/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/radiant/render/ |
H A D | OpenGLModule.cpp | 79 OpenGLShaderCache* m_shaderCache; member in ShaderCacheAPI 85 m_shaderCache = new OpenGLShaderCache; in ShaderCacheAPI() 86 GlobalTexturesCache().attach(*m_shaderCache); in ShaderCacheAPI() 87 GlobalShaderSystem().attach(*m_shaderCache); in ShaderCacheAPI() 91 GlobalShaderSystem().detach(*m_shaderCache); in ~ShaderCacheAPI() 92 GlobalTexturesCache().detach(*m_shaderCache); in ~ShaderCacheAPI() 93 delete m_shaderCache; in ~ShaderCacheAPI() 97 return m_shaderCache; in getTable()
|
/dports/astro/stellarium/stellarium-0.21.3/plugins/Scenery3d/src/ |
H A D | ShaderManager.cpp | 128 m_shaderCache.clear(); in clearCache() 135 auto it = m_shaderCache.find(flags); in findOrLoadShader() 139 if(it!=m_shaderCache.end()) in findOrLoadShader() 200 m_shaderCache[flags] = prog; in findOrLoadShader()
|
H A D | ShaderManager.hpp | 209 t_ShaderCache m_shaderCache; member in ShaderMgr
|
/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/runtimerender/ |
H A D | qssgrendercontextcore.cpp | 71 , m_shaderCache(QSSGShaderCache::createShaderCache(ctx, m_inputStreamFactory, &m_perfTimer)) in QSSGRenderContextInterface() 191 …QSSGRef<QSSGShaderCache> &QSSGRenderContextInterface::shaderCache() const { return m_shaderCache; } in shaderCache()
|
H A D | qssgrendercontextcore_p.h | 91 const QSSGRef<QSSGShaderCache> m_shaderCache; variable
|
/dports/devel/qt5-testlib/kde-qtbase-5.15.2p263/src/gui/rhi/ |
H A D | qrhid3d11.cpp | 299 for (Shader &s : m_shaderCache) in clearShaderCache() 302 m_shaderCache.clear(); in clearShaderCache() 3761 auto cacheIt = rhiD->m_shaderCache.constFind(shaderStage); in build() 3762 if (cacheIt != rhiD->m_shaderCache.constEnd()) { in build() 3787 if (rhiD->m_shaderCache.count() >= QRhiD3D11::MAX_SHADER_CACHE_ENTRIES) { in build() 3802 …rhiD->m_shaderCache.insert(shaderStage, QRhiD3D11::Shader(vs.shader, bytecode, vs.nativeResourceBi… in build() 3813 …rhiD->m_shaderCache.insert(shaderStage, QRhiD3D11::Shader(fs.shader, bytecode, fs.nativeResourceBi… in build() 3890 auto cacheIt = rhiD->m_shaderCache.constFind(m_shaderStage); in build() 3891 if (cacheIt != rhiD->m_shaderCache.constEnd()) { in build() 3912 if (rhiD->m_shaderCache.count() >= QRhiD3D11::MAX_SHADER_CACHE_ENTRIES) in build() [all …]
|
/dports/databases/qt5-sqldrivers-sqlite2/kde-qtbase-5.15.2p263/src/gui/rhi/ |
