/dports/astro/opencpn/OpenCPN-5.2.4/libs/texcmp/squish/ |
H A D | colourset.cpp | 49 m_remap[i] = -1; in ColourSet() 56 m_remap[i] = -1; in ColourSet() 78 m_remap[i] = m_count; in ColourSet() 95 int index = m_remap[j]; in ColourSet() 102 m_remap[i] = index; in ColourSet() 131 m_remap[i] = m_count; in ColourSet() 143 int index = m_remap[j]; in ColourSet() 147 m_remap[i] = index; in ColourSet() 158 int j = m_remap[i]; in RemapIndices()
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/3rd-party/nvtt/nvtt/squish/ |
H A D | colourset.cpp | 51 m_remap[i] = -1; in ColourSet() 73 m_remap[i] = m_count; in ColourSet() 89 int index = m_remap[j]; in ColourSet() 96 m_remap[i] = index; in ColourSet() 106 m_remap[i] = -1; in ColourSet() 111 m_remap[i] = m_count; in ColourSet() 145 int j = m_remap[i]; in RemapIndices()
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/dports/games/0ad/0ad-0.0.23b-alpha/libraries/source/nvtt/src/src/nvtt/squish/ |
H A D | colourset.cpp | 51 m_remap[i] = -1; in ColourSet() 73 m_remap[i] = m_count; in ColourSet() 89 int index = m_remap[j]; in ColourSet() 96 m_remap[i] = index; in ColourSet() 106 m_remap[i] = -1; in ColourSet() 111 m_remap[i] = m_count; in ColourSet() 145 int j = m_remap[i]; in RemapIndices()
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/dports/graphics/nvidia-texture-tools/nvidia-texture-tools-2.0.8/src/nvtt/squish/ |
H A D | colourset.cpp | 51 m_remap[i] = -1; in ColourSet() 73 m_remap[i] = m_count; in ColourSet() 89 int index = m_remap[j]; in ColourSet() 96 m_remap[i] = index; in ColourSet() 106 m_remap[i] = -1; in ColourSet() 111 m_remap[i] = m_count; in ColourSet() 145 int j = m_remap[i]; in RemapIndices()
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/dports/games/jfsw/jfsw-c434002/jfbuild/libsquish/ |
H A D | colourset.cpp | 45 m_remap[i] = -1; in ColourSet() 52 m_remap[i] = -1; in ColourSet() 74 m_remap[i] = m_count; in ColourSet() 91 int index = m_remap[j]; in ColourSet() 98 m_remap[i] = index; in ColourSet() 113 int j = m_remap[i]; in RemapIndices()
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H A D | colourset.h | 52 int m_remap[16]; variable
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/dports/emulators/mess/mame-mame0226/3rdparty/bimg/3rdparty/libsquish/ |
H A D | colourset.cpp | 45 m_remap[i] = -1; in ColourSet() 52 m_remap[i] = -1; in ColourSet() 74 m_remap[i] = m_count; in ColourSet() 91 int index = m_remap[j]; in ColourSet() 98 m_remap[i] = index; in ColourSet() 113 int j = m_remap[i]; in RemapIndices()
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H A D | colourset.h | 52 int m_remap[16]; variable
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/squish/ |
H A D | colourset.cpp | 45 m_remap[i] = -1; in ColourSet() 52 m_remap[i] = -1; in ColourSet() 74 m_remap[i] = m_count; in ColourSet() 91 int index = m_remap[j]; in ColourSet() 98 m_remap[i] = index; in ColourSet() 113 int j = m_remap[i]; in RemapIndices()
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/dports/games/spring/spring_98.0/rts/lib/squish/ |
H A D | colourset.cpp | 45 m_remap[i] = -1; in ColourSet() 52 m_remap[i] = -1; in ColourSet() 74 m_remap[i] = m_count; in ColourSet() 91 int index = m_remap[j]; in ColourSet() 98 m_remap[i] = index; in ColourSet() 113 int j = m_remap[i]; in RemapIndices()
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/dports/emulators/mame/mame-mame0226/3rdparty/bimg/3rdparty/libsquish/ |
H A D | colourset.cpp | 45 m_remap[i] = -1; in ColourSet() 52 m_remap[i] = -1; in ColourSet() 74 m_remap[i] = m_count; in ColourSet() 91 int index = m_remap[j]; in ColourSet() 98 m_remap[i] = index; in ColourSet() 113 int j = m_remap[i]; in RemapIndices()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/squish/ |
H A D | colourset.cpp | 45 m_remap[i] = -1; in ColourSet() 52 m_remap[i] = -1; in ColourSet() 74 m_remap[i] = m_count; in ColourSet() 91 int index = m_remap[j]; in ColourSet() 98 m_remap[i] = index; in ColourSet() 113 int j = m_remap[i]; in RemapIndices()
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/dports/devel/godot2-tools/godot-2.1.6-stable/thirdparty/squish/ |
H A D | colourset.cpp | 45 m_remap[i] = -1; in ColourSet() 52 m_remap[i] = -1; in ColourSet() 74 m_remap[i] = m_count; in ColourSet() 91 int index = m_remap[j]; in ColourSet() 98 m_remap[i] = index; in ColourSet() 113 int j = m_remap[i]; in RemapIndices()
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/dports/devel/godot2/godot-2.1.6-stable/thirdparty/squish/ |
H A D | colourset.cpp | 45 m_remap[i] = -1; in ColourSet() 52 m_remap[i] = -1; in ColourSet() 74 m_remap[i] = m_count; in ColourSet() 91 int index = m_remap[j]; in ColourSet() 98 m_remap[i] = index; in ColourSet() 113 int j = m_remap[i]; in RemapIndices()
