Searched refs:m_incorrect (Results 1 – 2 of 2) sorted by relevance
31 m_incorrect = false; in PlayerNameSpinner()47 if (m_incorrect) return; // already flagged as incorrect in markAsIncorrect()49 m_incorrect = true; in markAsIncorrect()70 if (m_incorrect) in markAsCorrect()74 m_incorrect = false; in markAsCorrect()
34 bool m_incorrect; member in GUIEngine::PlayerNameSpinner