H A D | qrhid3d11.cpp | 299 for (Shader &s : m_shaderCache) in clearShaderCache() 302 m_shaderCache.clear(); in clearShaderCache() 3761 auto cacheIt = rhiD->m_shaderCache.constFind(shaderStage); in build() 3762 if (cacheIt != rhiD->m_shaderCache.constEnd()) { in build() 3787 if (rhiD->m_shaderCache.count() >= QRhiD3D11::MAX_SHADER_CACHE_ENTRIES) { in build() 3802 …rhiD->m_shaderCache.insert(shaderStage, QRhiD3D11::Shader(vs.shader, bytecode, vs.nativeResourceBi… in build() 3813 …rhiD->m_shaderCache.insert(shaderStage, QRhiD3D11::Shader(fs.shader, bytecode, fs.nativeResourceBi… in build() 3890 auto cacheIt = rhiD->m_shaderCache.constFind(m_shaderStage); in build() 3891 if (cacheIt != rhiD->m_shaderCache.constEnd()) { in build() 3912 if (rhiD->m_shaderCache.count() >= QRhiD3D11::MAX_SHADER_CACHE_ENTRIES) in build() [all …]
|
H A D | qrhigles2.cpp | 544 for (uint shader : m_shaderCache) in destroy() 546 m_shaderCache.clear(); in destroy() 824 for (uint shader : m_shaderCache) in releaseCachedResources() 827 m_shaderCache.clear(); in releaseCachedResources() 3165 auto cacheIt = m_shaderCache.constFind(shaderStage); in compileShader() 3166 if (cacheIt != m_shaderCache.constEnd()) { in compileShader() 3188 if (m_shaderCache.count() >= MAX_SHADER_CACHE_ENTRIES) { in compileShader() 3190 for (uint shader : m_shaderCache) in compileShader() 3192 m_shaderCache.clear(); in compileShader() 3194 m_shaderCache.insert(shaderStage, shader); in compileShader()
|
/dports/databases/qt5-sqldrivers-tds/kde-qtbase-5.15.2p263/src/gui/rhi/ |
H A D | qrhid3d11.cpp | 299 for (Shader &s : m_shaderCache) in clearShaderCache() 302 m_shaderCache.clear(); in clearShaderCache() 3761 auto cacheIt = rhiD->m_shaderCache.constFind(shaderStage); in build() 3762 if (cacheIt != rhiD->m_shaderCache.constEnd()) { in build() 3787 if (rhiD->m_shaderCache.count() >= QRhiD3D11::MAX_SHADER_CACHE_ENTRIES) { in build() 3802 …rhiD->m_shaderCache.insert(shaderStage, QRhiD3D11::Shader(vs.shader, bytecode, vs.nativeResourceBi… in build() 3813 …rhiD->m_shaderCache.insert(shaderStage, QRhiD3D11::Shader(fs.shader, bytecode, fs.nativeResourceBi… in build() 3890 auto cacheIt = rhiD->m_shaderCache.constFind(m_shaderStage); in build() 3891 if (cacheIt != rhiD->m_shaderCache.constEnd()) { in build() 3912 if (rhiD->m_shaderCache.count() >= QRhiD3D11::MAX_SHADER_CACHE_ENTRIES) in build() [all …]
|
/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/gui/rhi/ |
H A D | qrhid3d11.cpp | 299 for (Shader &s : m_shaderCache) in clearShaderCache() 302 m_shaderCache.clear(); in clearShaderCache() 3761 auto cacheIt = rhiD->m_shaderCache.constFind(shaderStage); in build() 3762 if (cacheIt != rhiD->m_shaderCache.constEnd()) { in build() 3787 if (rhiD->m_shaderCache.count() >= QRhiD3D11::MAX_SHADER_CACHE_ENTRIES) { in build() 3802 …rhiD->m_shaderCache.insert(shaderStage, QRhiD3D11::Shader(vs.shader, bytecode, vs.nativeResourceBi… in build() 3813 …rhiD->m_shaderCache.insert(shaderStage, QRhiD3D11::Shader(fs.shader, bytecode, fs.nativeResourceBi… in build() 3890 auto cacheIt = rhiD->m_shaderCache.constFind(m_shaderStage); in build() 3891 if (cacheIt != rhiD->m_shaderCache.constEnd()) { in build() 3912 if (rhiD->m_shaderCache.count() >= QRhiD3D11::MAX_SHADER_CACHE_ENTRIES) in build() [all …]
