Searched refs:m_nAlign (Results 1 – 10 of 10) sorted by relevance
36 sal_uInt16 m_nAlign; member in SwTableRep62 sal_uInt16 GetAlign() const {return m_nAlign;} in GetAlign()63 void SetAlign(sal_uInt16 nSet) {m_nAlign = nSet;} in SetAlign()
41 sal_uInt16 m_nAlign; member in SwTableRep72 sal_uInt16 GetAlign() const {return m_nAlign;} in GetAlign()73 void SetAlign(sal_uInt16 nSet) {m_nAlign = nSet;} in SetAlign()
31 m_nAlign(0), in SwTableRep()
60 m_nAlign(0), in SwTableRep()
362 int m_nAlign; variable
2440 m_nAlign = a6; in CGameMenuItemZCycle()2487 switch (m_nAlign) in Draw()
89 sal_Int16 m_nAlign; // specified with TXT_ALIGN_LEFT... member in DbGridColumn109 ,m_nAlign(css::awt::TextAlign::LEFT) in DbGridColumn()129 sal_Int16 GetAlignment() const {return m_nAlign;} in GetAlignment()
179 m_nAlign = css::awt::TextAlign::RIGHT; in CreateControl()183 m_nAlign = css::awt::TextAlign::LEFT; in CreateControl()377 m_nAlign = _nAlign; in SetAlignment()379 m_pCell->AlignControl(m_nAlign); in SetAlignment()381 return m_nAlign; in SetAlignment()
167 m_nAlign = css::awt::TextAlign::RIGHT; in CreateControl()171 m_nAlign = css::awt::TextAlign::LEFT; in CreateControl()363 m_nAlign = _nAlign; in SetAlignment()365 m_pCell->AlignControl(m_nAlign); in SetAlignment()367 return m_nAlign; in SetAlignment()