Searched refs:m_safeJumpMountRightDot (Results 1 – 2 of 2) sorted by relevance
693 float m_safeJumpMountRightDot; member740 saved_game.write<float>(m_safeJumpMountRightDot); in sg_export()787 saved_game.read<float>(m_safeJumpMountRightDot); in sg_import()
164 return pVeh->m_safeJumpMountRightDot; in G_CanJumpToEnemyVeh()200 pVeh->m_safeJumpMountRightDot = riderRightDot; in G_CanJumpToEnemyVeh()