Searched refs:m_ratioY (Results 1 – 3 of 3) sorted by relevance
82 float m_ratioY; member
116 m_levels[showLevel].m_ratioY = minY; in getData()267 m_levels[i].m_ratioY = 0.f; in resetLevels()522 float ofy2 = m_levels[showLevel].m_ratioY; in computePlayerPos()734 float ofy2 = m_levels[showLevel].m_ratioY; in drawDetectedEntities()
266 a.m_ratioY = yratio; in MiniMapData()280 yratio = b.m_ratioY;