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Searched refs:m_lobby_data (Results 1 – 7 of 7) sorted by relevance

/dports/games/freeorion/freeorion-0.4.10.2/server/
H A DServerFSM.cpp827 m_lobby_data->m_any_can_edit = true; in MPLobby()
941 if (!m_lobby_data->m_new_game) { in ValidateClientLimits()
969 m_lobby_data->m_start_locked = true; in ValidateClientLimits()
975 !m_lobby_data->m_new_game && in ValidateClientLimits()
1104 if (m_lobby_data->m_seed != "") in EstablishPlayer()
1456 if (m_lobby_data->m_new_game) { in react()
1667 if (m_lobby_data->m_start_locked) { in react()
1793 context<ServerFSM>().m_lobby_data = m_lobby_data; in react()
1864 if (m_lobby_data->m_new_game) { in react()
1921 context<ServerFSM>().m_lobby_data = m_lobby_data; in react()
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H A DServerFSM.h137 std::shared_ptr<MultiplayerLobbyData> m_lobby_data; member
200 std::shared_ptr<MultiplayerLobbyData> m_lobby_data; member
276 std::shared_ptr<MultiplayerLobbyData> m_lobby_data; member
/dports/games/freeorion/freeorion-0.4.10.2/UI/
H A DMultiplayerLobbyWnd.cpp811 for (auto& entry : m_lobby_data.m_players) { in ChatMessage()
857 m_lobby_data = lobby_data; in LobbyUpdate()
864 LogPlayerSetupData(m_lobby_data.m_players); in LobbyUpdate()
952 m_lobby_data.m_new_game = true; in NewLoadClicked()
958 m_lobby_data.m_new_game = false; in NewLoadClicked()
977 m_lobby_data.m_save_game_empire_data.clear(); in SaveGameBrowse()
994 m_lobby_data.m_players.clear(); in PlayerDataChangedLocally()
1036 if (m_lobby_data.m_new_game) { in PopulatePlayerList()
1071 if (!m_lobby_data.m_new_game) { in PopulatePlayerList()
1099 if (m_lobby_data.m_new_game) { in PopulatePlayerList()
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H A DMultiplayerLobbyWnd.h81 MultiplayerLobbyData m_lobby_data; ///< a copy of the most recently received lobby update variable
/dports/games/freeorion/freeorion-0.4.10.2/test/system/
H A DClientAppFixture.cpp243 ExtractLobbyUpdateMessageData(msg, m_lobby_data); in HandleMessage()
274 m_networking->SendMessage(LobbyUpdateMessage(m_lobby_data)); in UpdateLobby()
279 for (const auto& plr: m_lobby_data.m_players) { in GetLobbyAICount()
H A DSmokeTestHostless.cpp160 m_lobby_data.m_players.push_back({Networking::INVALID_PLAYER_ID, ai_plr}); in BOOST_FIXTURE_TEST_SUITE()
174 for (auto& plr : m_lobby_data.m_players) { in BOOST_FIXTURE_TEST_SUITE()
H A DClientAppFixture.h34 MultiplayerLobbyData m_lobby_data; ///< Lobby data. variable