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Searched refs:m_license_str (Results 1 – 2 of 2) sorted by relevance

/dports/games/freeorion/freeorion-0.4.10.2/UI/
H A DAbout.cpp57 m_license_str = ReadFile(GetRootDataDir() / "default" / "COPYING").value_or(""); in CompleteConstruction()
72 { m_info->SetText(m_license_str); } in ShowLicense()
H A DAbout.h31 std::string m_license_str; //!< String containing the copyright license variable