Searched refs:m_monster_freq (Results 1 – 11 of 11) sorted by relevance
117 m_monster_freq(GALAXY_SETUP_MEDIUM), in GalaxySetupData()131 m_monster_freq(base.m_monster_freq), in GalaxySetupData()177 if (m_monster_freq != GALAXY_SETUP_RANDOM) in GetMonsterFreq()178 return m_monster_freq; in GetMonsterFreq()
269 return TextForGalaxySetupSetting(full.galaxy.m_monster_freq); in ColumnInPreview()
32 & BOOST_SERIALIZATION_NVP(m_monster_freq) in serialize()
65 GalaxySetupOption m_monster_freq; member
64 setup_data.m_monster_freq = GalaxySetupOption::GALAXY_SETUP_MEDIUM; in HostSPGame()
631 galaxy_setup_data.m_monster_freq = saved_galaxy_setup_data.m_monster_freq; in LoadEmpireSaveGameData()
1405 (m_lobby_data->m_monster_freq != incoming_lobby_data.m_monster_freq) || in react()1440 m_lobby_data->m_monster_freq = incoming_lobby_data.m_monster_freq; in react()
114 …m_galaxy_setup_data.m_monster_freq = GetOptionsDB().Get<GalaxySetupOption>("setup.monster.frequenc… in ServerApp()
930 m_monster_freq_list->Select(setup_data.m_monster_freq); in SetFromSetupData()943 setup_data.m_monster_freq = GetMonsterFrequency(); in GetSetupData()
1135 % TextForGalaxySetupSetting(gsd.m_monster_freq) in RefreshDetailPanelPediaTag()
560 … setup_data.m_monster_freq = GetOptionsDB().Get<GalaxySetupOption>("setup.monster.frequency"); in NewSinglePlayerGame()