Searched refs:m_smooth_rotation (Results 1 – 2 of 2) sorted by relevance
29 m_smooth_rotation = true; in SmoothNetworkBody()150 if (m_smooth_rotation) in updateSmoothedGraphics()166 if (m_smooth_rotation) in updateSmoothedGraphics()
66 bool m_smooth_rotation; member in SmoothNetworkBody93 void setSmoothRotation(bool val) { m_smooth_rotation = val; } in setSmoothRotation()