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Searched refs:m_spritebank (Results 1 – 25 of 88) sorted by relevance

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/dports/emulators/mess/mame-mame0226/src/mame/video/
H A Dasterix.cpp10 m_k053244->bankselect(m_spritebank & 7); in reset_spritebank()
11 m_spritebanks[0] = (m_spritebank << 12) & 0x7000; in reset_spritebank()
12 m_spritebanks[1] = (m_spritebank << 9) & 0x7000; in reset_spritebank()
13 m_spritebanks[2] = (m_spritebank << 6) & 0x7000; in reset_spritebank()
14 m_spritebanks[3] = (m_spritebank << 3) & 0x7000; in reset_spritebank()
19 COMBINE_DATA(&m_spritebank); in asterix_spritebank_w()
H A Dpacman.cpp150 save_item(NAME(m_spritebank)); in init_save_state()
163 m_spritebank = 0; in VIDEO_START_MEMBER()
244 ( spriteram[offs] >> 2 ) | (m_spritebank << 6), in screen_update_pacman()
252 ( spriteram[offs] >> 2 ) | (m_spritebank << 6), in screen_update_pacman()
282 ( spriteram[offs] >> 2 ) | (m_spritebank << 6), in screen_update_pacman()
290 ( spriteram[offs] >> 2 ) | (m_spritebank << 6), in screen_update_pacman()
315 m_spritebank = 0; in VIDEO_START_MEMBER()
340 m_spritebank = state; in WRITE_LINE_MEMBER()
369 m_spritebank = 0; in VIDEO_START_MEMBER()
537 m_spritebank = 0; in VIDEO_START_MEMBER()
[all …]
H A Dgottlieb.cpp68 m_spritebank = BIT(data, 1); in laserdisc_video_control_w()
148 save_item(NAME(m_spritebank)); in video_start()
171 save_item(NAME(m_spritebank)); in VIDEO_START_MEMBER()
198 int code = (255 ^ m_spriteram[offs + 2]) + 256 * m_spritebank; in draw_sprites()
H A Dbattlnts.cpp26 *code |= ((*color & 0xc0) << 2) | m_spritebank; in K007420_CALLBACK_MEMBER()
33 m_spritebank = 1024 * (data & 1); in battlnts_spritebank_w()
H A Dcircusc.cpp125 save_item(NAME(m_spritebank)); in video_start()
155 m_spritebank = state; in WRITE_LINE_MEMBER()
169 uint8_t *sr = m_spritebank ? m_spriteram : m_spriteram_2; in draw_sprites()
H A Dohmygod.cpp52 m_spritebank = data & 0x8000; in ohmygod_spritebank_w()
84 sr = m_spritebank ? (spriteram + m_spriteram.bytes() / 4) : spriteram; in draw_sprites()
H A Dtaotaido.cpp20 m_spritebank[offset] = data; in spritebank_w()
86 code |= m_spritebank[block] << 11; in tile_callback()
H A Dcbasebal.cpp101 m_spritebank = (data & 0x10) >> 4; in cbasebal_gfxctrl_w()
149 code += m_spritebank * 0x800; in draw_sprites()
/dports/emulators/mame/mame-mame0226/src/mame/video/
H A Dasterix.cpp10 m_k053244->bankselect(m_spritebank & 7); in reset_spritebank()
11 m_spritebanks[0] = (m_spritebank << 12) & 0x7000; in reset_spritebank()
12 m_spritebanks[1] = (m_spritebank << 9) & 0x7000; in reset_spritebank()
13 m_spritebanks[2] = (m_spritebank << 6) & 0x7000; in reset_spritebank()
14 m_spritebanks[3] = (m_spritebank << 3) & 0x7000; in reset_spritebank()
19 COMBINE_DATA(&m_spritebank); in asterix_spritebank_w()
H A Dpacman.cpp150 save_item(NAME(m_spritebank)); in init_save_state()
163 m_spritebank = 0; in VIDEO_START_MEMBER()
244 ( spriteram[offs] >> 2 ) | (m_spritebank << 6), in screen_update_pacman()
252 ( spriteram[offs] >> 2 ) | (m_spritebank << 6), in screen_update_pacman()
282 ( spriteram[offs] >> 2 ) | (m_spritebank << 6), in screen_update_pacman()
290 ( spriteram[offs] >> 2 ) | (m_spritebank << 6), in screen_update_pacman()
315 m_spritebank = 0; in VIDEO_START_MEMBER()
340 m_spritebank = state; in WRITE_LINE_MEMBER()
369 m_spritebank = 0; in VIDEO_START_MEMBER()
537 m_spritebank = 0; in VIDEO_START_MEMBER()
[all …]
H A Dgottlieb.cpp68 m_spritebank = BIT(data, 1); in laserdisc_video_control_w()
148 save_item(NAME(m_spritebank)); in video_start()
171 save_item(NAME(m_spritebank)); in VIDEO_START_MEMBER()
198 int code = (255 ^ m_spriteram[offs + 2]) + 256 * m_spritebank; in draw_sprites()
H A Dbattlnts.cpp26 *code |= ((*color & 0xc0) << 2) | m_spritebank; in K007420_CALLBACK_MEMBER()
33 m_spritebank = 1024 * (data & 1); in battlnts_spritebank_w()
H A Dcircusc.cpp125 save_item(NAME(m_spritebank)); in video_start()
155 m_spritebank = state; in WRITE_LINE_MEMBER()
169 uint8_t *sr = m_spritebank ? m_spriteram : m_spriteram_2; in draw_sprites()
