Searched refs:m_local_player (Results 1 – 4 of 4) sorted by relevance
280 m_local_player = &m_players[m_pid]; in Connect()568 else if (m_local_player->pid == pid) in OnData()827 if (m_local_player->IsHost()) in OnData()842 if (m_local_player->IsHost()) in OnData()866 if (m_local_player->IsHost()) in OnData()902 if (m_local_player->IsHost()) in OnData()1054 if (m_local_player->IsHost()) in OnData()1078 if (m_local_player->IsHost()) in OnData()1123 if (m_local_player->IsHost()) in OnData()1147 if (m_local_player->IsHost()) in OnData()[all …]
200 Player* m_local_player = nullptr; variable
78 LocalPlayer *getLocalPlayer() const { return m_local_player; } in getLocalPlayer()146 LocalPlayer *m_local_player = nullptr; variable
116 delete m_local_player; in ~ClientEnvironment()134 FATAL_ERROR_IF(m_local_player != NULL, in setLocalPlayer()137 m_local_player = player; in setLocalPlayer()