|
/dports/databases/qt5-sqldrivers-odbc/kde-qtbase-5.15.2p263/src/gui/rhi/ |
H A D | qrhid3d11.cpp | 299 for (Shader &s : m_shaderCache) in clearShaderCache() 302 m_shaderCache.clear(); in clearShaderCache() 3761 auto cacheIt = rhiD->m_shaderCache.constFind(shaderStage); in build() 3762 if (cacheIt != rhiD->m_shaderCache.constEnd()) { in build() 3787 if (rhiD->m_shaderCache.count() >= QRhiD3D11::MAX_SHADER_CACHE_ENTRIES) { in build() 3802 …rhiD->m_shaderCache.insert(shaderStage, QRhiD3D11::Shader(vs.shader, bytecode, vs.nativeResourceBi… in build() 3813 …rhiD->m_shaderCache.insert(shaderStage, QRhiD3D11::Shader(fs.shader, bytecode, fs.nativeResourceBi… in build() 3890 auto cacheIt = rhiD->m_shaderCache.constFind(m_shaderStage); in build() 3891 if (cacheIt != rhiD->m_shaderCache.constEnd()) { in build() 3912 if (rhiD->m_shaderCache.count() >= QRhiD3D11::MAX_SHADER_CACHE_ENTRIES) in build() [all …]
|
/dports/databases/qt5-sqldrivers-mysql/kde-qtbase-5.15.2p263/src/gui/rhi/ |
H A D | qrhid3d11.cpp | 299 for (Shader &s : m_shaderCache) in clearShaderCache() 302 m_shaderCache.clear(); in clearShaderCache() 3761 auto cacheIt = rhiD->m_shaderCache.constFind(shaderStage); in build() 3762 if (cacheIt != rhiD->m_shaderCache.constEnd()) { in build() 3787 if (rhiD->m_shaderCache.count() >= QRhiD3D11::MAX_SHADER_CACHE_ENTRIES) { in build() 3802 …rhiD->m_shaderCache.insert(shaderStage, QRhiD3D11::Shader(vs.shader, bytecode, vs.nativeResourceBi… in build() 3813 …rhiD->m_shaderCache.insert(shaderStage, QRhiD3D11::Shader(fs.shader, bytecode, fs.nativeResourceBi… in build() 3890 auto cacheIt = rhiD->m_shaderCache.constFind(m_shaderStage); in build() 3891 if (cacheIt != rhiD->m_shaderCache.constEnd()) { in build() 3912 if (rhiD->m_shaderCache.count() >= QRhiD3D11::MAX_SHADER_CACHE_ENTRIES) in build() [all …]
|
/dports/databases/qt5-sql/kde-qtbase-5.15.2p263/src/gui/rhi/ |
H A D | qrhid3d11.cpp | 299 for (Shader &s : m_shaderCache) in clearShaderCache() 302 m_shaderCache.clear(); in clearShaderCache() 3761 auto cacheIt = rhiD->m_shaderCache.constFind(shaderStage); in build() 3762 if (cacheIt != rhiD->m_shaderCache.constEnd()) { in build() 3787 if (rhiD->m_shaderCache.count() >= QRhiD3D11::MAX_SHADER_CACHE_ENTRIES) { in build() 3802 …rhiD->m_shaderCache.insert(shaderStage, QRhiD3D11::Shader(vs.shader, bytecode, vs.nativeResourceBi… in build() 3813 …rhiD->m_shaderCache.insert(shaderStage, QRhiD3D11::Shader(fs.shader, bytecode, fs.nativeResourceBi… in build() 3890 auto cacheIt = rhiD->m_shaderCache.constFind(m_shaderStage); in build() 3891 if (cacheIt != rhiD->m_shaderCache.constEnd()) { in build() 3912 if (rhiD->m_shaderCache.count() >= QRhiD3D11::MAX_SHADER_CACHE_ENTRIES) in build() [all …]