H A Dohmygod.cpp52 m_spritebank = data & 0x8000; in ohmygod_spritebank_w()
84 sr = m_spritebank ? (spriteram + m_spriteram.bytes() / 4) : spriteram; in draw_sprites()
H A Dtaotaido.cpp20 m_spritebank[offset] = data; in spritebank_w()
86 code |= m_spritebank[block] << 11; in tile_callback()
H A Dcbasebal.cpp101 m_spritebank = (data & 0x10) >> 4; in cbasebal_gfxctrl_w()
149 code += m_spritebank * 0x800; in draw_sprites()
/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/font/
H A Dfont_with_face.cpp73 static_cast<STKTexture*>(m_spritebank->getTexture(i))); in ~FontWithFace()
75 m_spritebank->drop(); in ~FontWithFace()
129 m_spritebank->clear(); in reset()
172 StringUtils::toString(m_spritebank->getTextureCount()), in createNewGlyphPage()
256 video::ITexture* tex = m_spritebank->getTexture(cur_tex); in insertGlyph()
346 f.rectNumber = m_spritebank->getPositions().size(); in insertGlyph()
352 m_spritebank->getPositions().push_back(rectangle); in insertGlyph()
353 m_spritebank->getSprites().push_back(s); in insertGlyph()
405 video::ITexture* tex = m_spritebank->getTexture(i); in dumpGlyphPage()
871 m_spritebank->getTexture(tex_id)); in render()
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/dports/emulators/mess/mame-mame0226/src/mame/includes/
H A Ddarkmist.h24 m_spritebank(*this, "spritebank"), in darkmist_state()
47 required_shared_ptr<uint8_t> m_spritebank; variable
H A Dtaotaido.h29 m_spritebank(*this, "spritebank", 0) in taotaido_state()
53 required_shared_ptr<uint8_t> m_spritebank; variable
/dports/emulators/mame/mame-mame0226/src/mame/includes/
H A Ddarkmist.h24 m_spritebank(*this, "spritebank"), in darkmist_state()
47 required_shared_ptr<uint8_t> m_spritebank; variable
H A Dtaotaido.h29 m_spritebank(*this, "spritebank", 0) in taotaido_state()
53 required_shared_ptr<uint8_t> m_spritebank; variable
/dports/emulators/mess/mame-mame0226/src/mame/drivers/
H A Dschick.cpp91 uint8_t m_spritebank; member in schick_state
121 save_item(NAME(m_spritebank)); in VIDEO_START_MEMBER()
128 m_spritebank = 0; in VIDEO_START_MEMBER()
188 m_spritebank = state; in WRITE_LINE_MEMBER()
248 (spriteram[offs] >> 2) | (m_spritebank << 6), in screen_update_schick()
255 (spriteram[offs] >> 2) | (m_spritebank << 6), in screen_update_schick()
/dports/emulators/mame/mame-mame0226/src/mame/drivers/
H A Dschick.cpp91 uint8_t m_spritebank; member in schick_state
121 save_item(NAME(m_spritebank)); in VIDEO_START_MEMBER()
128 m_spritebank = 0; in VIDEO_START_MEMBER()
188 m_spritebank = state; in WRITE_LINE_MEMBER()
248 (spriteram[offs] >> 2) | (m_spritebank << 6), in screen_update_schick()
255 (spriteram[offs] >> 2) | (m_spritebank << 6), in screen_update_schick()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pre90s/
H A Dd_suna8.cpp53 static UINT8 m_spritebank = 0; variable
648 m_spritebank = ((data & 0x02) ? 1 : 0); in hardhea2_write()
678 m_spritebank = 0; in hardhea2_write()
683 m_spritebank = 1; in hardhea2_write()
737 m_spritebank = ((data >> 1) & 0x01) | ((data << 1) & 0x02); in sparkman_write()
739 m_spritebank ^= 0x03; in sparkman_write()
741 INT32 bank = m_spritebank * 0x2000; in sparkman_write()
819 m_spritebank = m_spritebank_latch; in starfigh_write()
820 ZetMapMemory(DrvSprRAM + m_spritebank * 0x2000, 0xe000, 0xffff, MAP_RAM); in starfigh_write()
1267 m_spritebank = 0; in CommonDoReset()
[all …]
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/pre90s/
H A Dd_suna8.cpp53 static UINT8 m_spritebank = 0; variable
648 m_spritebank = ((data & 0x02) ? 1 : 0); in hardhea2_write()
678 m_spritebank = 0; in hardhea2_write()
683 m_spritebank = 1; in hardhea2_write()
737 m_spritebank = ((data >> 1) & 0x01) | ((data << 1) & 0x02); in sparkman_write()
739 m_spritebank ^= 0x03; in sparkman_write()
741 INT32 bank = m_spritebank * 0x2000; in sparkman_write()
818 m_spritebank = m_spritebank_latch; in starfigh_write()
819 ZetMapMemory(DrvSprRAM + m_spritebank * 0x2000, 0xe000, 0xffff, MAP_RAM); in starfigh_write()
1266 m_spritebank = 0; in CommonDoReset()
[all …]

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