/dports/emulators/mess/mame-mame0226/src/mame/video/ |
H A D | asterix.cpp | 10 m_k053244->bankselect(m_spritebank & 7); in reset_spritebank() 11 m_spritebanks[0] = (m_spritebank << 12) & 0x7000; in reset_spritebank() 12 m_spritebanks[1] = (m_spritebank << 9) & 0x7000; in reset_spritebank() 13 m_spritebanks[2] = (m_spritebank << 6) & 0x7000; in reset_spritebank() 14 m_spritebanks[3] = (m_spritebank << 3) & 0x7000; in reset_spritebank() 19 COMBINE_DATA(&m_spritebank); in asterix_spritebank_w()
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H A D | pacman.cpp | 150 save_item(NAME(m_spritebank)); in init_save_state() 163 m_spritebank = 0; in VIDEO_START_MEMBER() 244 ( spriteram[offs] >> 2 ) | (m_spritebank << 6), in screen_update_pacman() 252 ( spriteram[offs] >> 2 ) | (m_spritebank << 6), in screen_update_pacman() 282 ( spriteram[offs] >> 2 ) | (m_spritebank << 6), in screen_update_pacman() 290 ( spriteram[offs] >> 2 ) | (m_spritebank << 6), in screen_update_pacman() 315 m_spritebank = 0; in VIDEO_START_MEMBER() 340 m_spritebank = state; in WRITE_LINE_MEMBER() 369 m_spritebank = 0; in VIDEO_START_MEMBER() 537 m_spritebank = 0; in VIDEO_START_MEMBER() [all …]
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H A D | gottlieb.cpp | 68 m_spritebank = BIT(data, 1); in laserdisc_video_control_w() 148 save_item(NAME(m_spritebank)); in video_start() 171 save_item(NAME(m_spritebank)); in VIDEO_START_MEMBER() 198 int code = (255 ^ m_spriteram[offs + 2]) + 256 * m_spritebank; in draw_sprites()
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H A D | battlnts.cpp | 26 *code |= ((*color & 0xc0) << 2) | m_spritebank; in K007420_CALLBACK_MEMBER() 33 m_spritebank = 1024 * (data & 1); in battlnts_spritebank_w()
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H A D | circusc.cpp | 125 save_item(NAME(m_spritebank)); in video_start() 155 m_spritebank = state; in WRITE_LINE_MEMBER() 169 uint8_t *sr = m_spritebank ? m_spriteram : m_spriteram_2; in draw_sprites()
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H A D | ohmygod.cpp | 52 m_spritebank = data & 0x8000; in ohmygod_spritebank_w() 84 sr = m_spritebank ? (spriteram + m_spriteram.bytes() / 4) : spriteram; in draw_sprites()
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H A D | taotaido.cpp | 20 m_spritebank[offset] = data; in spritebank_w() 86 code |= m_spritebank[block] << 11; in tile_callback()
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H A D | cbasebal.cpp | 101 m_spritebank = (data & 0x10) >> 4; in cbasebal_gfxctrl_w() 149 code += m_spritebank * 0x800; in draw_sprites()
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/dports/emulators/mame/mame-mame0226/src/mame/video/ |
H A D | asterix.cpp | 10 m_k053244->bankselect(m_spritebank & 7); in reset_spritebank() 11 m_spritebanks[0] = (m_spritebank << 12) & 0x7000; in reset_spritebank() 12 m_spritebanks[1] = (m_spritebank << 9) & 0x7000; in reset_spritebank() 13 m_spritebanks[2] = (m_spritebank << 6) & 0x7000; in reset_spritebank() 14 m_spritebanks[3] = (m_spritebank << 3) & 0x7000; in reset_spritebank() 19 COMBINE_DATA(&m_spritebank); in asterix_spritebank_w()
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H A D | pacman.cpp | 150 save_item(NAME(m_spritebank)); in init_save_state() 163 m_spritebank = 0; in VIDEO_START_MEMBER() 244 ( spriteram[offs] >> 2 ) | (m_spritebank << 6), in screen_update_pacman() 252 ( spriteram[offs] >> 2 ) | (m_spritebank << 6), in screen_update_pacman() 282 ( spriteram[offs] >> 2 ) | (m_spritebank << 6), in screen_update_pacman() 290 ( spriteram[offs] >> 2 ) | (m_spritebank << 6), in screen_update_pacman() 315 m_spritebank = 0; in VIDEO_START_MEMBER() 340 m_spritebank = state; in WRITE_LINE_MEMBER() 369 m_spritebank = 0; in VIDEO_START_MEMBER() 537 m_spritebank = 0; in VIDEO_START_MEMBER() [all …]
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H A D | gottlieb.cpp | 68 m_spritebank = BIT(data, 1); in laserdisc_video_control_w() 148 save_item(NAME(m_spritebank)); in video_start() 171 save_item(NAME(m_spritebank)); in VIDEO_START_MEMBER() 198 int code = (255 ^ m_spriteram[offs + 2]) + 256 * m_spritebank; in draw_sprites()
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H A D | battlnts.cpp | 26 *code |= ((*color & 0xc0) << 2) | m_spritebank; in K007420_CALLBACK_MEMBER() 33 m_spritebank = 1024 * (data & 1); in battlnts_spritebank_w()
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H A D | circusc.cpp | 125 save_item(NAME(m_spritebank)); in video_start() 155 m_spritebank = state; in WRITE_LINE_MEMBER() 169 uint8_t *sr = m_spritebank ? m_spriteram : m_spriteram_2; in draw_sprites()