|
/dports/databases/qt5-sqldrivers-ibase/kde-qtbase-5.15.2p263/src/gui/rhi/ |
H A D | qrhid3d11.cpp | 299 for (Shader &s : m_shaderCache) in clearShaderCache() 302 m_shaderCache.clear(); in clearShaderCache() 3761 auto cacheIt = rhiD->m_shaderCache.constFind(shaderStage); in build() 3762 if (cacheIt != rhiD->m_shaderCache.constEnd()) { in build() 3787 if (rhiD->m_shaderCache.count() >= QRhiD3D11::MAX_SHADER_CACHE_ENTRIES) { in build() 3802 …rhiD->m_shaderCache.insert(shaderStage, QRhiD3D11::Shader(vs.shader, bytecode, vs.nativeResourceBi… in build() 3813 …rhiD->m_shaderCache.insert(shaderStage, QRhiD3D11::Shader(fs.shader, bytecode, fs.nativeResourceBi… in build() 3890 auto cacheIt = rhiD->m_shaderCache.constFind(m_shaderStage); in build() 3891 if (cacheIt != rhiD->m_shaderCache.constEnd()) { in build() 3912 if (rhiD->m_shaderCache.count() >= QRhiD3D11::MAX_SHADER_CACHE_ENTRIES) in build() [all …]
|
/dports/databases/qt5-sqldrivers-pgsql/kde-qtbase-5.15.2p263/src/gui/rhi/ |
H A D | qrhid3d11.cpp | 299 for (Shader &s : m_shaderCache) in clearShaderCache() 302 m_shaderCache.clear(); in clearShaderCache() 3761 auto cacheIt = rhiD->m_shaderCache.constFind(shaderStage); in build() 3762 if (cacheIt != rhiD->m_shaderCache.constEnd()) { in build() 3787 if (rhiD->m_shaderCache.count() >= QRhiD3D11::MAX_SHADER_CACHE_ENTRIES) { in build() 3802 …rhiD->m_shaderCache.insert(shaderStage, QRhiD3D11::Shader(vs.shader, bytecode, vs.nativeResourceBi… in build() 3813 …rhiD->m_shaderCache.insert(shaderStage, QRhiD3D11::Shader(fs.shader, bytecode, fs.nativeResourceBi… in build() 3890 auto cacheIt = rhiD->m_shaderCache.constFind(m_shaderStage); in build() 3891 if (cacheIt != rhiD->m_shaderCache.constEnd()) { in build() 3912 if (rhiD->m_shaderCache.count() >= QRhiD3D11::MAX_SHADER_CACHE_ENTRIES) in build() [all …]
|
/dports/net/qt5-network/kde-qtbase-5.15.2p263/src/gui/rhi/ |
H A D | qrhid3d11.cpp | 299 for (Shader &s : m_shaderCache) in clearShaderCache() 302 m_shaderCache.clear(); in clearShaderCache() 3761 auto cacheIt = rhiD->m_shaderCache.constFind(shaderStage); in build() 3762 if (cacheIt != rhiD->m_shaderCache.constEnd()) { in build() 3787 if (rhiD->m_shaderCache.count() >= QRhiD3D11::MAX_SHADER_CACHE_ENTRIES) { in build() 3802 …rhiD->m_shaderCache.insert(shaderStage, QRhiD3D11::Shader(vs.shader, bytecode, vs.nativeResourceBi… in build() 3813 …rhiD->m_shaderCache.insert(shaderStage, QRhiD3D11::Shader(fs.shader, bytecode, fs.nativeResourceBi… in build() 3890 auto cacheIt = rhiD->m_shaderCache.constFind(m_shaderStage); in build() 3891 if (cacheIt != rhiD->m_shaderCache.constEnd()) { in build() 3912 if (rhiD->m_shaderCache.count() >= QRhiD3D11::MAX_SHADER_CACHE_ENTRIES) in build() [all …]
