Searched refs:m_saved_designs (Results 1 – 2 of 2) sorted by relevance
39 …std::unique_ptr<Designs> m_saved_designs; // loaded from saved design script files, can be a… variable
449 const auto& it = m_saved_designs.find(uuid); in OrderedIDs()450 if (it == m_saved_designs.end()) in OrderedIDs()543 const auto& it = m_saved_designs.find(uuid); in GetDesign()544 if (it == m_saved_designs.end()) in GetDesign()578 if (m_saved_designs.count(design.UUID())) { in InsertBefore()605 if (!m_saved_designs.count(moved_uuid)) { in MoveBefore()634 if (saved_design_it != m_saved_designs.end()) { in Erase()637 m_saved_designs.erase(erased_uuid); in Erase()1108 m_saved_designs(std::make_unique<SavedDesignsManager>()) in ShipDesignManager()1195 auto retval = m_saved_designs.get(); in SavedDesigns()[all …]