Searched refs:m_totalBytesReady (Results 1 – 2 of 2) sorted by relevance
122 , m_totalBytesReady(0) in QAudioInputPrivate()208 Q_ASSERT(m_devSoundBufferPos <= m_totalBytesReady); in bytesReady()209 return m_totalBytesReady - m_devSoundBufferPos; in bytesReady()451 m_totalBytesReady += buffer->Data().Length(); in devsoundBufferToBeEmptied()476 m_totalBytesReady -= m_devSoundBuffer->Data().Length(); in bufferEmptied()481 m_totalBytesReady -= m_devSoundBufferQ.front()->Data().Length(); in bufferEmptied()490 Q_ASSERT(m_totalBytesReady >= 0); in bufferEmptied()507 m_totalBytesReady = 0; in close()
157 int m_totalBytesReady; variable