|
/dports/textproc/qt5-xml/kde-qtbase-5.15.2p263/src/gui/rhi/ |
H A D | qrhid3d11.cpp | 299 for (Shader &s : m_shaderCache) in clearShaderCache() 302 m_shaderCache.clear(); in clearShaderCache() 3761 auto cacheIt = rhiD->m_shaderCache.constFind(shaderStage); in build() 3762 if (cacheIt != rhiD->m_shaderCache.constEnd()) { in build() 3787 if (rhiD->m_shaderCache.count() >= QRhiD3D11::MAX_SHADER_CACHE_ENTRIES) { in build() 3802 …rhiD->m_shaderCache.insert(shaderStage, QRhiD3D11::Shader(vs.shader, bytecode, vs.nativeResourceBi… in build() 3813 …rhiD->m_shaderCache.insert(shaderStage, QRhiD3D11::Shader(fs.shader, bytecode, fs.nativeResourceBi… in build() 3890 auto cacheIt = rhiD->m_shaderCache.constFind(m_shaderStage); in build() 3891 if (cacheIt != rhiD->m_shaderCache.constEnd()) { in build() 3912 if (rhiD->m_shaderCache.count() >= QRhiD3D11::MAX_SHADER_CACHE_ENTRIES) in build() [all …]
|
/dports/x11-toolkits/qt5-gui/kde-qtbase-5.15.2p263/src/gui/rhi/ |
H A D | qrhid3d11.cpp | 299 for (Shader &s : m_shaderCache) in clearShaderCache() 302 m_shaderCache.clear(); in clearShaderCache() 3761 auto cacheIt = rhiD->m_shaderCache.constFind(shaderStage); in build() 3762 if (cacheIt != rhiD->m_shaderCache.constEnd()) { in build() 3787 if (rhiD->m_shaderCache.count() >= QRhiD3D11::MAX_SHADER_CACHE_ENTRIES) { in build() 3802 …rhiD->m_shaderCache.insert(shaderStage, QRhiD3D11::Shader(vs.shader, bytecode, vs.nativeResourceBi… in build() 3813 …rhiD->m_shaderCache.insert(shaderStage, QRhiD3D11::Shader(fs.shader, bytecode, fs.nativeResourceBi… in build() 3890 auto cacheIt = rhiD->m_shaderCache.constFind(m_shaderStage); in build() 3891 if (cacheIt != rhiD->m_shaderCache.constEnd()) { in build() 3912 if (rhiD->m_shaderCache.count() >= QRhiD3D11::MAX_SHADER_CACHE_ENTRIES) in build() [all …]
|
/dports/devel/qt5-qmake/kde-qtbase-5.15.2p263/src/gui/rhi/ |
H A D | qrhid3d11.cpp | 299 for (Shader &s : m_shaderCache) in clearShaderCache() 302 m_shaderCache.clear(); in clearShaderCache() 3761 auto cacheIt = rhiD->m_shaderCache.constFind(shaderStage); in build() 3762 if (cacheIt != rhiD->m_shaderCache.constEnd()) { in build() 3787 if (rhiD->m_shaderCache.count() >= QRhiD3D11::MAX_SHADER_CACHE_ENTRIES) { in build() 3802 …rhiD->m_shaderCache.insert(shaderStage, QRhiD3D11::Shader(vs.shader, bytecode, vs.nativeResourceBi… in build() 3813 …rhiD->m_shaderCache.insert(shaderStage, QRhiD3D11::Shader(fs.shader, bytecode, fs.nativeResourceBi… in build() 3890 auto cacheIt = rhiD->m_shaderCache.constFind(m_shaderStage); in build() 3891 if (cacheIt != rhiD->m_shaderCache.constEnd()) { in build() 3912 if (rhiD->m_shaderCache.count() >= QRhiD3D11::MAX_SHADER_CACHE_ENTRIES) in build() [all …]