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/dports/graphics/openimageio/oiio-Release-2.2.16.0/src/dds.imageio/squish/ |
H A D | colourset.cpp | 45 m_remap[i] = -1; in ColourSet() 52 m_remap[i] = -1; in ColourSet() 74 m_remap[i] = m_count; in ColourSet() 91 int index = m_remap[j]; in ColourSet() 98 m_remap[i] = index; in ColourSet() 113 int j = m_remap[i]; in RemapIndices()
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/dports/graphics/squish/squish-1.10/ |
H A D | colourset.cpp | 45 m_remap[i] = -1; in ColourSet() 52 m_remap[i] = -1; in ColourSet() 74 m_remap[i] = m_count; in ColourSet() 91 int index = m_remap[j]; in ColourSet() 98 m_remap[i] = index; in ColourSet() 113 int j = m_remap[i]; in RemapIndices()
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/dports/graphics/py-openimageio/oiio-Release-2.2.16.0/src/dds.imageio/squish/ |
H A D | colourset.cpp | 45 m_remap[i] = -1; in ColourSet() 52 m_remap[i] = -1; in ColourSet() 74 m_remap[i] = m_count; in ColourSet() 91 int index = m_remap[j]; in ColourSet() 98 m_remap[i] = index; in ColourSet() 113 int j = m_remap[i]; in RemapIndices()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/libsquish/ |
H A D | colourset.cpp | 46 m_remap[i] = -1; in ColourSet() 53 m_remap[i] = -1; in ColourSet() 83 m_remap[i] = m_count; in ColourSet() 100 int index = m_remap[j]; in ColourSet() 109 m_remap[i] = index; in ColourSet() 124 int j = m_remap[i]; in RemapIndices()
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/dports/multimedia/QtAV/QtAV-1.13.0/qml/ |
H A D | QuickSubtitleItem.cpp | 31 , m_remap(false) in QuickSubtitleItem() 69 m_remap = true; in setFillMode() 85 m_remap = true; in update() 98 if (!m_remap) in mapSubRect() 100 m_remap = false; in mapSubRect() 159 m_remap = true; in geometryChanged()
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/dports/multimedia/mkvtoolnix/mkvtoolnix-65.0.0/src/input/ |
H A D | bluray_pcm_channel_layout_packet_converter.cpp | 27 , m_remap{} 31 m_remap = &bluray_pcm_channel_layout_packet_converter_c::remap_6ch; 34 m_remap = &bluray_pcm_channel_layout_packet_converter_c::remap_7ch; 37 m_remap = &bluray_pcm_channel_layout_packet_converter_c::remap_8ch; 129 (this->*m_remap)(packet); in convert()
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/dports/graphics/aseprite/aseprite-1.2.9/src/app/cmd/ |
H A D | remap_colors.cpp | 26 , m_remap(remap) in RemapColors() 34 spr->remapImages(0, spr->lastFrame(), m_remap); in onExecute() 43 spr->remapImages(0, spr->lastFrame(), m_remap.invert()); in onUndo()
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H A D | remap_colors.h | 28 return sizeof(*this) + m_remap.getMemSize(); in onMemSize() 34 Remap m_remap; variable
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/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/graphics/opengl/ |
H A D | gl14device.cpp | 335 m_remap[i] = i; in Create() 340 m_remap[0] = 2; in Create() 341 m_remap[1] = 3; in Create() 342 m_remap[2] = 0; in Create() 343 m_remap[3] = 1; in Create() 1361 SetVertexAttributes(vertices, m_remap); in DrawPrimitive() 1371 SetVertexAttributes(vertices, m_remap); in DrawPrimitive() 1380 SetVertexAttributes(vertices, m_remap); in DrawPrimitive() 1389 SetVertexAttributes(vertices, m_remap); in DrawPrimitives() 1409 SetVertexAttributes(vertices, m_remap); in DrawPrimitives() [all …]
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/dports/graphics/ossim/ossim-OrchidIsland-2.11.1/src/imaging/ |
H A D | ossimPiecewiseRemapper.cpp | 68 m_remap(0) in ossimBandRemap() 74 m_remap(obj.m_remap) in ossimBandRemap() 83 m_remap = rhs.m_remap; in operator =() 99 m_remap.clear(); in loadState() 121 m_remap.push_back( set ); in loadState() 148 std::vector<ossimRemapSet>::const_iterator i = m_remap.begin(); in saveState() 149 while ( i != m_remap.end() ) in saveState() 802 std::vector<ossimRemapSet>::const_iterator i = m_bandRemap[band].m_remap.begin(); in buildLinearNativeTable() 803 while ( i != m_bandRemap[band].m_remap.end() ) in buildLinearNativeTable()
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/dports/graphics/aseprite/aseprite-1.2.9/src/app/tools/ |
H A D | ink_processing.h | 720 m_remap(loop->getShadingRemap()), in ShadingInkProcessing() 743 if (m_remap) { in processPixel() 744 i = (*m_remap)[i]; in processPixel() 765 const Remap* m_remap; variable 775 m_remap(loop->getShadingRemap()), in ShadingInkProcessing() 794 if (m_remap) { in processPixel() 795 i = (*m_remap)[i]; in processPixel() 821 const Remap* m_remap; variable 838 if (m_remap) { in processPixel() 839 i = (*m_remap)[i]; in processPixel() [all …]
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