Searched refs:m_smoothed_transform (Results 1 – 2 of 2) sorted by relevance
58 btTransform m_smoothed_transform; member in SmoothNetworkBody80 m_smoothed_transform = btTransform(btQuaternion(0.0f, 0.0f, 0.0f, 1.0f)); in reset()84 m_prev_position_data = std::make_pair(m_smoothed_transform, Vec3()); in reset()108 { m_smoothed_transform = t; } in setSmoothedTransform()111 { return m_smoothed_transform; } in getSmoothedTrans()114 { return (Vec3&)m_smoothed_transform.getOrigin(); } in getSmoothedXYZ()
82 m_smoothed_transform.getOrigin(); in checkSmoothing()85 m_smoothed_transform.getRotation(); in checkSmoothing()113 m_smoothed_transform.setOrigin(cur_xyz); in updateSmoothedGraphics()114 m_smoothed_transform.setRotation(cur_rot); in updateSmoothedGraphics()175 m_smoothed_transform.setOrigin(cur_xyz); in updateSmoothedGraphics()176 m_smoothed_transform.setRotation(cur_rot); in updateSmoothedGraphics()182 cur_xyz = m_smoothed_transform(Vec3(0.0f, -lc.y(), 0.0f)); in updateSmoothedGraphics()183 m_smoothed_transform.setOrigin(cur_xyz); in updateSmoothedGraphics()