Searched refs:m_inputSlot (Results 1 – 5 of 5) sorted by relevance
/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/render/ |
H A D | qssgrenderbasetypes_p.h | 1020 quint32 m_inputSlot; member 1027 …e(type), m_numComponents(numComponents), m_firstItemOffset(firstItemOffset), m_inputSlot(inputSlot) in m_name() 1032 …entType(QSSGRenderComponentType::Unknown), m_numComponents(0), m_firstItemOffset(0), m_inputSlot(0) in QSSGRenderVertexBufferEntry() 1041 , m_inputSlot(inOther.m_inputSlot) in QSSGRenderVertexBufferEntry() 1052 m_inputSlot = inOther.m_inputSlot;
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/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/render/backends/gl/ |
H A D | qssgrenderbackendinputassemblergl_p.h | 63 quint32 m_inputSlot; ///< Input slot where to fetch the data from member
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H A D | qssgrenderbackendgl3.cpp | 478 …dleToID_cast(GLuint, quintptr, inputAssembler->m_vertexbufferHandles.mData[entryData.m_inputSlot]); in setInputAssembler() 484 GLuint offset = inputAssembler->m_offsets.at(int(entryData.m_inputSlot)); in setInputAssembler() 485 GLuint stride = inputAssembler->m_strides.at(int(entryData.m_inputSlot)); in setInputAssembler()
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H A D | qssgrenderbackendgles2.cpp | 466 …dleToID_cast(GLuint, quintptr, inputAssembler->m_vertexbufferHandles.mData[entryData.m_inputSlot]); in setInputAssembler() 472 GLuint offset = inputAssembler->m_offsets.at(int(entryData.m_inputSlot)); in setInputAssembler() 473 GLuint stride = inputAssembler->m_strides.at(int(entryData.m_inputSlot)); in setInputAssembler()
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H A D | qssgrenderbackendglbase.cpp | 1302 entryRef[idx].m_inputSlot = attribs.mData[idx].m_inputSlot; in createAttribLayout() 1305 if (maxInputSlot < entryRef[idx].m_inputSlot) in createAttribLayout() 1306 maxInputSlot = entryRef[idx].m_inputSlot; in createAttribLayout()
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