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Searched refs:m_loaded_dir (Results 1 – 2 of 2) sorted by relevance

/dports/games/freeorion/freeorion-0.4.10.2/UI/
H A DSaveFileDialog.h81 std::string m_loaded_dir; //!< The directory whose contents are currently shown variable
H A DSaveFileDialog.cpp763 if (m_loaded_dir != GetDirPath()) { in KeyPress()