Home
last modified time | relevance | path

Searched refs:m_savedState (Results 1 – 25 of 29) sorted by relevance

12

/dports/x11-toolkits/wxgtk28-contrib/wxGTK-2.8.12/contrib/samples/ogl/studio/
H A Ddoc.cpp216 m_savedState = savedState; in csCommandState()
224 if (m_savedState) in ~csCommandState()
226 m_savedState->SetCanvas(NULL); in ~csCommandState()
227 delete m_savedState; in ~csCommandState()
272 m_savedState = m_shapeOnCanvas; in Do()
306 m_shapeOnCanvas = m_savedState; in Do()
307 m_savedState = NULL; in Do()
342 m_savedState = NULL; in Do()
418 delete m_savedState; in Do()
421 m_savedState = tempShape; in Do()
[all …]
H A Ddoc.h114 inline void SetSavedState(wxShape *s) { m_savedState = s; } in SetSavedState()
115 inline wxShape *GetSavedState() const { return m_savedState; } in GetSavedState()
120 wxShape* m_savedState; // Previous state, for restoring on Undo
/dports/x11-toolkits/wxgtk28-common/wxGTK-2.8.12/contrib/samples/ogl/studio/
H A Ddoc.cpp216 m_savedState = savedState; in csCommandState()
224 if (m_savedState) in ~csCommandState()
226 m_savedState->SetCanvas(NULL); in ~csCommandState()
227 delete m_savedState; in ~csCommandState()
272 m_savedState = m_shapeOnCanvas; in Do()
306 m_shapeOnCanvas = m_savedState; in Do()
307 m_savedState = NULL; in Do()
342 m_savedState = NULL; in Do()
418 delete m_savedState; in Do()
421 m_savedState = tempShape; in Do()
[all …]
H A Ddoc.h114 inline void SetSavedState(wxShape *s) { m_savedState = s; } in SetSavedState()
115 inline wxShape *GetSavedState() const { return m_savedState; } in GetSavedState()
120 wxShape* m_savedState; // Previous state, for restoring on Undo
/dports/x11-toolkits/wxgtk28-contrib-common/wxGTK-2.8.12/contrib/samples/ogl/studio/
H A Ddoc.cpp216 m_savedState = savedState; in csCommandState()
224 if (m_savedState) in ~csCommandState()
226 m_savedState->SetCanvas(NULL); in ~csCommandState()
227 delete m_savedState; in ~csCommandState()
272 m_savedState = m_shapeOnCanvas; in Do()
306 m_shapeOnCanvas = m_savedState; in Do()
307 m_savedState = NULL; in Do()
342 m_savedState = NULL; in Do()
418 delete m_savedState; in Do()
421 m_savedState = tempShape; in Do()
[all …]
H A Ddoc.h114 inline void SetSavedState(wxShape *s) { m_savedState = s; } in SetSavedState()
115 inline wxShape *GetSavedState() const { return m_savedState; } in GetSavedState()
120 wxShape* m_savedState; // Previous state, for restoring on Undo
/dports/x11-toolkits/wxgtk28/wxGTK-2.8.12/contrib/samples/ogl/studio/
H A Ddoc.cpp216 m_savedState = savedState; in csCommandState()
224 if (m_savedState) in ~csCommandState()
226 m_savedState->SetCanvas(NULL); in ~csCommandState()
227 delete m_savedState; in ~csCommandState()
272 m_savedState = m_shapeOnCanvas; in Do()
306 m_shapeOnCanvas = m_savedState; in Do()
307 m_savedState = NULL; in Do()
342 m_savedState = NULL; in Do()
418 delete m_savedState; in Do()
421 m_savedState = tempShape; in Do()
[all …]
H A Ddoc.h114 inline void SetSavedState(wxShape *s) { m_savedState = s; } in SetSavedState()
115 inline wxShape *GetSavedState() const { return m_savedState; } in GetSavedState()
120 wxShape* m_savedState; // Previous state, for restoring on Undo
/dports/games/ksirk/ksirk-21.12.3/ksirk/SaveLoad/
H A Dksirkgamexmlhandler.cpp69 m_savedState = GameLogic::GameAutomaton::GameState(atts.value("state").toInt()); in startElement()
70 m_game.automaton()->savedState(m_savedState); in startElement()
237 m_waitedPlayers[0].state = m_savedState; in endElement()
242 m_game.automaton()->state(m_savedState); in endElement()
H A Dksirkgamexmlhandler.h92 GameLogic::GameAutomaton::GameState m_savedState; variable
