/dports/x11-toolkits/qml-box2d/qml-box2d-21e57f/ |
H A D | box2dweldjoint.cpp | 33 , m_referenceAngle(0.0f) in Box2DWeldJoint() 68 if (m_referenceAngle == referenceAngle) in setReferenceAngle() 71 m_referenceAngle = referenceAngle; in setReferenceAngle() 121 jointDef.referenceAngle = toRadians(m_referenceAngle); in createJoint()
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H A D | box2drevolutejoint.cpp | 34 , m_referenceAngle(0.0f) in Box2DRevoluteJoint() 73 if (m_referenceAngle == referenceAngle) in setReferenceAngle() 76 m_referenceAngle = referenceAngle; in setReferenceAngle() 172 jointDef.referenceAngle = toRadians(m_referenceAngle); in createJoint()
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H A D | box2dprismaticjoint.cpp | 33 , m_referenceAngle(0.0f) in Box2DPrismaticJoint() 151 if (m_referenceAngle == referenceAngle) in setReferenceAngle() 154 m_referenceAngle = referenceAngle; in setReferenceAngle() 184 jointDef.referenceAngle = toRadians(m_referenceAngle); in createJoint()
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H A D | box2dweldjoint.h | 75 float m_referenceAngle; variable 96 return m_referenceAngle; in referenceAngle()
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/dports/misc/box2d/box2d-2.4.1/include/box2d/ |
H A D | b2_weld_joint.h | 85 float GetReferenceAngle() const { return m_referenceAngle; } in GetReferenceAngle() 115 float m_referenceAngle; variable
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H A D | b2_revolute_joint.h | 107 float GetReferenceAngle() const { return m_referenceAngle; } in GetReferenceAngle() 186 float m_referenceAngle; variable
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H A D | b2_prismatic_joint.h | 110 float GetReferenceAngle() const { return m_referenceAngle; } in GetReferenceAngle() 171 float m_referenceAngle; variable
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/dports/devel/juce/JUCE-f37e9a1/modules/juce_box2d/box2d/Dynamics/Joints/ |
H A D | b2WeldJoint.h | 78 float32 GetReferenceAngle() const { return m_referenceAngle; } in GetReferenceAngle() 108 float32 m_referenceAngle; variable
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H A D | b2RevoluteJoint.h | 103 float32 GetReferenceAngle() const { return m_referenceAngle; } in GetReferenceAngle() 179 float32 m_referenceAngle; variable
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/dports/devel/love/love-11.3/src/libraries/Box2D/Dynamics/Joints/ |
H A D | b2WeldJoint.h | 78 float32 GetReferenceAngle() const { return m_referenceAngle; } in GetReferenceAngle() 108 float32 m_referenceAngle; variable
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H A D | b2RevoluteJoint.h | 103 float32 GetReferenceAngle() const { return m_referenceAngle; } in GetReferenceAngle() 179 float32 m_referenceAngle; variable
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/dports/devel/love08/love-0.8.0/src/libraries/Box2D/Dynamics/Joints/ |
H A D | b2WeldJoint.h | 78 float32 GetReferenceAngle() const { return m_referenceAngle; } in GetReferenceAngle() 108 float32 m_referenceAngle; variable
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H A D | b2RevoluteJoint.h | 103 float32 GetReferenceAngle() const { return m_referenceAngle; } in GetReferenceAngle() 179 float32 m_referenceAngle; variable
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/dports/devel/love10/love-0.10.2/src/libraries/Box2D/Dynamics/Joints/ |
H A D | b2WeldJoint.h | 78 float32 GetReferenceAngle() const { return m_referenceAngle; } in GetReferenceAngle() 108 float32 m_referenceAngle; variable
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H A D | b2RevoluteJoint.h | 103 float32 GetReferenceAngle() const { return m_referenceAngle; } in GetReferenceAngle() 179 float32 m_referenceAngle; variable
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/dports/games/emptyepsilon/SeriousProton-EE-2021.06.23/src/Box2D/Dynamics/Joints/ |
H A D | b2WeldJoint.h | 78 float32 GetReferenceAngle() const { return m_referenceAngle; } in GetReferenceAngle() 108 float32 m_referenceAngle; variable
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H A D | b2RevoluteJoint.h | 103 float32 GetReferenceAngle() const { return m_referenceAngle; } in GetReferenceAngle() 179 float32 m_referenceAngle; variable
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Box2D/Box2D/Dynamics/Joints/ |
H A D | b2WeldJoint.h | 78 float32 GetReferenceAngle() const { return m_referenceAngle; } in GetReferenceAngle() 108 float32 m_referenceAngle; variable
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/dports/graphics/py-box2d-py/box2d-py-2.3.8/Box2D/Dynamics/Joints/ |
H A D | b2WeldJoint.h | 78 float32 GetReferenceAngle() const { return m_referenceAngle; } in GetReferenceAngle() 108 float32 m_referenceAngle; variable
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/Box2D_Install/include/Box2D/Dynamics/Joints/ |
H A D | b2WeldJoint.h | 78 float32 GetReferenceAngle() const { return m_referenceAngle; } in GetReferenceAngle() 108 float32 m_referenceAngle; variable
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/ThirdParty/Box2D/Dynamics/Joints/ |
H A D | b2WeldJoint.h | 78 float32 GetReferenceAngle() const { return m_referenceAngle; } in GetReferenceAngle() 108 float32 m_referenceAngle; variable
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/Box2D/Dynamics/Joints/ |
H A D | b2WeldJoint.h | 78 float32 GetReferenceAngle() const { return m_referenceAngle; } in GetReferenceAngle() 108 float32 m_referenceAngle; variable
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/dports/x11-toolkits/qml-box2d/qml-box2d-21e57f/Box2D/Dynamics/Joints/ |
H A D | b2WeldJoint.h | 78 float32 GetReferenceAngle() const { return m_referenceAngle; } in GetReferenceAngle() 108 float32 m_referenceAngle; variable
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/box2d/Box2D/Dynamics/Joints/ |
H A D | b2WeldJoint.h | 88 float32 GetReferenceAngle() const { return m_referenceAngle; } in GetReferenceAngle() 118 float32 m_referenceAngle; variable
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/dports/misc/box2d/box2d-2.4.1/src/dynamics/ |
H A D | b2_revolute_joint.cpp | 55 m_referenceAngle = def->referenceAngle; in b2RevoluteJoint() 124 m_angle = aB - aA - m_referenceAngle; in InitVelocityConstraints() 262 float angle = aB - aA - m_referenceAngle; in SolvePositionConstraints() 348 return bB->m_sweep.a - bA->m_sweep.a - m_referenceAngle; in GetJointAngle() 451 b2Dump(" jd.referenceAngle = %.9g;\n", m_referenceAngle); in Dump() 480 float angle = aB - aA - m_referenceAngle; in Draw()
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