/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/cores/RetroPlayer/buffers/ |
H A D | RenderBufferOpenGLES.cpp | 38 glBindTexture(m_textureTarget, m_textureId); in CreateTexture() 40 glTexImage2D(m_textureTarget, 0, m_internalformat, m_width, m_height, 0, m_pixelformat, in CreateTexture() 43 glTexParameteri(m_textureTarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in CreateTexture() 44 glTexParameteri(m_textureTarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in CreateTexture() 45 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in CreateTexture() 46 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in CreateTexture() 48 glBindTexture(m_textureTarget, 0); in CreateTexture() 56 glBindTexture(m_textureTarget, m_textureId); in UploadTexture() 71 glTexSubImage2D(m_textureTarget, 0, 0, y, m_width, 1, m_pixelformat, m_pixeltype, pixels); in UploadTexture() 78 glTexSubImage2D(m_textureTarget, 0, 0, 0, m_width, m_height, m_pixelformat, m_pixeltype, in UploadTexture() [all …]
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H A D | RenderBufferOpenGL.cpp | 34 glBindTexture(m_textureTarget, m_textureId); in CreateTexture() 36 glTexImage2D(m_textureTarget, 0, m_internalformat, m_width, m_height, 0, m_pixelformat, in CreateTexture() 39 glTexParameteri(m_textureTarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in CreateTexture() 40 glTexParameteri(m_textureTarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in CreateTexture() 41 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in CreateTexture() 42 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in CreateTexture() 44 glBindTexture(m_textureTarget, 0); in CreateTexture() 52 glBindTexture(m_textureTarget, m_textureId); in UploadTexture() 64 glTexSubImage2D(m_textureTarget, 0, 0, 0, m_width, m_height, m_pixelformat, m_pixeltype, in UploadTexture()
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H A D | RenderBufferDMA.cpp | 75 glBindTexture(m_textureTarget, m_textureId); in CreateTexture() 77 glTexParameteri(m_textureTarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in CreateTexture() 78 glTexParameteri(m_textureTarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in CreateTexture() 79 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in CreateTexture() 80 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in CreateTexture() 82 glBindTexture(m_textureTarget, 0); in CreateTexture() 93 glBindTexture(m_textureTarget, m_textureId); in UploadTexture() 110 m_egl->UploadImage(m_textureTarget); in UploadTexture() 114 glBindTexture(m_textureTarget, 0); in UploadTexture()
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H A D | RenderBufferOpenGL.h | 37 const GLenum m_textureTarget = GL_TEXTURE_2D; //! @todo variable
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H A D | RenderBufferOpenGLES.h | 44 const GLenum m_textureTarget = GL_TEXTURE_2D; //! @todo variable
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H A D | RenderBufferDMA.h | 55 const GLenum m_textureTarget = GL_TEXTURE_2D; variable
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/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/cores/VideoPlayer/VideoRenderers/HwDecRender/ |
H A D | RendererVTBGL.cpp | 75 m_textureTarget = GL_TEXTURE_RECTANGLE; in LoadShadersHook() 174 glBindTexture(m_textureTarget, planes[0].id); in UploadTexture() 176 CGLTexImageIOSurface2D(cgl_ctx, m_textureTarget, GL_RED, in UploadTexture() 178 glTexParameteri(m_textureTarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in UploadTexture() 179 glTexParameteri(m_textureTarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in UploadTexture() 180 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in UploadTexture() 183 glBindTexture(m_textureTarget, planes[1].id); in UploadTexture() 185 CGLTexImageIOSurface2D(cgl_ctx, m_textureTarget, GL_RG, in UploadTexture() 187 glTexParameteri(m_textureTarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in UploadTexture() 188 glTexParameteri(m_textureTarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in UploadTexture() [all …]
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H A D | DRMPRIMEEGL.cpp | 106 glBindTexture(m_textureTarget, m_texture); in Map() 107 glTexParameteri(m_textureTarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in Map() 108 glTexParameteri(m_textureTarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in Map() 109 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in Map() 110 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in Map() 111 m_eglImage->UploadImage(m_textureTarget); in Map() 112 glBindTexture(m_textureTarget, 0); in Map()
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H A D | RendererVTBGLES.cpp | 104 m_textureTarget = GL_TEXTURE_2D; in LoadShadersHook() 232 glBindTexture(m_textureTarget, planes[p].id); in UploadTexture() 233 glTexParameteri(m_textureTarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in UploadTexture() 234 glTexParameteri(m_textureTarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in UploadTexture() 235 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in UploadTexture() 236 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in UploadTexture() 238 glBindTexture(m_textureTarget, 0); in UploadTexture()
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H A D | RendererVAAPIGLES.cpp | 225 glBindTexture(m_textureTarget, planes[p].id); in UploadTexture() 226 glTexParameteri(m_textureTarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in UploadTexture() 227 glTexParameteri(m_textureTarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in UploadTexture() 228 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in UploadTexture() 229 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in UploadTexture() 231 glBindTexture(m_textureTarget, 0); in UploadTexture()
