.time > pVeh->m_iTurboTime ) in CG_DrawVehicleSpeed()
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_draw.c2248 int diff = ( cg.time - veh->m_pVehicle->m_iTurboTime ); in CG_DrawVehicleTurboRecharge()
2373 if ( cg.time > veh->m_pVehicle->m_iTurboTime ) in CG_DrawVehicleSpeed()