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Searched refs:m_local_player (Results 1 – 4 of 4) sorted by relevance

/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Core/
H A DNetPlayClient.cpp280 m_local_player = &m_players[m_pid]; in Connect()
568 else if (m_local_player->pid == pid) in OnData()
827 if (m_local_player->IsHost()) in OnData()
842 if (m_local_player->IsHost()) in OnData()
866 if (m_local_player->IsHost()) in OnData()
902 if (m_local_player->IsHost()) in OnData()
1054 if (m_local_player->IsHost()) in OnData()
1078 if (m_local_player->IsHost()) in OnData()
1123 if (m_local_player->IsHost()) in OnData()
1147 if (m_local_player->IsHost()) in OnData()
[all …]
H A DNetPlayClient.h200 Player* m_local_player = nullptr; variable
/dports/games/minetest/minetest-5.4.1/src/client/
H A Dclientenvironment.h78 LocalPlayer *getLocalPlayer() const { return m_local_player; } in getLocalPlayer()
146 LocalPlayer *m_local_player = nullptr; variable
H A Dclientenvironment.cpp116 delete m_local_player; in ~ClientEnvironment()
134 FATAL_ERROR_IF(m_local_player != NULL, in setLocalPlayer()
137 m_local_player = player; in setLocalPlayer()