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Searched refs:m_scratch_world_to_local (Results 1 – 12 of 12) sorted by relevance

/dports/devel/bullet/bullet3-3.21/src/BulletDynamics/Featherstone/
H A DbtMultiBodyDynamicsWorld.cpp220 bod->forwardKinematics(m_scratch_world_to_local, m_scratch_local_origin); in forwardKinematics()
618 m_scratch_world_to_local.resize(nLinks + 1); in integrateMultiBodyTransforms()
620 … bod->updateCollisionObjectWorldTransforms(m_scratch_world_to_local, m_scratch_local_origin); in integrateMultiBodyTransforms()
653 m_scratch_world_to_local.resize(nLinks + 1); in predictMultiBodyTransforms()
655 …bod->updateCollisionObjectInterpolationWorldTransforms(m_scratch_world_to_local, m_scratch_local_o… in predictMultiBodyTransforms()
H A DbtMultiBodyDynamicsWorld.h41 btAlignedObjectArray<btQuaternion> m_scratch_world_to_local; variable
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletDynamics/Featherstone/
H A DbtMultiBodyDynamicsWorld.cpp213 bod->forwardKinematics(m_scratch_world_to_local, m_scratch_local_origin); in forwardKinematics()
611 m_scratch_world_to_local.resize(nLinks + 1); in integrateMultiBodyTransforms()
613 … bod->updateCollisionObjectWorldTransforms(m_scratch_world_to_local, m_scratch_local_origin); in integrateMultiBodyTransforms()
646 m_scratch_world_to_local.resize(nLinks + 1); in predictMultiBodyTransforms()
648 …bod->updateCollisionObjectInterpolationWorldTransforms(m_scratch_world_to_local, m_scratch_local_o… in predictMultiBodyTransforms()
H A DbtMultiBodyDynamicsWorld.h41 btAlignedObjectArray<btQuaternion> m_scratch_world_to_local; variable
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/Featherstone/
H A DbtMultiBodyDynamicsWorld.cpp213 bod->forwardKinematics(m_scratch_world_to_local, m_scratch_local_origin); in forwardKinematics()
610 m_scratch_world_to_local.resize(nLinks + 1); in integrateMultiBodyTransforms()
612 … bod->updateCollisionObjectWorldTransforms(m_scratch_world_to_local, m_scratch_local_origin); in integrateMultiBodyTransforms()
644 m_scratch_world_to_local.resize(nLinks + 1); in predictMultiBodyTransforms()
646 …bod->updateCollisionObjectInterpolationWorldTransforms(m_scratch_world_to_local, m_scratch_local_o… in predictMultiBodyTransforms()
H A DbtMultiBodyDynamicsWorld.h41 btAlignedObjectArray<btQuaternion> m_scratch_world_to_local; variable
/dports/devel/py-bullet3/bullet3-3.21/src/BulletDynamics/Featherstone/
H A DbtMultiBodyDynamicsWorld.cpp220 bod->forwardKinematics(m_scratch_world_to_local, m_scratch_local_origin); in forwardKinematics()
618 m_scratch_world_to_local.resize(nLinks + 1); in integrateMultiBodyTransforms()
620 … bod->updateCollisionObjectWorldTransforms(m_scratch_world_to_local, m_scratch_local_origin); in integrateMultiBodyTransforms()
653 m_scratch_world_to_local.resize(nLinks + 1); in predictMultiBodyTransforms()
655 …bod->updateCollisionObjectInterpolationWorldTransforms(m_scratch_world_to_local, m_scratch_local_o… in predictMultiBodyTransforms()
H A DbtMultiBodyDynamicsWorld.h41 btAlignedObjectArray<btQuaternion> m_scratch_world_to_local; variable
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/Featherstone/
H A DbtMultiBodyDynamicsWorld.cpp213 bod->forwardKinematics(m_scratch_world_to_local, m_scratch_local_origin); in forwardKinematics()
610 m_scratch_world_to_local.resize(nLinks + 1); in integrateMultiBodyTransforms()
612 … bod->updateCollisionObjectWorldTransforms(m_scratch_world_to_local, m_scratch_local_origin); in integrateMultiBodyTransforms()
644 m_scratch_world_to_local.resize(nLinks + 1); in predictMultiBodyTransforms()
646 …bod->updateCollisionObjectInterpolationWorldTransforms(m_scratch_world_to_local, m_scratch_local_o… in predictMultiBodyTransforms()
H A DbtMultiBodyDynamicsWorld.h41 btAlignedObjectArray<btQuaternion> m_scratch_world_to_local; variable
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletDynamics/Featherstone/
H A DbtMultiBodyDynamicsWorld.h40 btAlignedObjectArray<btQuaternion> m_scratch_world_to_local; variable
H A DbtMultiBodyDynamicsWorld.cpp403 bod->forwardKinematics(m_scratch_world_to_local,m_scratch_local_origin); in forwardKinematics()
766 m_scratch_world_to_local.resize(nLinks+1); in integrateTransforms()
769 bod->updateCollisionObjectWorldTransforms(m_scratch_world_to_local,m_scratch_local_origin); in integrateTransforms()