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Searched refs:m_numTris (Results 1 – 4 of 4) sorted by relevance

/dports/games/pioneer/pioneer-20210723/src/collider/
H A DGeomTree.cpp18 m_numTris(numTris), in GeomTree()
160 m_numTris = rd.Int32(); in GeomTree()
187 const int numIndicies(m_numTris * 3); in GeomTree()
193 m_triFlags.resize(m_numTris); in GeomTree()
194 for (Sint32 iTri = 0; iTri < m_numTris; ++iTri) { in GeomTree()
200 activeTris.reserve(m_numTris); in GeomTree()
201 for (int i = 0; i < m_numTris; i++) { in GeomTree()
329 wr.Int32(m_numTris); in Save()
350 for (Sint32 iIndi = 0; iIndi < (m_numTris * 3); ++iIndi) { in Save()
354 for (Sint32 iTri = 0; iTri < m_numTris; ++iTri) { in Save()
H A DGeomTree.h65 int GetNumTris() const { return m_numTris; } in GetNumTris()
72 int m_numTris; variable
/dports/games/pioneer/pioneer-20210723/src/
H A DGeoPatchContext.h44 static inline int GetNumTris() { return m_numTris; } in GetNumTris()
49 static int m_numTris; variable
H A DGeoPatchContext.cpp18 int GeoPatchContext::m_numTris = 0; member in GeoPatchContext
85 m_numTris = 2 * (m_edgeLen - 1) * (m_edgeLen - 1); in Init()