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Searched refs:m_nSMODE2 (Results 1 – 2 of 2) sorted by relevance

/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/
H A DGSHandler.cpp150 m_nSMODE2 = 0x3; // Interlacing with fullframe in ResetBase()
252 registerFile->SetRegister64(STATE_PRIVREGS_SMODE2, m_nSMODE2); in SaveState()
278 m_nSMODE2 = registerFile.GetRegister64(STATE_PRIVREGS_SMODE2); in LoadState()
301 m_nSMODE2 = gs->m_nSMODE2; in Copy()
410 W_REG(nAddress, nData, m_nSMODE2); in WritePrivRegister()
527 return m_nSMODE2; in GetSMODE2()
532 m_nSMODE2 = value; in SetSMODE2()
1136 m_nSMODE2 = smode2; in SetCrt()
1200 smode2 <<= m_nSMODE2; in GetCrtIsInterlaced()
1207 smode2 <<= m_nSMODE2; in GetCrtIsFrameMode()
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H A DGSHandler.h1012 uint64 m_nSMODE2; //0x12000020 variable