Searched refs:m_numAllocations (Results 1 – 9 of 9) sorted by relevance
60 m_numAllocations(0), in KisTextureTileInfoPoolSingleSize()67 m_numAllocations++; in malloc()68 m_maxAllocations = qMax(m_maxAllocations, m_numAllocations); in malloc()74 m_numAllocations--; in free()78 KIS_ASSERT_RECOVER_NOOP(m_numAllocations >= 0); in free()80 return !m_numAllocations && m_maxAllocations > freeThreshold; in free()94 if (numFrees == m_numFrees && !m_numAllocations) { in tryPurge()103 int m_numAllocations; variable
377 m_numAllocations = m_resCount; in RegisterResource()790 for (uint32_t i = 0; i < m_numAllocations; i++) in MapResourcesToAuxTable()863 for(auto allocIdx = 0; allocIdx < m_numAllocations && (!isSecondaryCmdBuf); allocIdx++) in SubmitCommandBuffer()1168 m_numAllocations = 0; in SubmitCommandBuffer()1269 m_numAllocations = 0; in ResetGpuContextStatus()
251 uint32_t m_numAllocations = 0; //!< number of registered allocation list variable
372 m_numAllocations = m_resCount; in RegisterResource()734 for (uint32_t i = 0; i < m_numAllocations; i++) in MapResourcesToAuxTable()807 for(auto allocIdx = 0; allocIdx < m_numAllocations && (!isSecondaryCmdBuf); allocIdx++) in SubmitCommandBuffer()1169 m_numAllocations = 0; in SubmitCommandBuffer()1270 m_numAllocations = 0; in ResetGpuContextStatus()
243 uint32_t m_numAllocations = 0; //!< number of registered allocation list variable
484 m_numAllocations = m_resCount; in RegisterResource()847 for (uint32_t i = 0; i < m_numAllocations; i++) in MapResourcesToAuxTable()923 for(auto allocIdx = 0; allocIdx < m_numAllocations && (!isSecondaryCmdBuf); allocIdx++) in SubmitCommandBuffer()1352 m_numAllocations = 0; in SubmitCommandBuffer()1548 m_numAllocations = 0; in ResetGpuContextStatus()
264 uint32_t m_numAllocations = 0; //!< number of registered allocation list variable
288 uint32_t m_numAllocations = 0; //!< number of registered allocation list variable
503 m_numAllocations = m_resCount; in RegisterResource()961 for (uint32_t i = 0; i < m_numAllocations; i++) in MapResourcesToAuxTable()1037 for(auto allocIdx = 0; allocIdx < m_numAllocations && (!isSecondaryCmdBuf); allocIdx++) in SubmitCommandBuffer()1414 m_numAllocations = 0; in SubmitCommandBuffer()1632 m_numAllocations = 0; in ResetGpuContextStatus()