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Searched refs:m_textureTarget (Results 1 – 25 of 26) sorted by relevance

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/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/cores/RetroPlayer/buffers/
H A DRenderBufferOpenGLES.cpp38 glBindTexture(m_textureTarget, m_textureId); in CreateTexture()
40 glTexImage2D(m_textureTarget, 0, m_internalformat, m_width, m_height, 0, m_pixelformat, in CreateTexture()
43 glTexParameteri(m_textureTarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in CreateTexture()
44 glTexParameteri(m_textureTarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in CreateTexture()
45 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in CreateTexture()
46 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in CreateTexture()
48 glBindTexture(m_textureTarget, 0); in CreateTexture()
56 glBindTexture(m_textureTarget, m_textureId); in UploadTexture()
71 glTexSubImage2D(m_textureTarget, 0, 0, y, m_width, 1, m_pixelformat, m_pixeltype, pixels); in UploadTexture()
78 glTexSubImage2D(m_textureTarget, 0, 0, 0, m_width, m_height, m_pixelformat, m_pixeltype, in UploadTexture()
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H A DRenderBufferOpenGL.cpp34 glBindTexture(m_textureTarget, m_textureId); in CreateTexture()
36 glTexImage2D(m_textureTarget, 0, m_internalformat, m_width, m_height, 0, m_pixelformat, in CreateTexture()
39 glTexParameteri(m_textureTarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in CreateTexture()
40 glTexParameteri(m_textureTarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in CreateTexture()
41 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in CreateTexture()
42 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in CreateTexture()
44 glBindTexture(m_textureTarget, 0); in CreateTexture()
52 glBindTexture(m_textureTarget, m_textureId); in UploadTexture()
64 glTexSubImage2D(m_textureTarget, 0, 0, 0, m_width, m_height, m_pixelformat, m_pixeltype, in UploadTexture()
H A DRenderBufferDMA.cpp75 glBindTexture(m_textureTarget, m_textureId); in CreateTexture()
77 glTexParameteri(m_textureTarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in CreateTexture()
78 glTexParameteri(m_textureTarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in CreateTexture()
79 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in CreateTexture()
80 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in CreateTexture()
82 glBindTexture(m_textureTarget, 0); in CreateTexture()
93 glBindTexture(m_textureTarget, m_textureId); in UploadTexture()
110 m_egl->UploadImage(m_textureTarget); in UploadTexture()
114 glBindTexture(m_textureTarget, 0); in UploadTexture()
H A DRenderBufferOpenGL.h37 const GLenum m_textureTarget = GL_TEXTURE_2D; //! @todo variable
H A DRenderBufferOpenGLES.h44 const GLenum m_textureTarget = GL_TEXTURE_2D; //! @todo variable
H A DRenderBufferDMA.h55 const GLenum m_textureTarget = GL_TEXTURE_2D; variable
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/cores/VideoPlayer/VideoRenderers/HwDecRender/
H A DRendererVTBGL.cpp75 m_textureTarget = GL_TEXTURE_RECTANGLE; in LoadShadersHook()
174 glBindTexture(m_textureTarget, planes[0].id); in UploadTexture()
176 CGLTexImageIOSurface2D(cgl_ctx, m_textureTarget, GL_RED, in UploadTexture()
178 glTexParameteri(m_textureTarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in UploadTexture()
179 glTexParameteri(m_textureTarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in UploadTexture()
180 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in UploadTexture()
183 glBindTexture(m_textureTarget, planes[1].id); in UploadTexture()
185 CGLTexImageIOSurface2D(cgl_ctx, m_textureTarget, GL_RG, in UploadTexture()
187 glTexParameteri(m_textureTarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in UploadTexture()
188 glTexParameteri(m_textureTarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in UploadTexture()
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H A DDRMPRIMEEGL.cpp106 glBindTexture(m_textureTarget, m_texture); in Map()
107 glTexParameteri(m_textureTarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in Map()
108 glTexParameteri(m_textureTarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in Map()
109 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in Map()
110 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in Map()
111 m_eglImage->UploadImage(m_textureTarget); in Map()
112 glBindTexture(m_textureTarget, 0); in Map()
H A DRendererVTBGLES.cpp104 m_textureTarget = GL_TEXTURE_2D; in LoadShadersHook()
232 glBindTexture(m_textureTarget, planes[p].id); in UploadTexture()
233 glTexParameteri(m_textureTarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in UploadTexture()
234 glTexParameteri(m_textureTarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in UploadTexture()
235 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in UploadTexture()
236 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in UploadTexture()
238 glBindTexture(m_textureTarget, 0); in UploadTexture()
H A DRendererVAAPIGLES.cpp225 glBindTexture(m_textureTarget, planes[p].id); in UploadTexture()
226 glTexParameteri(m_textureTarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in UploadTexture()
227 glTexParameteri(m_textureTarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in UploadTexture()
228 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in UploadTexture()
229 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in UploadTexture()
231 glBindTexture(m_textureTarget, 0); in UploadTexture()
