Searched refs:m_playState (Results 1 – 3 of 3) sorted by relevance
36 , m_playState(initialAnimationPlayState()) in Animation()60 , m_playState(o.m_playState) in Animation()84 m_playState = o.m_playState; in operator =()130 … return !matchPlayStates || (m_playState == o->m_playState && m_playStateSet == o->m_playStateSet); in animationsMatch()
96 EAnimPlayState playState() const { return static_cast<EAnimPlayState>(m_playState); } in playState()106 void setPlayState(EAnimPlayState d) { m_playState = d; m_playStateSet = true; } in setPlayState()137 unsigned m_playState : 2; variable
108 bool m_playState; member in Marble::TourWidgetPrivate127 m_playState( false ), in TourWidgetPrivate()277 if( !d->m_playState ){ in togglePlaying()278 d->m_playState = true; in togglePlaying()281 d->m_playState = false; in togglePlaying()297 d->m_playState = true; in startPlaying()316 d->m_playState = false; in stopPlaying()962 return d->m_playState; in isPlaying()