|
/dports/x11-toolkits/qt5-widgets/kde-qtbase-5.15.2p263/src/gui/rhi/ |
H A D | qrhid3d11.cpp | 299 for (Shader &s : m_shaderCache) in clearShaderCache() 302 m_shaderCache.clear(); in clearShaderCache() 3761 auto cacheIt = rhiD->m_shaderCache.constFind(shaderStage); in build() 3762 if (cacheIt != rhiD->m_shaderCache.constEnd()) { in build() 3787 if (rhiD->m_shaderCache.count() >= QRhiD3D11::MAX_SHADER_CACHE_ENTRIES) { in build() 3802 …rhiD->m_shaderCache.insert(shaderStage, QRhiD3D11::Shader(vs.shader, bytecode, vs.nativeResourceBi… in build() 3813 …rhiD->m_shaderCache.insert(shaderStage, QRhiD3D11::Shader(fs.shader, bytecode, fs.nativeResourceBi… in build() 3890 auto cacheIt = rhiD->m_shaderCache.constFind(m_shaderStage); in build() 3891 if (cacheIt != rhiD->m_shaderCache.constEnd()) { in build() 3912 if (rhiD->m_shaderCache.count() >= QRhiD3D11::MAX_SHADER_CACHE_ENTRIES) in build() [all …]
|
/dports/devel/qt5-dbus/kde-qtbase-5.15.2p263/src/gui/rhi/ |
H A D | qrhid3d11.cpp | 299 for (Shader &s : m_shaderCache) in clearShaderCache() 302 m_shaderCache.clear(); in clearShaderCache() 3761 auto cacheIt = rhiD->m_shaderCache.constFind(shaderStage); in build() 3762 if (cacheIt != rhiD->m_shaderCache.constEnd()) { in build() 3787 if (rhiD->m_shaderCache.count() >= QRhiD3D11::MAX_SHADER_CACHE_ENTRIES) { in build() 3802 …rhiD->m_shaderCache.insert(shaderStage, QRhiD3D11::Shader(vs.shader, bytecode, vs.nativeResourceBi… in build() 3813 …rhiD->m_shaderCache.insert(shaderStage, QRhiD3D11::Shader(fs.shader, bytecode, fs.nativeResourceBi… in build() 3890 auto cacheIt = rhiD->m_shaderCache.constFind(m_shaderStage); in build() 3891 if (cacheIt != rhiD->m_shaderCache.constEnd()) { in build() 3912 if (rhiD->m_shaderCache.count() >= QRhiD3D11::MAX_SHADER_CACHE_ENTRIES) in build() [all …]
|
/dports/devel/qt5-concurrent/kde-qtbase-5.15.2p263/src/gui/rhi/ |
H A D | qrhid3d11.cpp | 299 for (Shader &s : m_shaderCache) in clearShaderCache() 302 m_shaderCache.clear(); in clearShaderCache() 3761 auto cacheIt = rhiD->m_shaderCache.constFind(shaderStage); in build() 3762 if (cacheIt != rhiD->m_shaderCache.constEnd()) { in build() 3787 if (rhiD->m_shaderCache.count() >= QRhiD3D11::MAX_SHADER_CACHE_ENTRIES) { in build() 3802 …rhiD->m_shaderCache.insert(shaderStage, QRhiD3D11::Shader(vs.shader, bytecode, vs.nativeResourceBi… in build() 3813 …rhiD->m_shaderCache.insert(shaderStage, QRhiD3D11::Shader(fs.shader, bytecode, fs.nativeResourceBi… in build() 3890 auto cacheIt = rhiD->m_shaderCache.constFind(m_shaderStage); in build() 3891 if (cacheIt != rhiD->m_shaderCache.constEnd()) { in build() 3912 if (rhiD->m_shaderCache.count() >= QRhiD3D11::MAX_SHADER_CACHE_ENTRIES) in build() [all …]
