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Searched refs:m_pMenuSelect (Results 1 – 2 of 2) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Dgamemenu.cpp2426 m_pMenuSelect = NULL; in CGameMenuItemZCycle()
2445 m_pMenuSelect = NULL; in CGameMenuItemZCycle()
2459 m_pMenuSelect = NULL; in ~CGameMenuItemZCycle()
2537 if (m_pMenuSelect) in Event()
2539 delete m_pMenuSelect; in Event()
2540 m_pMenuSelect = NULL; in Event()
2552 m_pMenuSelect = new CGameMenu(); in Event()
2553 dassert(m_pMenuSelect != NULL); in Event()
2582 if (m_pMenuSelect) in Event()
2584 delete m_pMenuSelect; in Event()
[all …]
H A Dgamemenu.h369 CGameMenu *m_pMenuSelect; variable