Searched refs:m_shadowMapStem (Results 1 – 1 of 1) sorted by relevance
221 QByteArray m_shadowMapStem; member419 m_shadowMapStem = "shadowmap"; in setupShadowMapVariableNames()423 m_shadowMapStem.append(buf); in setupShadowMapVariableNames()425 m_shadowMatrixStem = m_shadowMapStem; in setupShadowMapVariableNames()427 m_shadowCoordStem = m_shadowMapStem; in setupShadowMapVariableNames()429 m_shadowControlStem = m_shadowMapStem; in setupShadowMapVariableNames()439 inLightShader.addUniform(m_shadowMapStem, "sampler2D"); in addShadowMapContribution()461 …inLightShader << " shadow_map_occl = sampleOrthographic(" << m_shadowMapStem << ", " << m_shado… in addShadowMapContribution()1537 …QSSGShadowMapProperties(m_shadowMapStem, m_shadowCubeStem, m_shadowMatrixStem, m_shadowControlStem… in setGlobalProperties()