|
/dports/devel/qt5-buildtools/kde-qtbase-5.15.2p263/src/gui/rhi/ |
H A D | qrhid3d11.cpp | 299 for (Shader &s : m_shaderCache) in clearShaderCache() 302 m_shaderCache.clear(); in clearShaderCache() 3761 auto cacheIt = rhiD->m_shaderCache.constFind(shaderStage); in build() 3762 if (cacheIt != rhiD->m_shaderCache.constEnd()) { in build() 3787 if (rhiD->m_shaderCache.count() >= QRhiD3D11::MAX_SHADER_CACHE_ENTRIES) { in build() 3802 …rhiD->m_shaderCache.insert(shaderStage, QRhiD3D11::Shader(vs.shader, bytecode, vs.nativeResourceBi… in build() 3813 …rhiD->m_shaderCache.insert(shaderStage, QRhiD3D11::Shader(fs.shader, bytecode, fs.nativeResourceBi… in build() 3890 auto cacheIt = rhiD->m_shaderCache.constFind(m_shaderStage); in build() 3891 if (cacheIt != rhiD->m_shaderCache.constEnd()) { in build() 3912 if (rhiD->m_shaderCache.count() >= QRhiD3D11::MAX_SHADER_CACHE_ENTRIES) in build() [all …]
|
/dports/print/qt5-printsupport/kde-qtbase-5.15.2p263/src/gui/rhi/ |
H A D | qrhid3d11.cpp | 299 for (Shader &s : m_shaderCache) in clearShaderCache() 302 m_shaderCache.clear(); in clearShaderCache() 3761 auto cacheIt = rhiD->m_shaderCache.constFind(shaderStage); in build() 3762 if (cacheIt != rhiD->m_shaderCache.constEnd()) { in build() 3787 if (rhiD->m_shaderCache.count() >= QRhiD3D11::MAX_SHADER_CACHE_ENTRIES) { in build() 3802 …rhiD->m_shaderCache.insert(shaderStage, QRhiD3D11::Shader(vs.shader, bytecode, vs.nativeResourceBi… in build() 3813 …rhiD->m_shaderCache.insert(shaderStage, QRhiD3D11::Shader(fs.shader, bytecode, fs.nativeResourceBi… in build() 3890 auto cacheIt = rhiD->m_shaderCache.constFind(m_shaderStage); in build() 3891 if (cacheIt != rhiD->m_shaderCache.constEnd()) { in build() 3912 if (rhiD->m_shaderCache.count() >= QRhiD3D11::MAX_SHADER_CACHE_ENTRIES) in build() [all …]
|
/dports/graphics/qt5-opengl/kde-qtbase-5.15.2p263/src/gui/rhi/ |
H A D | qrhid3d11.cpp | 299 for (Shader &s : m_shaderCache) in clearShaderCache() 302 m_shaderCache.clear(); in clearShaderCache() 3761 auto cacheIt = rhiD->m_shaderCache.constFind(shaderStage); in build() 3762 if (cacheIt != rhiD->m_shaderCache.constEnd()) { in build() 3787 if (rhiD->m_shaderCache.count() >= QRhiD3D11::MAX_SHADER_CACHE_ENTRIES) { in build() 3802 …rhiD->m_shaderCache.insert(shaderStage, QRhiD3D11::Shader(vs.shader, bytecode, vs.nativeResourceBi… in build() 3813 …rhiD->m_shaderCache.insert(shaderStage, QRhiD3D11::Shader(fs.shader, bytecode, fs.nativeResourceBi… in build() 3890 auto cacheIt = rhiD->m_shaderCache.constFind(m_shaderStage); in build() 3891 if (cacheIt != rhiD->m_shaderCache.constEnd()) { in build() 3912 if (rhiD->m_shaderCache.count() >= QRhiD3D11::MAX_SHADER_CACHE_ENTRIES) in build() [all …]
|