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H A D | RendererVAAPIGL.cpp | 253 glBindTexture(m_textureTarget, planes[p].id); in UploadTexture() 254 glTexParameteri(m_textureTarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in UploadTexture() 255 glTexParameteri(m_textureTarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in UploadTexture() 256 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in UploadTexture() 257 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in UploadTexture() 259 glBindTexture(m_textureTarget, 0); in UploadTexture()
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H A D | RendererVDPAU.cpp | 355 if (m_textureTarget == GL_TEXTURE_2D) in UploadVDPAUTexture() 464 glBindTexture(m_textureTarget, buf.fields[f][p].id); in UploadVDPAUTexture420() 465 glTexParameteri(m_textureTarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in UploadVDPAUTexture420() 466 glTexParameteri(m_textureTarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in UploadVDPAUTexture420() 467 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in UploadVDPAUTexture420() 468 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in UploadVDPAUTexture420() 470 glBindTexture(m_textureTarget,0); in UploadVDPAUTexture420()
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H A D | DRMPRIMEEGL.h | 34 const GLenum m_textureTarget{GL_TEXTURE_EXTERNAL_OES};
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H A D | RendererMediaCodec.cpp | 106 m_textureTarget = GL_TEXTURE_2D; in LoadShadersHook()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles2/functional/ |
H A D | es2fTextureStateQueryTests.cpp | 203 , m_textureTarget (textureTarget) in TextureCase() 214 glBindTexture(m_textureTarget, textureId); in test() 224 GLenum m_textureTarget; member in deqp::gles2::Functional::__anoneb640e7d0111::TextureCase 241 m_verifier->verifyInteger(m_testCtx, m_textureTarget, m_valueName, GL_REPEAT); in testTexture() 246 glTexParameteri(m_textureTarget, m_valueName, wrapValues[ndx]); in testTexture() 249 m_verifier->verifyInteger(m_testCtx, m_textureTarget, m_valueName, wrapValues[ndx]); in testTexture() 257 glTexParameterf(m_textureTarget, m_valueName, (GLfloat)wrapValues[ndx]); in testTexture() 286 glTexParameteri(m_textureTarget, GL_TEXTURE_MAG_FILTER, magValues[ndx]); in testTexture() 297 glTexParameterf(m_textureTarget, GL_TEXTURE_MAG_FILTER, (GLfloat)magValues[ndx]); in testTexture() 323 glTexParameteri(m_textureTarget, GL_TEXTURE_MIN_FILTER, minValues[ndx]); in testTexture() [all …]
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/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/cores/VideoPlayer/VideoRenderers/ |
H A D | LinuxRendererGLES.cpp | 37 m_textureTarget = GL_TEXTURE_2D; in CLinuxRendererGLES() 268 if (m_textureTarget == GL_TEXTURE_2D) in CalculateTextureSourceRects() 288 glBindTexture(m_textureTarget, plane.id); in LoadPlane() 324 glTexSubImage2D(m_textureTarget, 0, in LoadPlane() 332 glTexSubImage2D(m_textureTarget, 0, in LoadPlane() 338 glBindTexture(m_textureTarget, 0); in LoadPlane() 877 glBindTexture(m_textureTarget, planes[0].id); in RenderSinglePass() 881 glBindTexture(m_textureTarget, planes[1].id); in RenderSinglePass() 885 glBindTexture(m_textureTarget, planes[2].id); in RenderSinglePass() 1025 glBindTexture(m_textureTarget, planes[0].id); in RenderToFBO() [all …]
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H A D | LinuxRendererGL.cpp | 112 m_textureTarget = GL_TEXTURE_2D; in CLinuxRendererGL() 190 if (m_textureTarget == GL_TEXTURE_RECTANGLE) in ValidateRenderTarget() 379 if (m_textureTarget == GL_TEXTURE_2D) in CalculateTextureSourceRects() 409 glBindTexture(m_textureTarget, plane.id); in LoadPlane() 414 glTexSubImage2D( m_textureTarget, 0 in LoadPlane() 420 glTexSubImage2D( m_textureTarget, 0 in LoadPlane() 426 glBindTexture(m_textureTarget, 0); in LoadPlane() 1283 if (m_textureTarget == GL_TEXTURE_2D) in RenderToFBO() 1550 glBindTexture(m_textureTarget, plane.id); in RenderRGB() 1649 glBindTexture(m_textureTarget, 0); in RenderRGB() [all …]
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H A D | LinuxRendererGLES.h | 143 GLenum m_textureTarget; variable
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H A D | LinuxRendererGL.h | 163 GLenum m_textureTarget; variable
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/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/cores/RetroPlayer/rendering/VideoRenderers/ |
H A D | RPRendererDMA.cpp | 65 glBindTexture(m_textureTarget, renderBuffer->TextureID()); in Render() 70 glTexParameteri(m_textureTarget, GL_TEXTURE_MAG_FILTER, filter); in Render() 71 glTexParameteri(m_textureTarget, GL_TEXTURE_MIN_FILTER, filter); in Render() 72 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in Render() 73 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in Render()
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H A D | RPRendererOpenGL.cpp | 280 glBindTexture(m_textureTarget, renderBuffer->TextureID()); in Render() 285 glTexParameteri(m_textureTarget, GL_TEXTURE_MAG_FILTER, filter); in Render() 286 glTexParameteri(m_textureTarget, GL_TEXTURE_MIN_FILTER, filter); in Render() 287 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in Render() 288 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in Render()
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H A D | RPRendererOpenGLES.cpp | 248 glBindTexture(m_textureTarget, renderBuffer->TextureID()); in Render() 253 glTexParameteri(m_textureTarget, GL_TEXTURE_MAG_FILTER, filter); in Render() 254 glTexParameteri(m_textureTarget, GL_TEXTURE_MIN_FILTER, filter); in Render() 255 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in Render() 256 glTexParameteri(m_textureTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in Render()
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H A D | RPRendererOpenGLES.h | 77 GLenum m_textureTarget = GL_TEXTURE_2D; variable
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H A D | RPRendererOpenGL.h | 88 GLenum m_textureTarget = GL_TEXTURE_2D; variable
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/dports/misc/qt5-examples/qt-everywhere-src-5.15.2/qtwayland/examples/wayland/qwindow-compositor/ |
H A D | compositor.h | 100 GLenum m_textureTarget = GL_TEXTURE_2D; variable
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