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Searched refs:m_new_game (Results 1 – 10 of 10) sorted by relevance

/dports/games/picmi/picmi-21.12.3/src/gui/
H A Dmainwindow.cpp90 m_new_game = new QPushButton; in setupActions()
91 m_new_game->setText(i18n("New Game")); in setupActions()
92 m_new_game->setVisible(false); in setupActions()
93 connect(m_new_game, &QAbstractButton::clicked, this, &MainWindow::startRandomGame); in setupActions()
100 this->statusBar()->addWidget(m_new_game, 0); in setupActions()
235 m_new_game->setVisible(false); in startGame()
281 m_new_game->setVisible(true); in gameWon()
H A Dmainwindow.h92 QPushButton *m_new_game, *m_load_game; variable
/dports/games/freeorion/freeorion-0.4.10.2/util/
H A DMultiplayerCommon.h274 m_new_game(true), in SinglePlayerSetupData()
280 bool m_new_game; member
295 m_new_game(true), in MultiplayerLobbyData()
307 m_new_game(true), in MultiplayerLobbyData()
319 m_new_game(true), in MultiplayerLobbyData()
332 bool m_new_game; member
H A DSerializeMultiplayerCommon.cpp59 & BOOST_SERIALIZATION_NVP(m_new_game) in serialize()
260 & BOOST_SERIALIZATION_NVP(m_new_game) in serialize()
/dports/games/simsu/simsu-1.4.0/src/
H A Dwindow.cpp80 m_new_game = new NewGamePage(this); in Window()
81 connect(m_new_game, &NewGamePage::cancel, this, &Window::newGameCanceled); in Window()
82 connect(m_new_game, &NewGamePage::generatePuzzle, this, [this](int symmetry, int difficulty) { in Window()
88 connect(m_new_game, &NewGamePage::loadPuzzle, this, [this](const std::array<int, 81>& givens) { in Window()
97 m_contents->addWidget(m_new_game); in Window()
307 m_new_game->reset(); in newGame()
H A Dwindow.h115 NewGamePage* m_new_game; /**< options to start a new game */ variable
/dports/games/freeorion/freeorion-0.4.10.2/server/
H A DServerFSM.cpp76 if (single_player_setup_data.m_new_game) { in GetHostNameFromSinglePlayerSetupData()
429 dummy_lobby_data.m_new_game = false; in UpdateIngameLobby()
941 if (!m_lobby_data->m_new_game) { in ValidateClientLimits()
975 !m_lobby_data->m_new_game && in ValidateClientLimits()
1408 (m_lobby_data->m_new_game != incoming_lobby_data.m_new_game) || in react()
1455 m_lobby_data->m_new_game = incoming_lobby_data.m_new_game; in react()
1456 if (m_lobby_data->m_new_game) { in react()
1763 if (!m_lobby_data->m_new_game) { in react()
1864 if (m_lobby_data->m_new_game) { in react()
1980 if (m_single_player_setup_data->m_new_game) { in WaitingForSPGameJoiners()
[all …]
/dports/games/freeorion/freeorion-0.4.10.2/UI/
H A DMultiplayerLobbyWnd.cpp850 m_new_load_game_buttons->SetCheck(!lobby_data.m_new_game); in LobbyUpdate()
952 m_lobby_data.m_new_game = true; in NewLoadClicked()
958 m_lobby_data.m_new_game = false; in NewLoadClicked()
1036 if (m_lobby_data.m_new_game) { in PopulatePlayerList()
1071 if (!m_lobby_data.m_new_game) { in PopulatePlayerList()
1099 if (m_lobby_data.m_new_game) { in PopulatePlayerList()
/dports/games/freeorion/freeorion-0.4.10.2/test/system/
H A DClientAppFixture.cpp53 setup_data.m_new_game = true; in HostSPGame()
/dports/games/freeorion/freeorion-0.4.10.2/client/human/
H A DHumanClientApp.cpp546 setup_data.m_new_game = true; in NewSinglePlayerGame()
801 setup_data.m_new_game = false; in LoadSinglePlayerGame()