H A DRendererVAAPIGL.cpp253 glBindTexture(m_textureTarget, planes[p].id); in UploadTexture()
254 glTexParameteri(m_textureTarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in UploadTexture()
255 glTexParameteri(m_textureTarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in UploadTexture()
256 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in UploadTexture()
257 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in UploadTexture()
259 glBindTexture(m_textureTarget, 0); in UploadTexture()
H A DRendererVDPAU.cpp355 if (m_textureTarget == GL_TEXTURE_2D) in UploadVDPAUTexture()
464 glBindTexture(m_textureTarget, buf.fields[f][p].id); in UploadVDPAUTexture420()
465 glTexParameteri(m_textureTarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in UploadVDPAUTexture420()
466 glTexParameteri(m_textureTarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in UploadVDPAUTexture420()
467 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in UploadVDPAUTexture420()
468 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in UploadVDPAUTexture420()
470 glBindTexture(m_textureTarget,0); in UploadVDPAUTexture420()
H A DDRMPRIMEEGL.h34 const GLenum m_textureTarget{GL_TEXTURE_EXTERNAL_OES};
H A DRendererMediaCodec.cpp106 m_textureTarget = GL_TEXTURE_2D; in LoadShadersHook()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles2/functional/
H A Des2fTextureStateQueryTests.cpp203 , m_textureTarget (textureTarget) in TextureCase()
214 glBindTexture(m_textureTarget, textureId); in test()
224 GLenum m_textureTarget; member in deqp::gles2::Functional::__anoneb640e7d0111::TextureCase
241 m_verifier->verifyInteger(m_testCtx, m_textureTarget, m_valueName, GL_REPEAT); in testTexture()
246 glTexParameteri(m_textureTarget, m_valueName, wrapValues[ndx]); in testTexture()
249 m_verifier->verifyInteger(m_testCtx, m_textureTarget, m_valueName, wrapValues[ndx]); in testTexture()
257 glTexParameterf(m_textureTarget, m_valueName, (GLfloat)wrapValues[ndx]); in testTexture()
286 glTexParameteri(m_textureTarget, GL_TEXTURE_MAG_FILTER, magValues[ndx]); in testTexture()
297 glTexParameterf(m_textureTarget, GL_TEXTURE_MAG_FILTER, (GLfloat)magValues[ndx]); in testTexture()
323 glTexParameteri(m_textureTarget, GL_TEXTURE_MIN_FILTER, minValues[ndx]); in testTexture()
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/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/cores/VideoPlayer/VideoRenderers/
H A DLinuxRendererGLES.cpp37 m_textureTarget = GL_TEXTURE_2D; in CLinuxRendererGLES()
268 if (m_textureTarget == GL_TEXTURE_2D) in CalculateTextureSourceRects()
288 glBindTexture(m_textureTarget, plane.id); in LoadPlane()
324 glTexSubImage2D(m_textureTarget, 0, in LoadPlane()
332 glTexSubImage2D(m_textureTarget, 0, in LoadPlane()
338 glBindTexture(m_textureTarget, 0); in LoadPlane()
877 glBindTexture(m_textureTarget, planes[0].id); in RenderSinglePass()
881 glBindTexture(m_textureTarget, planes[1].id); in RenderSinglePass()
885 glBindTexture(m_textureTarget, planes[2].id); in RenderSinglePass()
1025 glBindTexture(m_textureTarget, planes[0].id); in RenderToFBO()
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H A DLinuxRendererGL.cpp112 m_textureTarget = GL_TEXTURE_2D; in CLinuxRendererGL()
190 if (m_textureTarget == GL_TEXTURE_RECTANGLE) in ValidateRenderTarget()
379 if (m_textureTarget == GL_TEXTURE_2D) in CalculateTextureSourceRects()
409 glBindTexture(m_textureTarget, plane.id); in LoadPlane()
414 glTexSubImage2D( m_textureTarget, 0 in LoadPlane()
420 glTexSubImage2D( m_textureTarget, 0 in LoadPlane()
426 glBindTexture(m_textureTarget, 0); in LoadPlane()
1283 if (m_textureTarget == GL_TEXTURE_2D) in RenderToFBO()
1550 glBindTexture(m_textureTarget, plane.id); in RenderRGB()
1649 glBindTexture(m_textureTarget, 0); in RenderRGB()
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H A DLinuxRendererGLES.h143 GLenum m_textureTarget; variable
H A DLinuxRendererGL.h163 GLenum m_textureTarget; variable
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/cores/RetroPlayer/rendering/VideoRenderers/
H A DRPRendererDMA.cpp65 glBindTexture(m_textureTarget, renderBuffer->TextureID()); in Render()
70 glTexParameteri(m_textureTarget, GL_TEXTURE_MAG_FILTER, filter); in Render()
71 glTexParameteri(m_textureTarget, GL_TEXTURE_MIN_FILTER, filter); in Render()
72 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in Render()
73 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in Render()
H A DRPRendererOpenGL.cpp280 glBindTexture(m_textureTarget, renderBuffer->TextureID()); in Render()
285 glTexParameteri(m_textureTarget, GL_TEXTURE_MAG_FILTER, filter); in Render()
286 glTexParameteri(m_textureTarget, GL_TEXTURE_MIN_FILTER, filter); in Render()
287 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in Render()
288 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in Render()
H A DRPRendererOpenGLES.cpp248 glBindTexture(m_textureTarget, renderBuffer->TextureID()); in Render()
253 glTexParameteri(m_textureTarget, GL_TEXTURE_MAG_FILTER, filter); in Render()
254 glTexParameteri(m_textureTarget, GL_TEXTURE_MIN_FILTER, filter); in Render()
255 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in Render()
256 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in Render()
H A DRPRendererOpenGLES.h77 GLenum m_textureTarget = GL_TEXTURE_2D; variable
H A DRPRendererOpenGL.h88 GLenum m_textureTarget = GL_TEXTURE_2D; variable
/dports/misc/qt5-examples/qt-everywhere-src-5.15.2/qtwayland/examples/wayland/qwindow-compositor/
H A Dcompositor.h100 GLenum m_textureTarget = GL_TEXTURE_2D; variable

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