Searched refs:m_pLocusVec (Results 1 – 3 of 3) sorted by relevance
68 m_pLocusVec(tree.m_pLocusVec), in Tree()106 for (i = 0; i < m_pLocusVec->size(); ++i) in CollectCells()138 for(locus = m_pLocusVec->begin(); locus != m_pLocusVec->end(); ++locus) in CopyTips()216 m_pLocusVec = loc; in SetLocusVec()807 const Locus & loc = (*m_pLocusVec)[locus]; in SwapSiteDLs()944 for(locus = m_pLocusVec->begin() ; locus != m_pLocusVec->end(); ++locus) in GetNsites()1008 if (m_pLocusVec->size() != src.m_pLocusVec->size()) return false; in operator ==()1010 for (i = 0; i < m_pLocusVec->size(); ++i) in operator ==()1012 if ((*m_pLocusVec)[i].GetNsites() != (*src.m_pLocusVec)[i].GetNsites()) return false; in operator ==()1030 Locus & locus = (*m_pLocusVec)[loc]; in SimulateDataIfNeeded()[all …]
933 for (unsigned long loc = 0; loc < m_pLocusVec->size(); loc++) in SimulateDataIfNeeded()935 Locus & oldlocus = (*m_pLocusVec)[loc]; in SimulateDataIfNeeded()1000 SetupAliases(*m_pLocusVec); in SimulateDataIfNeeded()
80 vector<Locus> * m_pLocusVec; // not owning. Also, not const because of simulation variable