Searched refs:m_newGameSessionProtectionPolicyHasBeenSet (Results 1 – 6 of 6) sorted by relevance
202 …GameSessionProtectionPolicyHasBeenSet() const { return m_newGameSessionProtectionPolicyHasBeenSet;… in NewGameSessionProtectionPolicyHasBeenSet()213 …ssionProtectionPolicy(const ProtectionPolicy& value) { m_newGameSessionProtectionPolicyHasBeenSet … in SetNewGameSessionProtectionPolicy()224 …ameSessionProtectionPolicy(ProtectionPolicy&& value) { m_newGameSessionProtectionPolicyHasBeenSet … in SetNewGameSessionProtectionPolicy()370 bool m_newGameSessionProtectionPolicyHasBeenSet; variable
615 …GameSessionProtectionPolicyHasBeenSet() const { return m_newGameSessionProtectionPolicyHasBeenSet;… in NewGameSessionProtectionPolicyHasBeenSet()626 …ssionProtectionPolicy(const ProtectionPolicy& value) { m_newGameSessionProtectionPolicyHasBeenSet … in SetNewGameSessionProtectionPolicy()637 …ameSessionProtectionPolicy(ProtectionPolicy&& value) { m_newGameSessionProtectionPolicyHasBeenSet … in SetNewGameSessionProtectionPolicy()1463 bool m_newGameSessionProtectionPolicyHasBeenSet; variable
985 …GameSessionProtectionPolicyHasBeenSet() const { return m_newGameSessionProtectionPolicyHasBeenSet;… in NewGameSessionProtectionPolicyHasBeenSet()994 …ssionProtectionPolicy(const ProtectionPolicy& value) { m_newGameSessionProtectionPolicyHasBeenSet … in SetNewGameSessionProtectionPolicy()1003 …ameSessionProtectionPolicy(ProtectionPolicy&& value) { m_newGameSessionProtectionPolicyHasBeenSet … in SetNewGameSessionProtectionPolicy()1403 bool m_newGameSessionProtectionPolicyHasBeenSet; variable
20 m_newGameSessionProtectionPolicyHasBeenSet(false), in UpdateFleetAttributesRequest()48 if(m_newGameSessionProtectionPolicyHasBeenSet) in SerializePayload()
42 m_newGameSessionProtectionPolicyHasBeenSet(false), in FleetAttributes()74 m_newGameSessionProtectionPolicyHasBeenSet(false), in FleetAttributes()207 m_newGameSessionProtectionPolicyHasBeenSet = true; in operator =()361 if(m_newGameSessionProtectionPolicyHasBeenSet) in Jsonize()
27 m_newGameSessionProtectionPolicyHasBeenSet(false), in CreateFleetRequest()109 if(m_newGameSessionProtectionPolicyHasBeenSet) in SerializePayload()