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Searched refs:m_newGameSessionProtectionPolicyHasBeenSet (Results 1 – 6 of 6) sorted by relevance

/dports/devel/aws-sdk-cpp/aws-sdk-cpp-1.9.129/aws-cpp-sdk-gamelift/include/aws/gamelift/model/
H A DUpdateFleetAttributesRequest.h202 …GameSessionProtectionPolicyHasBeenSet() const { return m_newGameSessionProtectionPolicyHasBeenSet;… in NewGameSessionProtectionPolicyHasBeenSet()
213 …ssionProtectionPolicy(const ProtectionPolicy& value) { m_newGameSessionProtectionPolicyHasBeenSet in SetNewGameSessionProtectionPolicy()
224 …ameSessionProtectionPolicy(ProtectionPolicy&& value) { m_newGameSessionProtectionPolicyHasBeenSet in SetNewGameSessionProtectionPolicy()
370 bool m_newGameSessionProtectionPolicyHasBeenSet; variable
H A DCreateFleetRequest.h615 …GameSessionProtectionPolicyHasBeenSet() const { return m_newGameSessionProtectionPolicyHasBeenSet;… in NewGameSessionProtectionPolicyHasBeenSet()
626 …ssionProtectionPolicy(const ProtectionPolicy& value) { m_newGameSessionProtectionPolicyHasBeenSet in SetNewGameSessionProtectionPolicy()
637 …ameSessionProtectionPolicy(ProtectionPolicy&& value) { m_newGameSessionProtectionPolicyHasBeenSet in SetNewGameSessionProtectionPolicy()
1463 bool m_newGameSessionProtectionPolicyHasBeenSet; variable
H A DFleetAttributes.h985 …GameSessionProtectionPolicyHasBeenSet() const { return m_newGameSessionProtectionPolicyHasBeenSet;… in NewGameSessionProtectionPolicyHasBeenSet()
994 …ssionProtectionPolicy(const ProtectionPolicy& value) { m_newGameSessionProtectionPolicyHasBeenSet in SetNewGameSessionProtectionPolicy()
1003 …ameSessionProtectionPolicy(ProtectionPolicy&& value) { m_newGameSessionProtectionPolicyHasBeenSet in SetNewGameSessionProtectionPolicy()
1403 bool m_newGameSessionProtectionPolicyHasBeenSet; variable
/dports/devel/aws-sdk-cpp/aws-sdk-cpp-1.9.129/aws-cpp-sdk-gamelift/source/model/
H A DUpdateFleetAttributesRequest.cpp20 m_newGameSessionProtectionPolicyHasBeenSet(false), in UpdateFleetAttributesRequest()
48 if(m_newGameSessionProtectionPolicyHasBeenSet) in SerializePayload()
H A DFleetAttributes.cpp42 m_newGameSessionProtectionPolicyHasBeenSet(false), in FleetAttributes()
74 m_newGameSessionProtectionPolicyHasBeenSet(false), in FleetAttributes()
207 m_newGameSessionProtectionPolicyHasBeenSet = true; in operator =()
361 if(m_newGameSessionProtectionPolicyHasBeenSet) in Jsonize()
H A DCreateFleetRequest.cpp27 m_newGameSessionProtectionPolicyHasBeenSet(false), in CreateFleetRequest()
109 if(m_newGameSessionProtectionPolicyHasBeenSet) in SerializePayload()