Searched refs:m_player0Accelerate (Results 1 – 2 of 2) sorted by relevance
89 m_player0Accelerate = actionCollection()->addAction( QStringLiteral( "Pl1Ac" )); in KTron()90 m_player0Accelerate->setText(i18n("Right Player: Accelerator")); in KTron()91 actionCollection()->setDefaultShortcut(m_player0Accelerate,Qt::Key_0); in KTron()92 m_player0Accelerate->setEnabled(false); // Alternate handling, because of up/down events in KTron()93 addAction(m_player0Accelerate); in KTron()297 if (m_player0Accelerate->shortcuts().contains(e->key())) in keyPressEvent()309 if (m_player0Accelerate->shortcuts().contains(e->key())) in keyReleaseEvent()
79 QAction *m_player0Accelerate; variable