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Searched refs:m_splitType (Results 1 – 6 of 6) sorted by relevance

/dports/devel/aws-sdk-cpp/aws-sdk-cpp-1.9.129/aws-cpp-sdk-sagemaker/source/model/
H A DTransformInput.cpp26 m_splitType(SplitType::NOT_SET), in TransformInput()
36 m_splitType(SplitType::NOT_SET), in TransformInput()
67 m_splitType = SplitTypeMapper::GetSplitTypeForName(jsonValue.GetString("SplitType")); in operator =()
98 payload.WithString("SplitType", SplitTypeMapper::GetNameForSplitType(m_splitType)); in Jsonize()
/dports/devel/aws-sdk-cpp/aws-sdk-cpp-1.9.129/aws-cpp-sdk-sagemaker/include/aws/sagemaker/model/
H A DTransformInput.h211 inline const SplitType& GetSplitType() const{ return m_splitType; } in GetSplitType()
275 …inline void SetSplitType(const SplitType& value) { m_splitTypeHasBeenSet = true; m_splitType = val… in SetSplitType()
307 …inline void SetSplitType(SplitType&& value) { m_splitTypeHasBeenSet = true; m_splitType = std::mov… in SetSplitType()
384 SplitType m_splitType; variable
/dports/games/dustrac/DustRacing2D-ae380b8/src/game/MiniCore/src/Graphics/
H A Dmcglscene.cc35 : m_splitType(ShowFullScreen) in MCGLScene()
199 m_splitType = splitType; in setSplitType()
214 switch (m_splitType) in updateViewport()
H A Dmcglscene.hh122 SplitType m_splitType; member in MCGLScene
/dports/games/dustrac/DustRacing2D-ae380b8/src/game/
H A Dgame.cpp78 , m_splitType(SplitType::Vertical) in Game()
295 m_splitType = splitType; in setSplitType()
300 return m_splitType; in splitType()
H A Dgame.hpp195 SplitType m_splitType; member in Game