/dports/multimedia/qt5-multimedia/kde-qtmultimedia-5.15.2p3/src/plugins/android/src/mediacapture/
H A Dqandroidcamerasession.cpp70 , m_savedState(-1) in Q_GLOBAL_STATIC()
130 m_savedState = state; in setState()
917 m_savedState = m_state; in onApplicationStateChanged()
924 if (m_savedState != -1) { in onApplicationStateChanged()
925 setStateHelper(QCamera::State(m_savedState)); in onApplicationStateChanged()
926 m_savedState = -1; in onApplicationStateChanged()
H A Dqandroidcamerasession.h178 int m_savedState; variable
/dports/devel/bullet/bullet3-3.21/examples/MultiThreadedDemo/
H A DCommonRigidBodyMTBase.h65 int m_savedState; member
335 m_savedState = m_pickedBody->getActivationState(); in pickBody()
384 m_pickedBody->forceActivationState(m_savedState); in removePickingConstraint()
/dports/devel/bullet/bullet3-3.21/examples/CommonInterfaces/
H A DCommonRigidBodyBase.h27 int m_savedState; member
332 m_savedState = m_pickedBody->getActivationState(); in pickBody()
381 m_pickedBody->forceActivationState(m_savedState); in removePickingConstraint()
/dports/devel/py-bullet3/bullet3-3.21/examples/MultiThreadedDemo/
H A DCommonRigidBodyMTBase.h65 int m_savedState; member
335 m_savedState = m_pickedBody->getActivationState(); in pickBody()
384 m_pickedBody->forceActivationState(m_savedState); in removePickingConstraint()
/dports/devel/py-bullet3/bullet3-3.21/examples/CommonInterfaces/
H A DCommonRigidBodyBase.h27 int m_savedState; member
332 m_savedState = m_pickedBody->getActivationState(); in pickBody()
381 m_pickedBody->forceActivationState(m_savedState); in removePickingConstraint()
/dports/cad/ktechlab/ktechlab-0.50.0/src/
H A Ditemdocument.cpp69 m_savedState = nullptr; in ItemDocument()
194 m_savedState = m_currentState; in writeFile()
222 m_savedState = m_currentState; in openURL()
337 if (!m_savedState) in requestStateSave()
338 m_savedState = m_currentState; in requestStateSave()
340 setModified( m_savedState != m_currentState ); in requestStateSave()
406 setModified( m_savedState != m_currentState ); in undo()
424 setModified( m_savedState != m_currentState ); in redo()
H A Ditemdocument.h399 ItemDocumentData *m_savedState; // Pointer to the document data that holds the state when it saved variable
/dports/games/ksirk/ksirk-21.12.3/ksirk/GameLogic/
H A Dgameautomaton.h284 inline void savedState(GameState state) {m_savedState = state;} in savedState()
551 GameState m_savedState; variable
H A Dgameautomaton.cpp158 m_savedState(INVALID), in GameAutomaton()
1431 if (m_state == INIT && m_savedState == INVALID) in startGame()
1451 …SIRK_LOG) << "at " << __FILE__ << ", line " << __LINE__ << ", setting state to " << m_savedState ; in startGame()
1452 state(m_savedState); in startGame()
1454 m_game->displayButtonsForState(m_savedState); in startGame()
1456 m_savedState = INVALID; in startGame()
/dports/graphics/digikam/digikam-7.4.0/core/utilities/geolocation/geoiface/items/
H A Dgpsitemcontainer.cpp138 m_savedState (), in GPSItemContainer()
402 m_savedState = m_gpsData; in loadImageData()
988 m_savedState = m_gpsData; in saveChanges()
1009 m_dirty = !(container == m_savedState); in restoreGPSData()
H A Dgpsitemcontainer.h194 GPSDataContainer m_savedState; variable
/dports/graphics/digikam/digikam-7.4.0/core/libs/database/item/containers/
H A Ditemgps.cpp65 m_savedState = m_gpsData; in loadImageData()
/dports/x11-toolkits/wxgtk30/wxWidgets-3.0.5.1/samples/propgrid/
H A Dpropgrid.h155 wxString m_savedState; variable
/dports/x11-toolkits/py-wxPython40/wxPython-4.0.7/ext/wxWidgets/samples/propgrid/
H A Dpropgrid.h155 wxString m_savedState; variable

12