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Searched refs:m_imageRotations (Results 1 – 1 of 1) sorted by relevance

/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/runtimerender/
H A Dqssgrenderdefaultmaterialshadergenerator.cpp200 QByteArray m_imageRotations; member
261 m_imageRotations = imageStem; in setupImageVariableNames()
262 m_imageRotations.append("rotations"); in setupImageVariableNames()
295 …transform = " uTransform = vec3(" + m_imageRotations + ".x, " + m_imageRotations + ".y, " + m_i… in uvTransform()
296 …transform += " vTransform = vec3(" + m_imageRotations + ".z, " + m_imageRotations + ".w, " + m_… in uvTransform()
317 vertexShader.addUniform(m_imageRotations, "vec4"); in generateImageUVCoordinates()
333 fragmentShader.addUniform(m_imageRotations, "vec4"); in generateImageUVCoordinates()
678 …xtureProperties(inShader->m_shader, m_imageSampler, m_imageOffsets, m_imageRotations, m_imageSampl… in setImageShaderVariables()