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Searched refs:m_moving_fleets (Results 1 – 2 of 2) sorted by relevance

/dports/games/freeorion/freeorion-0.4.10.2/UI/
H A DMapWnd.h485 m_moving_fleets; variable
H A DMapWnd.cpp4988 m_moving_fleets.clear(); in DeferredRefreshFleetButtons()
5013 m_moving_fleets[*starlane_end_systems].push_back(fleet->ID()); in DeferredRefreshFleetButtons()