/dports/emulators/mess/mame-mame0226/src/devices/sound/ |
H A D | sp0250.cpp | 36 m_pcount(0), in sp0250_device() 88 save_item(NAME(m_pcount)); in device_start() 153 m_pcount = 0; in load_values() 192 m_pcount = 0; in next() 204 z0 = (m_pcount == 0) ? m_amp : 0; in next() 243 if (m_pcount++ == m_pitch) in next() 245 m_pcount = 0; in next()
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H A D | sp0250.h | 60 uint8_t m_pcount; variable
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/dports/emulators/mame/mame-mame0226/src/devices/sound/ |
H A D | sp0250.cpp | 36 m_pcount(0), in sp0250_device() 88 save_item(NAME(m_pcount)); in device_start() 153 m_pcount = 0; in load_values() 192 m_pcount = 0; in next() 204 z0 = (m_pcount == 0) ? m_amp : 0; in next() 243 if (m_pcount++ == m_pitch) in next() 245 m_pcount = 0; in next()
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H A D | sp0250.h | 60 uint8_t m_pcount; variable
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/dports/textproc/enchant/enchant-1.6.0/src/ispell/ |
H A D | correct.cpp | 265 m_pcount = 0; in makepossibilities() 280 if (m_pcount < MAXPOSSIBLE) in makepossibilities() 282 if (m_pcount < MAXPOSSIBLE) in makepossibilities() 284 if (m_pcount < MAXPOSSIBLE) in makepossibilities() 286 if (m_pcount < MAXPOSSIBLE) in makepossibilities() 290 m_pcount < MAXPOSSIBLE) in makepossibilities() 307 for (i = 0; i < m_pcount; i++) in insert() 313 strcpy (m_possibilities[m_pcount++], realword); in insert() 317 if (m_pcount >= MAXPOSSIBLE) in insert()
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H A D | ispell_checker.cpp | 233 *out_n_suggestions = m_pcount; in suggestWord() 238 for (c = 0; c < m_pcount; c++) in suggestWord()
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H A D | ispell_checker.h | 227 int m_pcount; /* Count of possibilities generated */ variable
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/dports/devel/bullet/bullet3-3.21/src/Bullet3Collision/BroadPhaseCollision/ |
H A D | b3DynamicBvh.cpp | 747 NilPolicy() : m_pcount(0), m_depth(-B3_INFINITY), m_checksort(true) {} in NilPolicy() 748 void Process(const b3DbvtNode*, const b3DbvtNode*) { ++m_pcount; } in Process() 749 void Process(const b3DbvtNode*) { ++m_pcount; } in Process() 752 ++m_pcount; in Process() 761 int m_pcount; member
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/dports/devel/bullet/bullet3-3.21/src/BulletCollision/BroadphaseCollision/ |
H A D | btDbvt.cpp | 752 NilPolicy() : m_pcount(0), m_depth(-SIMD_INFINITY), m_checksort(true) {} in NilPolicy() 753 void Process(const btDbvtNode*, const btDbvtNode*) { ++m_pcount; } in Process() 754 void Process(const btDbvtNode*) { ++m_pcount; } in Process() 757 ++m_pcount; in Process() 766 int m_pcount; member
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/BroadphaseCollision/ |
H A D | btDbvt.cpp | 752 NilPolicy() : m_pcount(0), m_depth(-SIMD_INFINITY), m_checksort(true) {} in NilPolicy() 753 void Process(const btDbvtNode*, const btDbvtNode*) { ++m_pcount; } in Process() 754 void Process(const btDbvtNode*) { ++m_pcount; } in Process() 757 ++m_pcount; in Process() 766 int m_pcount; member
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/BroadphaseCollision/ |
H A D | btDbvt.cpp | 695 NilPolicy() : m_pcount(0),m_depth(-SIMD_INFINITY),m_checksort(true) {} in NilPolicy() 696 void Process(const btDbvtNode*,const btDbvtNode*) { ++m_pcount; } in Process() 697 void Process(const btDbvtNode*) { ++m_pcount; } in Process() 700 ++m_pcount; in Process() 704 int m_pcount; member
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/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/BroadphaseCollision/ |
H A D | btDbvt.cpp | 695 NilPolicy() : m_pcount(0),m_depth(-SIMD_INFINITY),m_checksort(true) {} in NilPolicy() 696 void Process(const btDbvtNode*,const btDbvtNode*) { ++m_pcount; } in Process() 697 void Process(const btDbvtNode*) { ++m_pcount; } in Process() 700 ++m_pcount; in Process() 704 int m_pcount; member
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/BroadphaseCollision/ |
