Searched refs:m_new_game (Results 1 – 10 of 10) sorted by relevance
/dports/games/picmi/picmi-21.12.3/src/gui/ |
H A D | mainwindow.cpp | 90 m_new_game = new QPushButton; in setupActions() 91 m_new_game->setText(i18n("New Game")); in setupActions() 92 m_new_game->setVisible(false); in setupActions() 93 connect(m_new_game, &QAbstractButton::clicked, this, &MainWindow::startRandomGame); in setupActions() 100 this->statusBar()->addWidget(m_new_game, 0); in setupActions() 235 m_new_game->setVisible(false); in startGame() 281 m_new_game->setVisible(true); in gameWon()
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H A D | mainwindow.h | 92 QPushButton *m_new_game, *m_load_game; variable
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/dports/games/freeorion/freeorion-0.4.10.2/util/ |
H A D | MultiplayerCommon.h | 274 m_new_game(true), in SinglePlayerSetupData() 280 bool m_new_game; member 295 m_new_game(true), in MultiplayerLobbyData() 307 m_new_game(true), in MultiplayerLobbyData() 319 m_new_game(true), in MultiplayerLobbyData() 332 bool m_new_game; member
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H A D | SerializeMultiplayerCommon.cpp | 59 & BOOST_SERIALIZATION_NVP(m_new_game) in serialize() 260 & BOOST_SERIALIZATION_NVP(m_new_game) in serialize()
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/dports/games/simsu/simsu-1.4.0/src/ |
H A D | window.cpp | 80 m_new_game = new NewGamePage(this); in Window() 81 connect(m_new_game, &NewGamePage::cancel, this, &Window::newGameCanceled); in Window() 82 connect(m_new_game, &NewGamePage::generatePuzzle, this, [this](int symmetry, int difficulty) { in Window() 88 connect(m_new_game, &NewGamePage::loadPuzzle, this, [this](const std::array<int, 81>& givens) { in Window() 97 m_contents->addWidget(m_new_game); in Window() 307 m_new_game->reset(); in newGame()
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H A D | window.h | 115 NewGamePage* m_new_game; /**< options to start a new game */ variable
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/dports/games/freeorion/freeorion-0.4.10.2/server/ |
H A D | ServerFSM.cpp | 76 if (single_player_setup_data.m_new_game) { in GetHostNameFromSinglePlayerSetupData() 429 dummy_lobby_data.m_new_game = false; in UpdateIngameLobby() 941 if (!m_lobby_data->m_new_game) { in ValidateClientLimits() 975 !m_lobby_data->m_new_game && in ValidateClientLimits() 1408 (m_lobby_data->m_new_game != incoming_lobby_data.m_new_game) || in react() 1455 m_lobby_data->m_new_game = incoming_lobby_data.m_new_game; in react() 1456 if (m_lobby_data->m_new_game) { in react() 1763 if (!m_lobby_data->m_new_game) { in react() 1864 if (m_lobby_data->m_new_game) { in react() 1980 if (m_single_player_setup_data->m_new_game) { in WaitingForSPGameJoiners() [all …]
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/dports/games/freeorion/freeorion-0.4.10.2/UI/ |
H A D | MultiplayerLobbyWnd.cpp | 850 m_new_load_game_buttons->SetCheck(!lobby_data.m_new_game); in LobbyUpdate() 952 m_lobby_data.m_new_game = true; in NewLoadClicked() 958 m_lobby_data.m_new_game = false; in NewLoadClicked() 1036 if (m_lobby_data.m_new_game) { in PopulatePlayerList() 1071 if (!m_lobby_data.m_new_game) { in PopulatePlayerList() 1099 if (m_lobby_data.m_new_game) { in PopulatePlayerList()
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/dports/games/freeorion/freeorion-0.4.10.2/test/system/ |
H A D | ClientAppFixture.cpp | 53 setup_data.m_new_game = true; in HostSPGame()
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/dports/games/freeorion/freeorion-0.4.10.2/client/human/ |
H A D | HumanClientApp.cpp | 546 setup_data.m_new_game = true; in NewSinglePlayerGame() 801 setup_data.m_new_game = false; in LoadSinglePlayerGame()
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