Searched refs:m_ownerNameHasBeenSet (Results 1 – 6 of 6) sorted by relevance
24 m_ownerNameHasBeenSet(false), in UserDefinedFunctionInput()34 m_ownerNameHasBeenSet(false), in UserDefinedFunctionInput()62 m_ownerNameHasBeenSet = true; in operator =()101 if(m_ownerNameHasBeenSet) in Jsonize()
25 m_ownerNameHasBeenSet(false), in UserDefinedFunction()38 m_ownerNameHasBeenSet(false), in UserDefinedFunction()75 m_ownerNameHasBeenSet = true; in operator =()134 if(m_ownerNameHasBeenSet) in Jsonize()
23 m_ownerNameHasBeenSet(false), in AwsS3BucketDetails()38 m_ownerNameHasBeenSet(false), in AwsS3BucketDetails()65 m_ownerNameHasBeenSet = true; in operator =()144 if(m_ownerNameHasBeenSet) in Jsonize()
134 inline bool OwnerNameHasBeenSet() const { return m_ownerNameHasBeenSet; } in OwnerNameHasBeenSet()139 …inline void SetOwnerName(const Aws::String& value) { m_ownerNameHasBeenSet = true; m_ownerName = v… in SetOwnerName()144 …inline void SetOwnerName(Aws::String&& value) { m_ownerNameHasBeenSet = true; m_ownerName = std::m… in SetOwnerName()149 …inline void SetOwnerName(const char* value) { m_ownerNameHasBeenSet = true; m_ownerName.assign(val… in SetOwnerName()247 bool m_ownerNameHasBeenSet; variable
176 inline bool OwnerNameHasBeenSet() const { return m_ownerNameHasBeenSet; } in OwnerNameHasBeenSet()181 …inline void SetOwnerName(const Aws::String& value) { m_ownerNameHasBeenSet = true; m_ownerName = v… in SetOwnerName()186 …inline void SetOwnerName(Aws::String&& value) { m_ownerNameHasBeenSet = true; m_ownerName = std::m… in SetOwnerName()191 …inline void SetOwnerName(const char* value) { m_ownerNameHasBeenSet = true; m_ownerName.assign(val… in SetOwnerName()364 bool m_ownerNameHasBeenSet; variable
95 inline bool OwnerNameHasBeenSet() const { return m_ownerNameHasBeenSet; } in OwnerNameHasBeenSet()100 …inline void SetOwnerName(const Aws::String& value) { m_ownerNameHasBeenSet = true; m_ownerName = v… in SetOwnerName()105 …inline void SetOwnerName(Aws::String&& value) { m_ownerNameHasBeenSet = true; m_ownerName = std::m… in SetOwnerName()110 …inline void SetOwnerName(const char* value) { m_ownerNameHasBeenSet = true; m_ownerName.assign(val… in SetOwnerName()488 bool m_ownerNameHasBeenSet; variable