H A D | btDbvt.cpp | 752 NilPolicy() : m_pcount(0), m_depth(-SIMD_INFINITY), m_checksort(true) {} in NilPolicy() 753 void Process(const btDbvtNode*, const btDbvtNode*) { ++m_pcount; } in Process() 754 void Process(const btDbvtNode*) { ++m_pcount; } in Process() 757 ++m_pcount; in Process() 766 int m_pcount; member
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/Bullet3Collision/BroadPhaseCollision/ |
H A D | b3DynamicBvh.cpp | 747 NilPolicy() : m_pcount(0), m_depth(-B3_INFINITY), m_checksort(true) {} in NilPolicy() 748 void Process(const b3DbvtNode*, const b3DbvtNode*) { ++m_pcount; } in Process() 749 void Process(const b3DbvtNode*) { ++m_pcount; } in Process() 752 ++m_pcount; in Process() 761 int m_pcount; member
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/BroadphaseCollision/ |
H A D | btDbvt.cpp | 697 NilPolicy() : m_pcount(0),m_depth(-SIMD_INFINITY),m_checksort(true) {} in NilPolicy() 698 void Process(const btDbvtNode*,const btDbvtNode*) { ++m_pcount; } in Process() 699 void Process(const btDbvtNode*) { ++m_pcount; } in Process() 702 ++m_pcount; in Process() 706 int m_pcount; member
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/BroadphaseCollision/ |
H A D | btDbvt.cpp | 752 NilPolicy() : m_pcount(0), m_depth(-SIMD_INFINITY), m_checksort(true) {} in NilPolicy() 753 void Process(const btDbvtNode*, const btDbvtNode*) { ++m_pcount; } in Process() 754 void Process(const btDbvtNode*) { ++m_pcount; } in Process() 757 ++m_pcount; in Process() 766 int m_pcount; member
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/dports/devel/py-bullet3/bullet3-3.21/src/Bullet3Collision/BroadPhaseCollision/ |
H A D | b3DynamicBvh.cpp | 747 NilPolicy() : m_pcount(0), m_depth(-B3_INFINITY), m_checksort(true) {} in NilPolicy() 748 void Process(const b3DbvtNode*, const b3DbvtNode*) { ++m_pcount; } in Process() 749 void Process(const b3DbvtNode*) { ++m_pcount; } in Process() 752 ++m_pcount; in Process() 761 int m_pcount; member
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/BroadphaseCollision/ |
H A D | btDbvt.cpp | 697 NilPolicy() : m_pcount(0),m_depth(-SIMD_INFINITY),m_checksort(true) {} in NilPolicy() 698 void Process(const btDbvtNode*,const btDbvtNode*) { ++m_pcount; } in Process() 699 void Process(const btDbvtNode*) { ++m_pcount; } in Process() 702 ++m_pcount; in Process() 706 int m_pcount; member
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/BroadphaseCollision/ |
H A D | btDbvt.cpp | 695 NilPolicy() : m_pcount(0),m_depth(-SIMD_INFINITY),m_checksort(true) {} in NilPolicy() 696 void Process(const btDbvtNode*,const btDbvtNode*) { ++m_pcount; } in Process() 697 void Process(const btDbvtNode*) { ++m_pcount; } in Process() 700 ++m_pcount; in Process() 704 int m_pcount; member
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/Bullet3Collision/BroadPhaseCollision/ |
H A D | b3DynamicBvh.cpp | 747 NilPolicy() : m_pcount(0), m_depth(-B3_INFINITY), m_checksort(true) {} in NilPolicy() 748 void Process(const b3DbvtNode*, const b3DbvtNode*) { ++m_pcount; } in Process() 749 void Process(const b3DbvtNode*) { ++m_pcount; } in Process() 752 ++m_pcount; in Process() 761 int m_pcount; member
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/BroadphaseCollision/ |
H A D | btDbvt.cpp | 752 NilPolicy() : m_pcount(0), m_depth(-SIMD_INFINITY), m_checksort(true) {} in NilPolicy() 753 void Process(const btDbvtNode*, const btDbvtNode*) { ++m_pcount; } in Process() 754 void Process(const btDbvtNode*) { ++m_pcount; } in Process() 757 ++m_pcount; in Process() 766 int m_pcount; member
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/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/BroadphaseCollision/ |
H A D | btDbvt.cpp | 751 NilPolicy() : m_pcount(0), m_depth(-SIMD_INFINITY), m_checksort(true) {} in NilPolicy() 752 void Process(const btDbvtNode*, const btDbvtNode*) { ++m_pcount; } in Process() 753 void Process(const btDbvtNode*) { ++m_pcount; } in Process() 756 ++m_pcount; in Process() 765 int m_pcount; member
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