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Searched refs:m_remap (Results 1 – 25 of 72) sorted by relevance

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/dports/astro/opencpn/OpenCPN-5.2.4/libs/texcmp/squish/
H A Dcolourset.cpp49 m_remap[i] = -1; in ColourSet()
56 m_remap[i] = -1; in ColourSet()
78 m_remap[i] = m_count; in ColourSet()
95 int index = m_remap[j]; in ColourSet()
102 m_remap[i] = index; in ColourSet()
131 m_remap[i] = m_count; in ColourSet()
143 int index = m_remap[j]; in ColourSet()
147 m_remap[i] = index; in ColourSet()
158 int j = m_remap[i]; in RemapIndices()
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/3rd-party/nvtt/nvtt/squish/
H A Dcolourset.cpp51 m_remap[i] = -1; in ColourSet()
73 m_remap[i] = m_count; in ColourSet()
89 int index = m_remap[j]; in ColourSet()
96 m_remap[i] = index; in ColourSet()
106 m_remap[i] = -1; in ColourSet()
111 m_remap[i] = m_count; in ColourSet()
145 int j = m_remap[i]; in RemapIndices()
/dports/games/0ad/0ad-0.0.23b-alpha/libraries/source/nvtt/src/src/nvtt/squish/
H A Dcolourset.cpp51 m_remap[i] = -1; in ColourSet()
73 m_remap[i] = m_count; in ColourSet()
89 int index = m_remap[j]; in ColourSet()
96 m_remap[i] = index; in ColourSet()
106 m_remap[i] = -1; in ColourSet()
111 m_remap[i] = m_count; in ColourSet()
145 int j = m_remap[i]; in RemapIndices()
/dports/graphics/nvidia-texture-tools/nvidia-texture-tools-2.0.8/src/nvtt/squish/
H A Dcolourset.cpp51 m_remap[i] = -1; in ColourSet()
73 m_remap[i] = m_count; in ColourSet()
89 int index = m_remap[j]; in ColourSet()
96 m_remap[i] = index; in ColourSet()
106 m_remap[i] = -1; in ColourSet()
111 m_remap[i] = m_count; in ColourSet()
145 int j = m_remap[i]; in RemapIndices()
/dports/games/jfsw/jfsw-c434002/jfbuild/libsquish/
H A Dcolourset.cpp45 m_remap[i] = -1; in ColourSet()
52 m_remap[i] = -1; in ColourSet()
74 m_remap[i] = m_count; in ColourSet()
91 int index = m_remap[j]; in ColourSet()
98 m_remap[i] = index; in ColourSet()
113 int j = m_remap[i]; in RemapIndices()
H A Dcolourset.h52 int m_remap[16]; variable
/dports/emulators/mess/mame-mame0226/3rdparty/bimg/3rdparty/libsquish/
H A Dcolourset.cpp45 m_remap[i] = -1; in ColourSet()
52 m_remap[i] = -1; in ColourSet()
74 m_remap[i] = m_count; in ColourSet()
91 int index = m_remap[j]; in ColourSet()
98 m_remap[i] = index; in ColourSet()
113 int j = m_remap[i]; in RemapIndices()
H A Dcolourset.h52 int m_remap[16]; variable
/dports/devel/godot/godot-3.2.3-stable/thirdparty/squish/
H A Dcolourset.cpp45 m_remap[i] = -1; in ColourSet()
52 m_remap[i] = -1; in ColourSet()
74 m_remap[i] = m_count; in ColourSet()
91 int index = m_remap[j]; in ColourSet()
98 m_remap[i] = index; in ColourSet()
113 int j = m_remap[i]; in RemapIndices()
/dports/games/spring/spring_98.0/rts/lib/squish/
H A Dcolourset.cpp45 m_remap[i] = -1; in ColourSet()
52 m_remap[i] = -1; in ColourSet()
74 m_remap[i] = m_count; in ColourSet()
91 int index = m_remap[j]; in ColourSet()
98 m_remap[i] = index; in ColourSet()
113 int j = m_remap[i]; in RemapIndices()
/dports/emulators/mame/mame-mame0226/3rdparty/bimg/3rdparty/libsquish/
H A Dcolourset.cpp45 m_remap[i] = -1; in ColourSet()
52 m_remap[i] = -1; in ColourSet()
74 m_remap[i] = m_count; in ColourSet()
91 int index = m_remap[j]; in ColourSet()
98 m_remap[i] = index; in ColourSet()
113 int j = m_remap[i]; in RemapIndices()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/squish/
H A Dcolourset.cpp45 m_remap[i] = -1; in ColourSet()
52 m_remap[i] = -1; in ColourSet()
74 m_remap[i] = m_count; in ColourSet()
91 int index = m_remap[j]; in ColourSet()
98 m_remap[i] = index; in ColourSet()
113 int j = m_remap[i]; in RemapIndices()
/dports/devel/godot2-tools/godot-2.1.6-stable/thirdparty/squish/
H A Dcolourset.cpp45 m_remap[i] = -1; in ColourSet()
52 m_remap[i] = -1; in ColourSet()
74 m_remap[i] = m_count; in ColourSet()
91 int index = m_remap[j]; in ColourSet()
98 m_remap[i] = index; in ColourSet()
113 int j = m_remap[i]; in RemapIndices()
/dports/devel/godot2/godot-2.1.6-stable/thirdparty/squish/
H A Dcolourset.cpp45 m_remap[i] = -1; in ColourSet()
52 m_remap[i] = -1; in ColourSet()
74 m_remap[i] = m_count; in ColourSet()
