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Searched refs:m_scene_world (Results 1 – 3 of 3) sorted by relevance

/dports/games/ksirk/ksirk-21.12.3/ksirk/
H A Dkgamewin.cpp103 m_scene_world(0), m_scene_arena(0), in KGameWindow()
334 delete m_scene_world; m_scene_world = 0; in ~KGameWindow()
638 if (m_scene_world != 0) in newSkin()
641 delete m_scene_world; in newSkin()
643 m_scene_world = new QGraphicsScene(0, 0, width, height,this); in newSkin()
684 m_backGnd_world = new BackGnd(m_scene_world, m_theWorld); in newSkin()
743 m_scene_world-> update(); in initView()
744 m_frame->setScene(m_scene_world); in initView()
813 m_scene_world-> update(); in attackEnd()
2922 m_scene_world->addItem(m_message); in showMessage()
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H A Dkgamewinslots.cpp771 m_scene_world->setSceneRect ( QRectF() ); in slotZoomIn()
782 m_scene_world->setSceneRect ( QRectF() ); in slotZoomOut()
H A Dkgamewin.h959 QGraphicsScene* m_scene_world; variable