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Searched refs:m_pDroidUnit (Results 1 – 8 of 8) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Dg_vehicles.c581 pVeh->m_pDroidUnit->s.m_iVehicleNum = ENTITYNUM_NONE; in G_EjectDroidUnit()
582 pVeh->m_pDroidUnit->s.owner = ENTITYNUM_NONE; in G_EjectDroidUnit()
586 gentity_t *droidEnt = (gentity_t *)pVeh->m_pDroidUnit; in G_EjectDroidUnit()
601 pVeh->m_pDroidUnit = NULL; in G_EjectDroidUnit()
615 if ( pEnt == pVeh->m_pDroidUnit ) in Eject()
957 if ( pVeh->m_pDroidUnit ) in EjectAll()
1877 if (pVeh->m_pDroidUnit in AttachRiders()
1883 gentity_t *droid = (gentity_t *)pVeh->m_pDroidUnit; in AttachRiders()
2154 && veh->m_pVehicle->m_pDroidUnit ) in G_SetVehDamageFlags()
2156 gentity_t *droidEnt = (gentity_t *)veh->m_pVehicle->m_pDroidUnit; in G_SetVehDamageFlags()
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H A Dbg_vehicles.h502 bgEntity_t *m_pDroidUnit; member
H A Dg_active.c857 if ( vehEnt && vehEnt->m_pVehicle && vehEnt->m_pVehicle->m_pDroidUnit != NULL ) in G_VehicleAttachDroidUnit()
859 gentity_t *droidEnt = (gentity_t *)vehEnt->m_pVehicle->m_pDroidUnit; in G_VehicleAttachDroidUnit()
H A Dg_combat.c2130 …>m_pVehicle->m_pPilot || self->m_pVehicle->m_iNumPassengers > 0 || self->m_pVehicle->m_pDroidUnit)) in player_die()
2225 killEnt = (gentity_t *)self->m_pVehicle->m_pDroidUnit; in player_die()
H A DNPC_spawn.c1243 ent->m_pVehicle->m_pDroidUnit = (bgEntity_t *)droidEnt; in NPC_Begin()
/dports/games/openjk/OpenJK-07675e2/code/game/
H A Dg_vehicles.h593 gentity_t *m_pDroidUnit; member
702 saved_game.write<int32_t>(m_pDroidUnit); in sg_export()
749 saved_game.read<int32_t>(m_pDroidUnit); in sg_import()
H A Dg_vehicles.cpp960 pVeh->m_pDroidUnit->s.m_iVehicleNum = ENTITYNUM_NONE; in G_EjectDroidUnit()
962 pVeh->m_pDroidUnit->s.owner = ENTITYNUM_NONE; in G_EjectDroidUnit()
964 pVeh->m_pDroidUnit->owner = NULL; in G_EjectDroidUnit()
969 gentity_t *droidEnt = (gentity_t *)pVeh->m_pDroidUnit; in G_EjectDroidUnit()
984 pVeh->m_pDroidUnit = NULL; in G_EjectDroidUnit()
1002 if ( pEnt == pVeh->m_pDroidUnit ) in Eject()
1356 if ( pVeh->m_pDroidUnit ) in EjectAll()
2542 if (pVeh->m_pDroidUnit
2548 gentity_t *droid = (gentity_t *)pVeh->m_pDroidUnit;
2858 && veh->m_pVehicle->m_pDroidUnit )
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H A Dg_savegame.cpp125 {strVHICOFS(m_pDroidUnit), F_GENTITY},