91 int index = m_remap[j]; in ColourSet()
98 m_remap[i] = index; in ColourSet()
113 int j = m_remap[i]; in RemapIndices()
/dports/graphics/openimageio/oiio-Release-2.2.16.0/src/dds.imageio/squish/
H A Dcolourset.cpp45 m_remap[i] = -1; in ColourSet()
52 m_remap[i] = -1; in ColourSet()
74 m_remap[i] = m_count; in ColourSet()
91 int index = m_remap[j]; in ColourSet()
98 m_remap[i] = index; in ColourSet()
113 int j = m_remap[i]; in RemapIndices()
/dports/graphics/squish/squish-1.10/
H A Dcolourset.cpp45 m_remap[i] = -1; in ColourSet()
52 m_remap[i] = -1; in ColourSet()
74 m_remap[i] = m_count; in ColourSet()
91 int index = m_remap[j]; in ColourSet()
98 m_remap[i] = index; in ColourSet()
113 int j = m_remap[i]; in RemapIndices()
/dports/graphics/py-openimageio/oiio-Release-2.2.16.0/src/dds.imageio/squish/
H A Dcolourset.cpp45 m_remap[i] = -1; in ColourSet()
52 m_remap[i] = -1; in ColourSet()
74 m_remap[i] = m_count; in ColourSet()
91 int index = m_remap[j]; in ColourSet()
98 m_remap[i] = index; in ColourSet()
113 int j = m_remap[i]; in RemapIndices()
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/libsquish/
H A Dcolourset.cpp46 m_remap[i] = -1; in ColourSet()
53 m_remap[i] = -1; in ColourSet()
83 m_remap[i] = m_count; in ColourSet()
100 int index = m_remap[j]; in ColourSet()
109 m_remap[i] = index; in ColourSet()
124 int j = m_remap[i]; in RemapIndices()
/dports/multimedia/QtAV/QtAV-1.13.0/qml/
H A DQuickSubtitleItem.cpp31 , m_remap(false) in QuickSubtitleItem()
69 m_remap = true; in setFillMode()
85 m_remap = true; in update()
98 if (!m_remap) in mapSubRect()
100 m_remap = false; in mapSubRect()
159 m_remap = true; in geometryChanged()
/dports/multimedia/mkvtoolnix/mkvtoolnix-65.0.0/src/input/
H A Dbluray_pcm_channel_layout_packet_converter.cpp27 , m_remap{}
31 m_remap = &bluray_pcm_channel_layout_packet_converter_c::remap_6ch;
34 m_remap = &bluray_pcm_channel_layout_packet_converter_c::remap_7ch;
37 m_remap = &bluray_pcm_channel_layout_packet_converter_c::remap_8ch;
129 (this->*m_remap)(packet); in convert()
/dports/graphics/aseprite/aseprite-1.2.9/src/app/cmd/
H A Dremap_colors.cpp26 , m_remap(remap) in RemapColors()
34 spr->remapImages(0, spr->lastFrame(), m_remap); in onExecute()
43 spr->remapImages(0, spr->lastFrame(), m_remap.invert()); in onUndo()
H A Dremap_colors.h28 return sizeof(*this) + m_remap.getMemSize(); in onMemSize()
34 Remap m_remap; variable
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/graphics/opengl/
H A Dgl14device.cpp335 m_remap[i] = i; in Create()
340 m_remap[0] = 2; in Create()
341 m_remap[1] = 3; in Create()
342 m_remap[2] = 0; in Create()
343 m_remap[3] = 1; in Create()
1361 SetVertexAttributes(vertices, m_remap); in DrawPrimitive()
1371 SetVertexAttributes(vertices, m_remap); in DrawPrimitive()
1380 SetVertexAttributes(vertices, m_remap); in DrawPrimitive()
1389 SetVertexAttributes(vertices, m_remap); in DrawPrimitives()
1409 SetVertexAttributes(vertices, m_remap); in DrawPrimitives()
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/dports/graphics/ossim/ossim-OrchidIsland-2.11.1/src/imaging/
H A DossimPiecewiseRemapper.cpp68 m_remap(0) in ossimBandRemap()
74 m_remap(obj.m_remap) in ossimBandRemap()
83 m_remap = rhs.m_remap; in operator =()
99 m_remap.clear(); in loadState()
121 m_remap.push_back( set ); in loadState()
148 std::vector<ossimRemapSet>::const_iterator i = m_remap.begin(); in saveState()
149 while ( i != m_remap.end() ) in saveState()
802 std::vector<ossimRemapSet>::const_iterator i = m_bandRemap[band].m_remap.begin(); in buildLinearNativeTable()
803 while ( i != m_bandRemap[band].m_remap.end() ) in buildLinearNativeTable()
/dports/graphics/aseprite/aseprite-1.2.9/src/app/tools/
H A Dink_processing.h720 m_remap(loop->getShadingRemap()), in ShadingInkProcessing()
743 if (m_remap) { in processPixel()
744 i = (*m_remap)[i]; in processPixel()
765 const Remap* m_remap; variable
775 m_remap(loop->getShadingRemap()), in ShadingInkProcessing()
794 if (m_remap) { in processPixel()
795 i = (*m_remap)[i]; in processPixel()
821 const Remap* m_remap; variable
838 if (m_remap) { in processPixel()
839 i = (*m_remap)[i]; in processPixel()
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