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Searched refs:m_no_arrival_warp (Results 1 – 8 of 8) sorted by relevance

/dports/games/fs2open/fs2open.github.com-release_21_4_1/fred2/
H A Dwing_editor.cpp62 m_no_arrival_warp = FALSE; in wing_editor()
97 DDX_Check(pDX, IDC_NO_ARRIVAL_WARP, m_no_arrival_warp); in DoDataExchange()
294 m_no_arrival_warp = 0; in initialize_data_safe()
408 m_no_arrival_warp = 1; in initialize_data_safe()
410 m_no_arrival_warp = 0; in initialize_data_safe()
866 if (m_no_arrival_warp) { in update_data_safe()
H A Dwing_editor.h65 BOOL m_no_arrival_warp; variable
H A Dshipeditordlg.h92 CButton m_no_arrival_warp; variable
H A Dshipeditordlg.cpp152 DDX_Control(pDX, IDC_NO_ARRIVAL_WARP, m_no_arrival_warp); in DoDataExchange()
662 m_no_arrival_warp.SetCheck(no_arrival_warp); in initialize_data()
748 m_no_arrival_warp.SetCheck(0); in initialize_data()
1357 switch( m_no_arrival_warp.GetCheck() ) { in update_ship()
1975 if (m_no_arrival_warp.GetCheck() == 1) in OnNoArrivalWarp()
1976 m_no_arrival_warp.SetCheck(0); in OnNoArrivalWarp()
1978 m_no_arrival_warp.SetCheck(1); in OnNoArrivalWarp()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/fred2/
H A Dwing_editor.cpp60 m_no_arrival_warp = FALSE; in wing_editor()
94 DDX_Check(pDX, IDC_NO_ARRIVAL_WARP, m_no_arrival_warp); in DoDataExchange()
281 m_no_arrival_warp = 0; in initialize_data_safe()
394 m_no_arrival_warp = 1; in initialize_data_safe()
396 m_no_arrival_warp = 0; in initialize_data_safe()
867 if ( m_no_arrival_warp ) { in update_data_safe()
H A Dwing_editor.h64 BOOL m_no_arrival_warp; variable
H A Dshipeditordlg.h92 CButton m_no_arrival_warp; variable
H A Dshipeditordlg.cpp153 DDX_Control(pDX, IDC_NO_ARRIVAL_WARP, m_no_arrival_warp); in DoDataExchange()
663 m_no_arrival_warp.SetCheck(no_arrival_warp); in initialize_data()
739 m_no_arrival_warp.SetCheck(0); in initialize_data()
1358 switch( m_no_arrival_warp.GetCheck() ) { in update_ship()
1970 if (m_no_arrival_warp.GetCheck() == 1) in OnNoArrivalWarp()
1971 m_no_arrival_warp.SetCheck(0); in OnNoArrivalWarp()
1973 m_no_arrival_warp.SetCheck(1); in OnNoArrivalWarp()