Searched refs:m_reported_quirks (Results 1 – 2 of 2) sorted by relevance
131 m_reported_quirks.fill(false); in ReportGameStart()156 if (m_reported_quirks[quirk_idx]) in ReportGameQuirk()158 m_reported_quirks[quirk_idx] = true; in ReportGameQuirk()
140 std::array<bool, static_cast<size_t>(GameQuirk::COUNT)> m_reported_quirks; variable