Searched refs:m_imageRotations (Results 1 – 1 of 1) sorted by relevance
/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/runtimerender/ |
H A D | qssgrenderdefaultmaterialshadergenerator.cpp | 200 QByteArray m_imageRotations; member 261 m_imageRotations = imageStem; in setupImageVariableNames() 262 m_imageRotations.append("rotations"); in setupImageVariableNames() 295 …transform = " uTransform = vec3(" + m_imageRotations + ".x, " + m_imageRotations + ".y, " + m_i… in uvTransform() 296 …transform += " vTransform = vec3(" + m_imageRotations + ".z, " + m_imageRotations + ".w, " + m_… in uvTransform() 317 vertexShader.addUniform(m_imageRotations, "vec4"); in generateImageUVCoordinates() 333 fragmentShader.addUniform(m_imageRotations, "vec4"); in generateImageUVCoordinates() 678 …xtureProperties(inShader->m_shader, m_imageSampler, m_imageOffsets, m_imageRotations, m_imageSampl… in setImageShaderVariables()
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