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H A D | ohmygod.cpp | 52 m_spritebank = data & 0x8000; in ohmygod_spritebank_w() 84 sr = m_spritebank ? (spriteram + m_spriteram.bytes() / 4) : spriteram; in draw_sprites()
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H A D | taotaido.cpp | 20 m_spritebank[offset] = data; in spritebank_w() 86 code |= m_spritebank[block] << 11; in tile_callback()
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H A D | cbasebal.cpp | 101 m_spritebank = (data & 0x10) >> 4; in cbasebal_gfxctrl_w() 149 code += m_spritebank * 0x800; in draw_sprites()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/font/ |
H A D | font_with_face.cpp | 73 static_cast<STKTexture*>(m_spritebank->getTexture(i))); in ~FontWithFace() 75 m_spritebank->drop(); in ~FontWithFace() 129 m_spritebank->clear(); in reset() 172 StringUtils::toString(m_spritebank->getTextureCount()), in createNewGlyphPage() 256 video::ITexture* tex = m_spritebank->getTexture(cur_tex); in insertGlyph() 346 f.rectNumber = m_spritebank->getPositions().size(); in insertGlyph() 352 m_spritebank->getPositions().push_back(rectangle); in insertGlyph() 353 m_spritebank->getSprites().push_back(s); in insertGlyph() 405 video::ITexture* tex = m_spritebank->getTexture(i); in dumpGlyphPage() 871 m_spritebank->getTexture(tex_id)); in render() [all …]
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/dports/emulators/mess/mame-mame0226/src/mame/includes/ |
H A D | darkmist.h | 24 m_spritebank(*this, "spritebank"), in darkmist_state() 47 required_shared_ptr<uint8_t> m_spritebank; variable
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H A D | taotaido.h | 29 m_spritebank(*this, "spritebank", 0) in taotaido_state() 53 required_shared_ptr<uint8_t> m_spritebank; variable
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/dports/emulators/mame/mame-mame0226/src/mame/includes/ |
H A D | darkmist.h | 24 m_spritebank(*this, "spritebank"), in darkmist_state() 47 required_shared_ptr<uint8_t> m_spritebank; variable
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H A D | taotaido.h | 29 m_spritebank(*this, "spritebank", 0) in taotaido_state() 53 required_shared_ptr<uint8_t> m_spritebank; variable
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/dports/emulators/mess/mame-mame0226/src/mame/drivers/ |
H A D | schick.cpp | 91 uint8_t m_spritebank; member in schick_state 121 save_item(NAME(m_spritebank)); in VIDEO_START_MEMBER() 128 m_spritebank = 0; in VIDEO_START_MEMBER() 188 m_spritebank = state; in WRITE_LINE_MEMBER() 248 (spriteram[offs] >> 2) | (m_spritebank << 6), in screen_update_schick() 255 (spriteram[offs] >> 2) | (m_spritebank << 6), in screen_update_schick()
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/dports/emulators/mame/mame-mame0226/src/mame/drivers/ |
H A D | schick.cpp | 91 uint8_t m_spritebank; member in schick_state 121 save_item(NAME(m_spritebank)); in VIDEO_START_MEMBER() 128 m_spritebank = 0; in VIDEO_START_MEMBER() 188 m_spritebank = state; in WRITE_LINE_MEMBER() 248 (spriteram[offs] >> 2) | (m_spritebank << 6), in screen_update_schick() 255 (spriteram[offs] >> 2) | (m_spritebank << 6), in screen_update_schick()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pre90s/ |
H A D | d_suna8.cpp | 53 static UINT8 m_spritebank = 0; variable 648 m_spritebank = ((data & 0x02) ? 1 : 0); in hardhea2_write() 678 m_spritebank = 0; in hardhea2_write() 683 m_spritebank = 1; in hardhea2_write() 737 m_spritebank = ((data >> 1) & 0x01) | ((data << 1) & 0x02); in sparkman_write() 739 m_spritebank ^= 0x03; in sparkman_write() 741 INT32 bank = m_spritebank * 0x2000; in sparkman_write() 819 m_spritebank = m_spritebank_latch; in starfigh_write() 820 ZetMapMemory(DrvSprRAM + m_spritebank * 0x2000, 0xe000, 0xffff, MAP_RAM); in starfigh_write() 1267 m_spritebank = 0; in CommonDoReset() [all …]
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/pre90s/ |
H A D | d_suna8.cpp | 53 static UINT8 m_spritebank = 0; variable 648 m_spritebank = ((data & 0x02) ? 1 : 0); in hardhea2_write() 678 m_spritebank = 0; in hardhea2_write() 683 m_spritebank = 1; in hardhea2_write() 737 m_spritebank = ((data >> 1) & 0x01) | ((data << 1) & 0x02); in sparkman_write() 739 m_spritebank ^= 0x03; in sparkman_write() 741 INT32 bank = m_spritebank * 0x2000; in sparkman_write() 818 m_spritebank = m_spritebank_latch; in starfigh_write() 819 ZetMapMemory(DrvSprRAM + m_spritebank * 0x2000, 0xe000, 0xffff, MAP_RAM); in starfigh_write() 1266 m_spritebank = 0; in CommonDoReset() [all …]
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